The introduction of huge ships in 1.0 brought in things such as power generation (now a version of that seems to be how Force works in 2.0), jamming, reinforce etc which wound up on normal ships toward the end if 1.0 and in the standard rules for 2.0. In other words, late 1.0 mechanics and 2.0 mechanics owe a bit to the epic ships.
I know they mentioned that they hadn't forgotten them at 2Ed launch but has there been any other mention of them since then? My favourite play style is epic with 400-500 pts on a 6x3 board with huge ships and loads of fighters (and yes I love playing Armada as well). Until then I will have my two most expensive ships gathering dust.