Hello.
I am playing a campaign and the side mission in effect is Strike Force Xesh , from the Alliance Rangers Pack.
The side mission is following Aftermath so the threat level should be 2.
However the Special Setup of the Deployment and Setup rules of the mission state the following: a) Increase threat by twice the threat level and resolve an optional deployment and b) Heroes cannot bring Elite Alliance Rangers as allies.
Also, at the end of Round 1, the mission instructs: Heroes deploy the Elite Alliance Rangers to the entrance and control them as allies.
My questions are:
1. When does the Special Setup double threat (4 instead of 2) trigger? At the beginning of the mission and prior to the start of Round 1 or normally at the status phase?
2. At the end of ROund 1 when Heroes deploy Elite A.R. with a cost of 12, does the Imperial Player also gains threat equal to 12 since the E.A.R. are brought as allies? And if yes, should the threat be 16 (12+4)?
Also isn't there a conflict between Heroes not being able to bring E.A.R. as allies before Round 1 and being able to deploy them at the end of ROund 1?
Thank you for your time and any answers.
John