D&D 5e Starter Set Lost Mine of Phandelver Conversion (Now Complete!)

By drainsmith, in Genesys

@Watercolour Dragon I don't remember which version that is linked above, but I've done some fixes since then. Try this one:

https://1drv.ms/u/s!Am2tG8-iIXGdgdQeikpQBKRgEl_ODA

Also, here is my fonts folder share:

https://1drv.ms/f/s!Am2tG8-iIXGdgc5qgasyzaj7XB_qFA

You'll need Bolton, Adobe Garamond Pro, and the GenesysGlyphsAndDice.tff

The cover is one image I created in Photoshop. @Korlall had made a user friendly version template version, but I'm not sure exactly where he has it posted. Perhaps check his post history.

On 11/13/2018 at 2:21 AM, drainsmith said:

@Watercolour Dragon I don't remember which version that is linked above, but I've done some fixes since then. Try this one:

https://1drv.ms/u/s!Am2tG8-iIXGdgdQeikpQBKRgEl_ODA

Also, here is my fonts folder share:

https://1drv.ms/f/s!Am2tG8-iIXGdgc5qgasyzaj7XB_qFA

You'll need Bolton, Adobe Garamond Pro, and the GenesysGlyphsAndDice.tff

The cover is one image I created in Photoshop. @Korlall had made a user friendly version template version, but I'm not sure exactly where he has it posted. Perhaps check his post history.

Thank you, shall now be able to make my campaign look really good (hopefully it will play like it looks!) Will have a look for the Photoshop template (figured there might be one somewhere for the cover)

Korlall hasn't been on here just yet so not got a reply- does anyone have a Photoshop template to suit a Genesys cover? (with the layers preserved to over/underlay the graphic), if not hopefully @Korlall will be back soon!

I'd got that thanks- any tips on converting it from Android-style for Terrinoth-style and finally which fonts are used where- I think I'll be good to go then with that info and thanks again for the help.

Oh and while I think of it the mapping of the dice symbols and results font (what to type for each symbol)- cheers.

Edited by Watercolour Dragon

Hi,

1/ I've got the document, but it looks like the links are not working any longer :( It's too bad because it deserves too be shared still... How can it be shared again ? (I don't have the "In design" version)

2/ While training with Genesys and this scenario, the first ambush with Goblins got me into a few questions

a/ There is only one goblin minion group, whereas there are 2 goblins attacking at close range and two others hidden behind, with different weapons, it is "possible" or normal that minions are spread like that ?

b/ The Ambush mechanics are not explained : neither in the Genesys book nor in RoT. I ended up in following some house rules proposed by other players to manage an "ambush"

@vLabz You can still find it in my dropbox.

This was my first attempt to make any kind of Genesys content, so there are many things I would do differently now. Those first goblins would definitely be on of them. I would treat them as two separate minion groups and probably increase the amount in each group just a bit.

Ambush in Genesys isn't really a thing. Usually the ambushers just roll Cool for initiative while the ambushees rolls Vigilance.

@drainsmith Yes I found it finally in your most useful dispensary :) (but all the links from this thread are dead, maybe we should paste the link to the dispensary ?)

I see for the goblins it is clearer for me now.

My intent is to use this cool scenario as an introduction to my genesys fantasy setting (based on the forgotten realms 2nd edition).

For the ambush I found the base rule too simple, there should a *point* into ambushing someone. We can oppose Stealth of the best ambusher character against Perception of the best ambushee character. The net result is added to the initiative roll of the ambushers (if positive), adding successes or boosts. Triumphs will add a boost to the first test of the attackers. The results if negative can finally benefit to the ambushee as well. This can make an ambush exciting.

Others would use the best Stealth training with the worst dexterity of the group : the skilled man will benefit to the group, but the most awkward one is limiting that.

thanks again for all this work, and for sharing :)