here i will post the proposed spells, open for discussion.
Please remember these spells are subject to the following guidelines:
Spell Construction:
- build a spell-formula with the rules given in the CRB but dont care about the difficulty limit.
-
assign the additional effects into two categories either Complexity or Magnitude.
(eg. Target/Range/Silhouette fall into Magnitude) -
Optional: choose one effect that need advantages to activate is auto-activated
OR decrease Magnitude by one -
Optional: choose one effect that you can spend advantages on, spending on other effects is prohibited
OR decrease Magnitude by one -
Optional: choose one effect that you can spend success on, if the basic action does not require it, spending on other effects is prohibited
OR decrease Magnitude by one -
base effect scores based on skills (eg. Knowledge) are fixed at 3, unless written otherwise
for +1 Magnitude one effect score set to 5,
for -1 Magnitude one effect score set to 1 -
base effect scores based on attributes (eg. Intellect) are fixed at 5, unless written otherwise
for -1 Magnitude one effect score set to 3,
for -2 Magnitude one effect score set to 1 - Final Difficulty is Base Action Difficulty + Complexity
- Final Strain Cost is 1 + (Magnitude / 2)
have fun ...
Edited by Terefang