My lad usually plays Imperials, but as he has his favourite list all sorted, he’s helping his old Dad out and looking at Rebel builds (because I’m rubbish and neither of us play Scum!)
He’s come up with the following which we both think would be quite fun to play (and possibly a pain to fly against?), and I’d welcome your views:
B – Wing
Ten Numb, Vet Inst, Ion Cannon, E2, Bistan
X-Wing
Wedge Antilles, Expertise, Intergrated Astro, R2 Asto, Renegade Refit, Servomotor S foils
U Wing
Blue Squadron Pathfinder, Adv Sensors, Pivot Wing, Recon Specialist, Jan Ors, Ren Refit, Ion Projector
His thinking is this:
Ten Numb shoots first with Ion Cannon, which can only be cancelled by evade token. They use this. Wedge then shoots with expertise at -1 agility at a ship which now has no evade token. U wing hands out evades to B wing/Wedge.
Also, if possible U wing bumps the enemy ionised ship next turn, which then gets another ion token and cant action.
Thoughts / comments?
Edited by RedDogReb