Legion is using a very similar release system to Runewars. Each faction gets every neutral card in its own boxes eventually. And much like Runewars at two months in, we were seeing repeats of core upgrades and very little new for the first few expansions. New Runewars units have new exciting upgrades that dramatically change the gameplay, but those early ones were pretty much repeats or something another faction had but yours didn’t. Just be patient, they are pushing this game out crazy fast, and soon we’ll be past the ‘basic’ units and on to more exciting things.
Son, I am disappoint.
1 hour ago, Jake the Hutt said:That may be the case. I still think it would be nice if each box introduced a new upgrade card. Even if it was somewhat niche. I feel like theres lots of room for simple and useful thematic upgrades
This box does indeed contain 3 such cards, an extra Snowtrooper, the Flamer and the Ion Gun. ?
3 minutes ago, Amanal said:This box does indeed contain 3 such cards, an extra Snowtrooper, the Flamer and the Ion Gun. ?
You know thats not what I meant.
5 hours ago, Mep said:I do believe, Legion by design, is low in upgrade cards. You still get options without all the crazy broken combos other FFG games take on. Not saying we won't be getting those, but you never know.
flamer-snowies with impact nades is a crazy broken combo that smashes everything at range 1 hahahah.
(no I haven't tried them, yet)
Now, about how to get into range 1 at their speed with the whole unit intact...
Double post
Edited by Muelmuel****, FFG can't ever catch a break. "Don't make it like X-Wing where we need to chase every new card in every pack!" "Make it like X-Wing because there aren't enough upgrades!"
The game just came out. There are going to be a small amount of upgrades because there is a small amount of content. Get over it and wait for the next packs like the rest of us.
3 hours ago, Undeadguy said:****, FFG can't ever catch a break. "Don't make it like X-Wing where we need to chase every new card in every pack!" "Make it like X-Wing because there aren't enough upgrades!"
The game just came out. There are going to be a small amount of upgrades because there is a small amount of content. Get over it and wait for the next packs like the rest of us.
So what if the game came out 6 weeks ago... what have they done for me lately?
I believe they will have unique cards in the future, we're just dealing with overlap with the core boxes right now. I kinda wish that didn't need to get another trooper box to get grappling hooks and impact grenades since I bought two cores, but I bought the Snowtroopers so I'm good anyway.
19 hours ago, izrador said:If you can't have a release schedule faster and more rich than what you have, then the releases you do have need more options.
As an Imperial Assault fan, I literally require this to be satire.
8 hours ago, Muelmuel said:flamer-snowies with impact nades is a crazy broken combo that smashes everything at range 1 hahahah.
(no I haven't tried them, yet)
Now, about how to get into range 1 at their speed with the whole unit intact...
They are crazy good with that combo ..... which is why they move at speed one. The trick is pulling off that combo.
2 hours ago, Mep said:They are crazy good with that combo ..... which is why they move at speed one. The trick is pulling off that combo.
in my area players seem so eager that they would double move within range 1 just for the fun of it.
Have you used your snow troopers yet? do you know how different they are on the table?
You care about the fluff? well here are some guys with totally cool outfits.
14 hours ago, Undeadguy said:****, FFG can't ever catch a break. "Don't make it like X-Wing where we need to chase every new card in every pack!" "Make it like X-Wing because there aren't enough upgrades!"
You know there's a HUGE amount of space between those two extremes, right? You can want a unit to come with an additional option beyond the basic Trooper/Weapon upgrade and the grenades/hooks we've already seen without wanting the game to devolve into the broken mess that X-Wing became. It's not even hard to imagine what that would look like.
15 hours ago, Muelmuel said:flamer-snowies with impact nades is a crazy broken combo that smashes everything at range 1 hahahah.
(no I haven't tried them, yet)
Now, about how to get into range 1 at their speed with the whole unit intact...
Oh I've been on the other end of this combo and it destroyed my airspeeder,
rule 1 Never get involved in a land war in Asia
Only slightly less well known, never put armor near range 1 Flame snowies w/ impact grenades
Also the visual it gave me was kinda wierd.
Edited by syrathOn 5/11/2018 at 10:32 PM, Jake the Hutt said:You know there's a HUGE amount of space between those two extremes, right? You can want a unit to come with an additional option beyond the basic Trooper/Weapon upgrade and the grenades/hooks we've already seen without wanting the game to devolve into the broken mess that X-Wing became. It's not even hard to imagine what that would look like.
You do understand what FFG is trying to do with Legion right? They want the game to be friendly to people that want to play 1 faction, and they don't want the upgrade card chase like they did in X-Wing and Armada. Alex Davy said so on FFGs youtube. I suspect upgrades will be released quarterly, so each faction will get the same generic upgrades and allow people to buy what they want. Expect multiple packs to come with the same upgrades, which is exactly what happened with Storm/Snow troopers. If someone wants to play all Snowtroops, they can buy 6 and have the same upgrades as they would get in the Stormtrooper pack. Armada is far from broken like X-Wing when it comes to upgrade chasing, but the "good" upgrades are with the ships you don't want to play, like Intel Officer and XI7 being with the Neb-B. It's very easy for me to imagine what would happen if FFG released new upgrades in every new pack because I already went through it with Armada.
There's not a huge difference here. New upgrades = upgrade chase. I already want to buy Veers just for the environmental gear and I play Rebels. I also only have 1 Impact grenade, but 8 concussion grenades (2 cores). Upgrade chasing is already in the game, and I'd prefer if this doesn't become like Armada or X-Wing.
