I don't see it as a greeeaatt unbalanced thing if they maintain the ideia that you don't have too much auto-modify tings... predator now only work in your bulleye (you will be very luck to have more than one ship on it), firecontrol system only let you modify one die on one ship as you can't modify the ship you have target lock during the atack... so if you are able to do 4 atacks (2 against 2 diferent ships) you will have one good modified 3 dice atack, a second one that can be modified if you get luck on the first and saved the focus/target lock, and a thrid and fourth umodified and then you are without charges... so more often than not it will be better to save the last 2 charges to use on the following round modified than use it unmodified on the first and have to flee the combat to reload. And let's not forget that a 3 dice atack can be all canceled by a 3 agility ship if it have focus, or evade.
Cluster Missiles 2.0
9 hours ago, nexttwelveexits said:So his ability would be to spend his recharging charge to charge another charge with a charge?
Bonus Attack confirmed to be once per ship per round on the unboxing stream.
And it’s one bonus, period. Even if you have multiple ways of getting bonus shots.
Ugh, so now it's worse than 1.0 Clusters aside from the built-in extra munitions. I guess it's basically just going to function as a 3-dice cannon for things like A-Wings and TAPs, so that's fine.
10 minutes ago, Tvboy said:Ugh, so now it's worse than 1.0 Clusters aside from the built-in extra munitions. I guess it's basically just going to function as a 3-dice cannon for things like A-Wings and TAPs, so that's fine.
No, it's just different.
Being able to attack multiple ships can be strong. Not being able to attack the same ship is a penalty, being able to attack another is a bonus.
Heck, being able to take 4 attacks with it is also pretty strong.
On 5/17/2018 at 12:03 PM, FTS Gecko said:...more like:
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Barrel Roll linked into red Lock... unleash the fury!