Unironic important clarification on damage decks needed

By Kyle Ren, in X-Wing

Hello forum! I actually need help with this. So this isn't just more fuel for the dumpster fire.

Has there been any official word on how the numbers on the bottoms of damage decks work? I've noticed there's a number of stars equal to how many copies of that card should be in there (super helpful) and also some numbers. The ones I've seen (from the summer survival kit, thanks so much again Skolothalamos!) are all duplicates of the same pictures.

Hence the quandary.

Are the numbers

A.) unique for each card, so 1-33

B.) the same for each kind of card, so 1-14, with, for example, all the Blinded Pilots having the number 4

and if it's (A), could somebody show me where I can find which numbers go to which cards?

I just want to be doubly sure because I'm making some alt-art damage decks to hand out to casual players who don't want to buy the new core set.

Its A

It's option A.

And I don't think the damage deck has been shown enough to know the exact numbers on each card. Unfortunately for you.

https://community.fantasyflightgames.com/topic/275921-second-edition-damage-deck/?tab=comments#comment-3331147

Here is the best info we have on the DD. We don’t know the specific numbering and can deduce from these pics that it is not how one might expect.

On the other hand, if you’re just making some spare decks for casual play, the pips, and especially the numbers aren’t really important. They are just a convenience in case you loose one.

Looking at the picture in that thread some more, it looks like one of each pair of cards is numbered 1-12, then a fuel leak @13, then a direct hit @14. The picture doesn’t show any numbers above 14. My guess would be that it then cycles through 1 card each in the same order 15-28, then the remaining fuel leaks, then the remaining direct hits. But there could be other ways it might go as well.

20 minutes ago, Icelom said:

It's option A.

And I don't think the damage deck has been shown enough to know the exact numbers on each card. Unfortunately for you.

Only thing we know is that Direct Hits are down to 5 in the deck instead of 7. Think it was the Team Covenant video that was said in.

2 minutes ago, GamerGuy1984 said:

Only thing we know is that Direct Hits are down to 5 in the deck instead of 7. Think it was the Team Covenant video that was said in.

Seriously? Great big link just below his post with pictures of the cards...

I thought it was B, but I might just be remembering uninformed speculation.

Pretty sure it’s A. The damage deck that I did, I just duplicated the pics until the number matched the pips. I’m sure if someone had taken pictures of all 33 cards, they would have been numbered 1-33

Hurm... after further research, none of the other collected-picture sources show any cards numbered higher than 14. They are in fact numbered 1-14, but not alphabetically. I find that to be an astonishing coincidence. I wonder if the numbers allow them to cycle cards in/out of the damage deck. They could put in three new cards in an expansion and then say that we're now playing with cards 4-17 or something...

I'll let you know if i find anything.

image.png.72484716b655a513643edf8dd9a214b9.png

The photos thT @Rytackle posted on the Mynock FB page from the World's demo games seemed to show multiples of the same card with the same number. So, I'm thinking @skotothalamos has got it nailed down here. And I really like his notion of replacing crits by reference to their number in this sequence - I mean, hopefully it's not needed because something is terrible and bad, but it's a nice thought that there may be tools to help fix a bad situation, or I suppose add more variety just for funzies.

3 hours ago, skotothalamos said:

Hurm... after further research, none of the other collected-picture sources show any cards numbered higher than 14. They are in fact numbered 1-14, but not alphabetically. I find that to be an astonishing coincidence. I wonder if the numbers allow them to cycle cards in/out of the damage deck. They could put in three new cards in an expansion and then say that we're now playing with cards 4-17 or something...

I'll let you know if i find anything.

image.png.72484716b655a513643edf8dd9a214b9.png

Numbers have utility in deck translations, too - just in case you, say, theoretically end up playing against an opponent who doesn't speak your language, and you are somehow still muddling through, it removes any confusion on the damage cards - "Oh, that's a number 7. I have my copy of the card right here."

I mean, the odds aren't high, but at least it's a form of ID, you know?

47 minutes ago, Reiver said:

Numbers have utility in deck translations, too - just in case you, say, theoretically end up playing against an opponent who doesn't speak your language, and you are somehow still muddling through, it removes any confusion on the damage cards - "Oh, that's a number 7. I have my copy of the card right here."

I mean, the odds aren't high, but at least it's a form of ID, you know?

Makes sense. I helped a German guy get all the English names for his damage deck at Worlds 2016 so he could tell his opponent what his crits were.

What I noticed from the other thread is that the Damage deck is that it's numbered 1-14 with little dots beside the number indicating the quantity of that card in the deck. So in effect, Option B that Kieransi posted.

One of the big problems with the current decks are how do you check them for what's supposed to be in them quickly. If you have a pair of decks and they inadvertently get mixed together through your clumsiness it is no small thing to sort them back out.

Awesome, thanks everyone!

So I'm gonna go with option B for now.

Still need to figure out which characters I'm creating art for for these and get it all set up, so these won't be finalized for another month or so, so please let me know if you find anything else useful! :)

On 5/23/2018 at 1:10 AM, Frimmel said:

One of the big problems with the current decks are how do you check them for what's supposed to be in them quickly. If you have a pair of decks and they inadvertently get mixed together through your clumsiness it is no small thing to sort them back out.

Well, at least now you can just sort 'em into numbers and then pick up the dots-worth of copies to get back to a brand new standard deck...

It's fourteen piles and two seperate steps, but it's still less annoying than it could have been.

On 5/22/2018 at 5:48 PM, skotothalamos said:

Makes sense. I helped a German guy get all the English names for his damage deck at Worlds 2016 so he could tell his opponent what his crits were.

... okay I had not expected it to actually come up , but apparently it does! Having the numbers would be a huge help there, then - especially if they ever print a handy little reference FAQ sheet that specifies the rules in whatever language, so you could carry around the English Edition for the convenience of your opponent :)

Almost makes you wonder if the designers had heard about such difficulties and endeavored to fix it 'while they were there'. If so, kudos!