13 hours ago, All Shields Forward said:But x7 was always a minus cost card. Using old numbers, base defender+X7+shield upgrade is 32 points and you can still fit three. Its dial is slightly better but not by much, and it has more actions, but without any linked actions that isn't so strong. If Defenders become too expensive to fit three than they have probably over costed them.
It was, but:
- As you noted, the Defender has also received Boost - and an Engine Upgrade would be another 4 points.
- As you noted, the Defender has also received a pair of green banks - probably only a fraction of a point.
- Most importantly, TIE/x7 was a negative cost card because it took away all your secondary weapon slots. The new defender has Full Throttle but likely still has cannons and missiles and has the ability to equip modifications.
- It's been noted that there's a significant increase in cost of anything capable of double-stacking defensive tokens; which is perfectly reasonable since offence has as a whole been toned down, and regen limited, which means that focus/evade/agility 3 (which even most TIE interceptors don't get) is probably the toughest defence going, and it's now sat on top of the second thickest shields of any small ship (after the B-wing)
- No-ones suggesting it should be 50 points for a generic, but 34 (or 68 in new money) isn't unreasonable.