Just now, ficklegreendice said:Because it is the only exception, as it is the only thing that remained unchanged
Even defender evade got nerfed so that they can no longer evade beyond their dice total nor change additional blanks to evades (palp)
Other action independent dice mods got sharply restricted to arcs, emphasizing your ability to manuever rather than your ability to staple upgrade cards on your ship
Non-interceptors became far inferior arcdodgers than they used to be, interceptors can't soontir stack their way to damage immunity
2.0 is a massive and awesome overhaul that looks very promising
...only gunner Luke results in a ship that is no less pwt than in 1.0
Imperials cannot repair ships, many ships have no red actions or linked actions, not all upgrade cards use charges, and so on.
You're just tunnel-visioning on one exception.