On 10/29/2018 at 4:18 PM, Indy_com said:
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(Time to bring this thread back...)
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Sandtroopers
52 points
4 per unit
Red defence die
Speed 1
1 health
1 courage
Surge to crit
No defensive surge
Keyword- Composure: When you activate, before the rally step, remove up to 1 suppression from this unit.
Weapons: T-21 light repeating blaster: 1 black die, 1 white die, range 1-3; Unarmed: 1 black die, range melee.
Upgrades: Gear, Grenade, Personnel, Heavy Weapon.
Sandtrooper
13 points
Personnel upgrade
Sandtroopers only
Add 1 Sandtrooper mini to your unit.
T-50 Heavy Repeater Trooper
16 points
Heavy Weapon upgrade
Sandtroopers only
Add 1 T-50 Heavy Repeater trooper mini to your unit
Pulse Shot: Exhaust to add 1 Ion token on either a hit or crit result
Dice: 1 black die, 2 white dice, range 1-3
Smart Rocket Trooper
20 points
Heavy Weapon Upgrade
Sandtroopers only
Add 1 Smart Rocket trooper mini to your unit.
Cumbersome
Impact 2
Blast
Dice: 2 black dice, range 2-4
Homebrew related upgrades
Ventilation Pack
5 points
Gear Upgrade
Attached unit gains Composure
EMP/Ion Grenade
5 points
Grenade upgrade
Ion
Dice: 1 black die
LOL, throwing 2 dice at range 3 (with surge to crit) for barely more than basic troops with absurdly cheap heavy weapon options. I can't recall seeing a more unbalanced homebrew unit for Legion. Even the Ewoks with Pierce everywhere aren't as bad.