20 minutes ago, sndwurks said:The main issue with having no limit to the number of times a player can be attacked becomes very quickly apparent once you have 4 or 5 players. At 3 players, there is some balance due to the first player not being in that bad of a position. But the moment you are looking at 4 players?
First player Conflict opportunity. Then the next player targets the first. Then the third player targets the first. Then the fourth player targets the first. By the time the First Player gets their second opportunity, they will have to have survived 3 Conflicts where they were the ideal target (i.e. have expended the most resources). And then there are 3 more Conflicts coming.
At 4 players? All three other players should just team up and eliminate the First Player from the game on the first turn.
Even in the 3 player this will be a concern as two can easily gang up on the third and use them as an easy ring farm.