Recently got the Auzituck Gunship and wanted to increase its defensive capabilities. Here is something that I put together:
Wullffwarro (30)---------------------Once shields are gone, his firepower increases further
Juke (2) -------------------------------- Will give me greater offensive capability when I have an evade or two
Jan Ors (2) ---------------------------- Depending on Lando result, Jan could convert one of the focus to an evade
Lando Calrissian (3) --------------- I know that there is a chance that I will roll two blanks but it's a 1/64th chance (if I am doing it right)
Experimental Interface (3) ------ After reinforcing, Wullff will Lando
Ahsoka Tano (27) ------------------ Once Combat starts, after Wingman kicks in, Ahsoka will use her ability to give Wullff another free action
Wingman (2) ------------------------ Will help with removing Wullff's stress from EI
Sabine's Masterpiece (1) -------- Will allow me to carry Recon Spec
Captured TIE (1) ------------------- Prevents Ahsoka from being a target (since she is the most vulnerable)
Recon Specialist (3) --------------- Gives Ahsoka a focus to spare on Wullff and, should she be the last ship or I need to use her for a killing blow, it gives her
a fighting chance
Norra Wexley (29)------------------Because some will try to avoid Wulff, I think Norra can hold her own for a bit. Definitely make sure she either hangs back,
flanks the enemy force, or acts as decoy
Push the Limit (3) -----------------Allows her to focus/target lock, or focus/barrel roll
R2 Astromech (1) ------------------Gives her more options to get rid of PTL stress
Alliance Overhaul (0) -------------Title is pretty much a given
Vectored Thrusters (2) -----------Gives her more maneuverability to arc dodge
In best case scenario, the Auzituck can have 7 evades (2 Lando, 1 Reinforce, 1 Focus into evade from Jan, 1 Range 3, 1 Obstacle, 1 Normal Agility)
Worst case, I only have 2 (1 reinforce, 1 Focus into evade) but it's still a lot of health to punch through
I am sacrificing some firepower, given that Ahsoka will not be firing until the late game. However, the defensive capabilities on the Auzituck will help absorb the hits that I will be getting and I will prepare for Norra being targeted first by either forcing my opponent to split their forces, or by maximizing her offensive power. The only three things my list is prone to is spread damage (Assault Missiles, Saturation Salvo, etc), stress-giving ships (though I have a few green maneuvers) and lists that all have 8-9 pilot skill ships, though I can still use Ahsoka as a blocker if that is the case.
Let me know what y'all think and how this list can be improved or if it's complete trash. Whatever your opinion, let me know the reason behind it and how it can be made better. Thanks