Initiative 5 generics?

By Commander Kaine, in X-Wing

37 minutes ago, DXCrazytrain said:

My 2 cents. It'll be an I4 generic with Ept and an I4 Royal Guard generic with a force point like the TAP generic.

The idea of force sensitive generics is too cool to use on only the TAP.

I'm fine with that too

9 hours ago, DXCrazytrain said:

My 2 cents. It'll be an I4 generic with Ept and an I4 Royal Guard generic with a force point like the TAP generic.

The idea of force sensitive generics is too cool to use on only the TAP.

Not just that; it should also synergise really well with Palpatine - which is very appropriate:

  • Palpatine allows a friendly ship to spend his force point to modify its dice as if it had spent a force point.
  • By default, all this can do is turn one focus result into a hit or evade.
  • However, if the ship in question has an ability which lets it spend a force point to modify its dice in a different way, this is perfectly legal too.
  • Such an option will only be available, logically, on force powers or pilot abilities of force sensitive pilots
  • Therefore pilots such as Inquisitors are in the long run likely to be able to benefit from Palpatine's presence more than Barons of the Empire.

What would interest me, would br if Scum gets just Fenn this time as a 6, or if they get a 2nd I6 pilot like the other factions.

If they get one, who would it be?

22 minutes ago, ForceM said:

What would interest me, would br if Scum gets just Fenn this time as a 6, or if they get a 2nd I6 pilot like the other factions.

If they get one, who would it be?

They've got Dengar, who's also Initiative 6. I suspect that's why Talonbane has dropped to 5, to keep faction parity for I6.

Edited by Jarval
5 minutes ago, Jarval said:

They've got Dengar, who's also Initiative 6. I suspect that's why Talonbane has dropped to 5, to keep faction parity for I6.

Han, Wedge, Fenn

Vader, Soontir

Fenn, Dengar

But there is no such thing as #rebelbias

7 minutes ago, Commander Kaine said:

Han, Wedge, Fenn

To be fair, we've not seen Fenn in the Sheathipede for 2nd edition yet, so there's not a guarantee that he's going to be I6. They seem to have a much better handle of the effects of Coordinate in 2nd edition, so I'd not be surprised to see shuttle Fenn drop Initiative a bit.

13 minutes ago, Jarval said:

To be fair, we've not seen Fenn in the Sheathipede for 2nd edition yet, so there's not a guarantee that he's going to be I6. They seem to have a much better handle of the effects of Coordinate in 2nd edition, so I'd not be surprised to see shuttle Fenn drop Initiative a bit.

I doubt they'd change the initiative of a pilot...but they might change the pilot. The Sheathipede's best pilot it doesn't have to be Fenn.

but Fenn's & Dengar's background mean they does deserve to be initiative 6 in a way Talonbane doesn't.

1 hour ago, Commander Kaine said:

Han, Wedge, Fenn

Vader, Soontir

Fenn, Dengar

But there is no such thing as #rebelbias

What about Quickdraw? Will he also lose his #imperialbias?

10 minutes ago, ForceM said:

What about Quickdraw? Will he also lose his #imperialbias?

Quickdraw and Kylo are both First Order pilots, so can't be taken in Galactic Empire lists in 2nd Edition.

I'm guessing they're going to try for (at least rough) faction parity on I6 pilots.

  • Rebel - Han, Wedge, maybe Sheathipede Fenn.
  • Imperial - Soontir, Vader
  • Scum - Dengar, Fenn
  • First Order - Kylo, Quickdraw
  • Resistance - Han, Poe

Of these, we've seen 2nd edition pilot cards for Han, Wedge, Soontir, Vader, Dengar, and (Scum) Fenn IIRC.

Edited by Jarval
1 hour ago, ForceM said:

What about Quickdraw? Will he also lose his #imperialbias?

Why are you doing this to yourself?

I dislike the idea that Fenn changing sides from scum to rebel makes him worse at piloting. If anything, he only had a chance to get better at it, not worse. So either make Fenn a rebel crew and don't make him a pilot at all, or wait with relasing him until every faction gets another I6

20 minutes ago, Commander Kaine said:

Why are you doing this to yourself?

?

12 minutes ago, Zura said:

I dislike the idea that Fenn changing sides from scum to rebel makes him worse at piloting. If anything, he only had a chance to get better at it, not worse. So either make Fenn a rebel crew and don't make him a pilot at all, or wait with relasing him until every faction gets another I6

Kylo didn't turn into a better pilot in the 5 hours between TFA and TLJ. He just flew a different ship.

I think the sheatipede is not the same graceful ship as the fang fighter. It is completely reasonable to pose a limitation on it.

Edited by Commander Kaine
This is in xwing. I know Kylo didn't fly the upsilon
Just now, Commander Kaine said:

Kylo didn't turn into a better pilot in the 5 hours between TFA and TLJ. He just flew a different ship.

I think the sheatipede is not the same graceful ship as the fang fighter. It is completely reasonable to pose a limitation on it.

It's more about the fact that designers had no idea about how well kylo flies a ship until EP VIII, so they decided to go with mid ps. But then in ep viii kylo is doing some crazy stuff and they decided to fix it and give him ps9. Ship limitations are the frame, the dial, stats, etc. Pilot skill should be the same, as it is the only factor that isn't changing while changing the wessel.

1 minute ago, Zura said:

It's more about the fact that designers had no idea about how well kylo flies a ship until EP VIII, so they decided to go with mid ps. But then in ep viii kylo is doing some crazy stuff and they decided to fix it and give him ps9. Ship limitations are the frame, the dial, stats, etc. Pilot skill should be the same, as it is the only factor that isn't changing while changing the wessel.

But do you think a formula 1 driver could get the same performance out of a tractor?

He might be able to react in the same speed as he does on the track, but the vehicle is not able to keep up with it. Even if racecar driving skills translate to tractor driving skills (doubtful), the level of nuance won't be necessary.

You cannot apply your mastery in racing cars to drive a tractor beyond its limits.

Yeah plus its "Initiative", not "Pilot Skill" anymore; makes sense that a support craft would be lower initiative in a dogfight.

22 minutes ago, Zura said:

I dislike the idea that Fenn changing sides from scum to rebel makes him worse at piloting. If anything, he only had a chance to get better at it, not worse.

They renamed it from pilot skill to initiative because it's not meant to reflect, you know, a pilot's skill .

TaloneBane Cobra is there and that's all that matters.

I feel like their is going to more of a disconnect between initiative and skill of the pilot. I think we will have more low initiative uniques and more high initiative generics. If all I want is a high initiative TIE Interceptor or TIE Defender, I don't think we are going to have to pay points for special abilities that we don't really care for. Sorry Rexler, I needed that focus to hit more times.

5 hours ago, Commander Kaine said:

Kylo didn't turn into a better pilot in the 5 hours between TFA and TLJ. He just flew a different ship.

I think the sheatipede is not the same graceful ship as the fang fighter. It is completely reasonable to pose a limitation on it.

We all know what’s coming... in Episode 9 Kylo will convert to the light side and start flying a T-70 X-Wing at PS 9. And then you will whine about #Resistancebias ? ? ?

5 minutes ago, ForceM said:

We all know what’s coming... in Episode 9 Kylo will convert to the light side and start flying a T-70 X-Wing at PS 9. And then you will whine about #Resistancebias ? ? ?

Of course I will. Wedge was also an imperial first. So was Sabine. If there are double faction pilots, we should do them both ways.