I'd have been happy if Enviro Suits were in the box along with the rest, but I am super happy that I didn't have to buy the singles for things that were in the core set.
23 hours ago, Undeadguy said:You do understand what FFG is trying to do with Legion right? They want the game to be friendly to people that want to play 1 faction, and they don't want the upgrade card chase like they did in X-Wing and Armada. Alex Davy said so on FFGs youtube. I suspect upgrades will be released quarterly, so each faction will get the same generic upgrades and allow people to buy what they want. Expect multiple packs to come with the same upgrades, which is exactly what happened with Storm/Snow troopers. If someone wants to play all Snowtroops, they can buy 6 and have the same upgrades as they would get in the Stormtrooper pack. Armada is far from broken like X-Wing when it comes to upgrade chasing, but the "good" upgrades are with the ships you don't want to play, like Intel Officer and XI7 being with the Neb-B. It's very easy for me to imagine what would happen if FFG released new upgrades in every new pack because I already went through it with Armada.
There's not a huge difference here. New upgrades = upgrade chase. I already want to buy Veers just for the environmental gear and I play Rebels. I also only have 1 Impact grenade, but 8 concussion grenades (2 cores). Upgrade chasing is already in the game, and I'd prefer if this doesn't become like Armada or X-Wing.
I'm pretty sure more options are inevitable. But we don't actually know if the "upgrade chase" is going to be a problem. Its possible that upgrade cards will be pretty well distributed (Impact Grenades also come with Snow and Fleet Troopers, and i'm guessing Environmental Gear will show up in other places soon). Also, as far as I can tell nothing in the rules requires you to own or use multiple upgrade cards. I can't even see that its implied. (In fact, didn't we recently learn that we'll only need one of each card? Someone told me that was addressed in the Hyperspace report.) Anyway, organized play may require owning multiple cards, but thats opt in. Getting upset over it seems premature.
In any case "We shouldn't have more options because we might not like how they're packaged" isn't a good argument. If that does become a problem than it needs to be fixed. But that doesn't mean we can't have more options.
Edited by Jake the Hutt40 minutes ago, Jake the Hutt said:I'm pretty sure more options are inevitable. But we don't actually know if the "upgrade chase" is going to be a problem. Its possible that upgrade cards will be pretty well distributed (Impact Grenades also come with Snow and Fleet Troopers, and i'm guessing Environmental Gear will show up in other places soon). Also, as far as I can tell nothing in the rules requires you to own or use multiple upgrade cards. I can't even see that its implied. (In fact, didn't we recently learn that we'll only need one of each card? Someone told me that was addressed in the Hyperspace report.) Anyway, organized play may require owning multiple cards, but thats opt in. Getting upset over it seems premature.
In any case "We shouldn't have more options because we might not like how they're packaged" isn't a good argument. If that does become a problem than it needs to be fixed. But that doesn't mean we can't have more options.
The Hyperspace Report was exclusively for X-Wing 2.0, so any information there has nothing to do with Legion. Following FFGs standard tournament regulations, you will need to supply all content for your army, including multiple upgrade cards if your army has them. Tournament regulations have not been released yet, so it's speculation based off X-Wing 1.0 and Armada.
And yes, **** packaging for upgrades is a good argument. Epic for X-Wing had "must have" upgrades for tournaments, but they were attached to $60-$100 dollar ships that can't even be used in standard play. I'm all for more upgrades, but I want it in a manner that prevents upgrade chasing. There's nothing wrong with FFG slowly releasing more upgrades so everyone can buy what they need. And FFG is already doing a good job of not crossing upgrades, such as putting AT-RT weapons in Rebel trooper packs, and vice versa.
Just to be clear, what I want for Legion is simple. Every quarter, new units are announced for both factions. Each unit of the same type (corp/support/heavy/spec ops/commander) would have the same upgrades if they can equip them. Having force powers in a pack that can't use force powers would qualify as upgrade chasing. This allows both factions to grow at a steady pace and have equal chance at upgrades. On top of that, the following quarter would have 1 or 2 of the same upgrades as the previous quarter, OR release multiple of the same upgrades in a pack (so the 3rd corp unit would have 2-3 of upgrade X, Y, and Z). This prevents power creep AND upgrade chasing, which tend to go hand in hand.
What I don't want is a new cycle of upgrades every release and I feel forced into buying packs because they have a new upgrade I can equip to my corp units, but I have no desire to run the unit the upgrade came with.
1 hour ago, Undeadguy said:Just to be clear, what I want for Legion is simple. Every quarter, new units are announced for both factions. Each unit of the same type (corp/support/heavy/spec ops/commander) would have the same upgrades if they can equip them. Having force powers in a pack that can't use force powers would qualify as upgrade chasing. This allows both factions to grow at a steady pace and have equal chance at upgrades. On top of that, the following quarter would have 1 or 2 of the same upgrades as the previous quarter, OR release multiple of the same upgrades in a pack (so the 3rd corp unit would have 2-3 of upgrade X, Y, and Z). This prevents power creep AND upgrade chasing, which tend to go hand in hand.
What I don't want is a new cycle of upgrades every release and I feel forced into buying packs because they have a new upgrade I can equip to my corp units, but I have no desire to run the unit the upgrade came with.
What you're describing here is more or less exactly what I originally suggested. I'm not sure why you objected to it.