Hi, all.
I was going through the spells, and I found the Heal-Resurrection entry quite interesting in that it specifies a target "who has died during this encounter". And if the spell check fails, then "no characters may attempt to resurrect the target again". This leads me to believe that resurrection is time-sensitive, and death may be permanent after an encounter. There are some exceptions, but Genesys suggests making resurrection a rare and difficult endeavor.
I can't seem to find any guidance as to how death and resurrection are treated in the lands of Mennara. I know that in the Descent board games, player characters resurrect once they're brought to town. I'm assuming spell-casting services. How expensive do you think a resurrection spell/scroll costs? (Is 10,000 silver fair?) Is it so common that death doesn't carry as much weight to experienced adventurers in Mennara? (Much like in Dungeons & Dragons.) If so, why didn't they just resurrect Timorran Lokander after he was killed by Waiqar the Betrayer?
How do you GMs handle death and resurrection in your Terrinoth games?
Edited by Redwense