All Screenshots from Unboxing

By player2072913, in X-Wing

8 minutes ago, ficklegreendice said:

So Valen Rudor is apparently a defender pilot

Even if Dash arc dodges, which he can't do even remotely as well as his PTL EU days, Rudor can boost into a shot after tanking on focus + evade

Fun times ahead

How do you know? Were there pilots in the unboxing not shown in the screen cap albums?

2 hours ago, GrimmyV said:

Sooooo....the Reaper comes with a double crew slot upgrade Death Troopers that they can’t use?

We don't know if death troopers even exist in 2.0, yet alone their restrictions.

2 minutes ago, eMeM said:

We don't know if death troopers even exist in 2.0, yet alone their restrictions.

The box they come in is 2.0 compatible. Why include a general crew upgrade for 1.0 only? Krennic made it, but his death Troopers didn’t? I know FFG can be major trolls at times but really...

I’d assume the folks doing the unboxing just forgot all about the Reaper. I don’t think it’s in the kit, since it’s a new release that already includes all the 2.0 stuff.

They didn't forget about the reaper, they mentioned it as not being in the conversion kit so no previews of it aside from what's already been spoiled.

Just now, Dosiere said:

They didn't forget about the reaper, they mentioned it as not being in the conversion kit so no previews of it aside from what's already been spoiled.

So they specifically said Palpy can’t fit on the 2.0 Reaper?

2 minutes ago, GrimmyV said:

So they specifically said Palpy can’t fit on the 2.0 Reaper?

They (apparently) said he can only fit on a Lambda or Deci. Whether or not they forgot the reaper cos its not in the kit or it is only 1 crew now we don't know.

Wow. I am very excited about this reboot. Obviously we need to get the ships on the table, but each ship FEELS unique now.

+I love the built in effects

+TR and SL and K-turns at various speeds along different ships.

+built in PTL on some ships

+JM5K’s dial looks great, like a lopsided ship would move!

+exited about Phatoms again

+Ghost looks like what we see on the screen!

+Slave 1 love!

Just so excited.

Edited by Ccwebb
Spelling
1 hour ago, GrimmyV said:

Krennic made it...

I’m not sure it qualifies as having ‘made it’... ?

4 hours ago, CMDR Ytterium said:

I'm surprised nobody mentioned this yet, but the sheathipeade and attack shuttle can dock with the ghost AFTER THEY HAD ALREADY BEEN DEPLOYED! if docked ship rules are the same, they can be invulnerable, leave, come back and be invulnerable against all attacks, seems pretty op if we keep our current deployment rules.

I would suspect the ship won't be able to deploy and then dock on the same round.

So, they fixed three cards I consider NPE: Miranda, Ghost, and Sabine.

I can really dig this.

10 minutes ago, Yakostovian said:

So, they fixed three cards I consider NPE: Miranda , Ghost, and Sabine.

I can really dig this.

What exactly happened to Miranda? Besides TLT eradication. A mate said she was the only ship to retain unlimited regen.

6 minutes ago, clanofwolves said:

What exactly happened to Miranda? Besides TLT eradication. A mate said she was the only ship to retain unlimited regen.

She can now only regen under the circumstance of being unshielded. She cannot regen above a single shield.

6 minutes ago, clanofwolves said:

What exactly happened to Miranda? Besides TLT eradication. A mate said she was the only ship to retain unlimited regen.

See the OP fokr pics. Her regen is primary only, and can only happen when she's unshielded. Still strong but not game-warping.

12 minutes ago, ryfterek said:

She can now only regen under the circumstance of being unshielded. She cannot regen above a single shield.

12 minutes ago, player2072913 said:

See the OP fokr pics. Her regen is primary only, and can only happen when she's unshielded. Still strong but not game-warping.

wVvCeMl.png

Thanks guys!

So we can all buy a beer for the FFG design staff the next time we see them to be sure. Reigning in this broken piece of trash, her evil sister TLT, and her violent dog Sabine were such needed things to bring gaming (happiness) back to our game.

