The age of TIE Strikers is upon us!
Strikers (and reapers) are uniquely well suited for avoiding mobile firing arcs. If they chase a ship, their ailerons are able to change their position from the rear quadrant to either of the side quadrants, or even stay where they are in most cases.
Sadly, their aces are low Initiative, but generic turrets will not be able to hit strikers at all... That is huge.
Actually, all positioning, even a simple barrel roll, becomes super important.
Maybe... maybe everything I ever complained about is... fixed?