YV-666 Illicit Slots

By Hugeman, in X-Wing Rules Questions

This may be just me but it seems that 1 illicit slot for the YV is a bit on the low side. Thematically at least it should have at least 2 of these slots?

14 hours ago, Hugeman said:

This may be just me but it seems that 1 illicit slot for the YV is a bit on the low side. Thematically at least it should have at least 2 of these slots?

Not really a rules question (and may see changes in 2.0) but it was odd that a freighter had room for only 1 illegal/illicit thing.

Probably to keep it from being too OP. The epic ship didnt get an illicit slot so giving the YV more than one might have been too much.

3 hours ago, shaunmerritt said:

Probably to keep it from being too OP. The epic ship didnt get an illicit slot so giving the YV more than one might have been too much.

probably to keep the C-ROCodile from cloaking or stimming or any other scummy shenanigans (like having Vizago do BOTH)

I get that the YV666 is supposed to have more, but its the only ship in the whole faction (not including epics) that can carry more than one crew, I mean full mods + other illicit stuff is pretty crazy in my eyes.

2 hours ago, CMDR Ytterium said:

probably to keep the C-ROCodile from cloaking or stimming or any other scummy shenanigans (like having Vizago do BOTH)

I get that the YV666 is supposed to have more, but its the only ship in the whole faction (not including epics) that can carry more than one crew, I mean full mods + other illicit stuff is pretty crazy in my eyes.

Glitterstim is almost certainly the reason. Epic ships are balanced by not being able to do focus to hit conversions.

Which is why it's a good thing Saw crew will only be legal for like... 2 months.