8 hours ago, GrimmyV said:

Sooooo....the Reaper comes with a double crew slot upgrade Death Troopers that they can’t use?

also TIE Shuttles never could carry Palpy due to the points restriction.

Reaper probably has two crew slots. Whoops. Siesta brain fart

Edited by Cr0aker
Just now, Cr0aker said:

Reaper probably has two crew slots. It's just in a different faction, that the emperor can't play in

Sabine's TIE Reaper

Reaper is gonna be so legit

Team cov game already revealed feroph changes a green die to an evade when defending against a ship with no green tokens

Vader does auto damage against ships in arc without green tokens

Reapers aileron and jam

Gonna be sweet

Edited by ficklegreendice

Fairly certain that the reaper has multiple crew slots. OP updated so as not to spread misinformation

Sooooo... Correct me please for I wish to be wrong, but Moralo can now start in the corner, immediately flee to the side edge of the playmat, then hop back into action next turn right at the same-side enemy's corner? Now that's better flanker than 1.0's TFA Han...

8 minutes ago, ryfterek said:

Sooooo... Correct me please for I wish to be wrong, but Moralo can now start in the corner, immediately flee to the side edge of the playmat, then hop back into action next turn right at the same-side enemy's corner? Now that's better flanker than 1.0's TFA Han...

Ya but its probably pretty silly to do, as TFA Han showed its really silly to dived your own forces like that and allow the enemy to kill off half your list at a time. It's not like you won't know Moralo is being deployed so you can keep your forces to one side, either he drops in right beside you and gets worked over by your whole fleet or he goes the other way and is still a full board length away.

I think it will be fun, but way too gimmicky to really be a game changer.

Probably one of those things like imp Boba’s ability, looks really wild in theory, but in practice just too many things make it not really work.

11 minutes ago, Icelom said:

Ya but its probably pretty silly to do, as TFA Han showed its really silly to dived your own forces like that and allow the enemy to kill off half your list at a time. It's not like you won't know Moralo is being deployed so you can keep your forces to one side, either he drops in right beside you and gets worked over by your whole fleet or he goes the other way and is still a full board length away.

I think it will be fun, but way too gimmicky to really be a game changer.

The thing is, coming with two charges, he can do that and then flee back into the safe side of the map. Do I ignore him behind the line and keep facing his buddies? Or do I show my flank to them to react? I won't have him there for long if I turn.

Unlike Han, he can postpone the gimmick by flying along the edge for a while.

I'm not saying I'm terrified by the idea, it's nowhere near Gunner-Luke level of red light to me, BUT should the tactic prove to be surprisingly solid, the dev team left themselves little to no room for reaction but to point-nerf the pilot to the ground. And that's sad.

Edited by ryfterek
9 minutes ago, Forgottenlore said:

Probably one of those things like imp Boba’s ability, looks really wild in theory, but in practice just too many things make it not really work.

Well, Imp Boba can now be any Firespray, so I think you will see it a bit more often...

17 hours ago, mdl0114 said:

Don’t know if it was already said but the Moldy Crow title gives the hawk a 3 dice primary front arc attack and it can keep up to 2 focus tokens without discarding them at the end phase. So a 3 die primary, 2 die mobile arc Moldy Crow is a thing in 2.0

And the Moldy Crow title can be used in the Scum faction too!

31 minutes ago, Icelom said:

Ya but its probably pretty silly to do, as TFA Han showed its really silly to dived your own forces like that and allow the enemy to kill off half your list at a time. It's not like you won't know Moralo is being deployed so you can keep your forces to one side, either he drops in right beside you and gets worked over by your whole fleet or he goes the other way and is still a full board length away.

I think it will be fun, but way too gimmicky to really be a game changer.

You can also have someone with Boba crew to do deploy on an asteroid, and then your whole list starts in the enemy's face