Ship conversion survey

By VanderLegion, in X-Wing

30 minutes ago, Henshini said:

Is it unreasonable to believe that most of all xwing players only own 1 or 2 of each ship?

No, not really. But does the kit need to provide 2 of every ship? That's where the assumption is off I think. And to be clear, in my view it's the large ship quantities that need to be reworked (except for IG88). Further, I think it's fair to say that 2 of these large ships are more than half points. What I think is unreasonable is "these ships are half points so you need to get two kits to convert what you have", is combined with "these other ships are full points and you don't need to get two kits to convert what you have". These two messages of 'buy double' and 'just one is all you need' are conflicting.

Yes, I'll get an imperial kit and will need to sell off 65% of it. That's my problem I guess for sticking to mostly movie ships only. The general wider problem is that most of that 65% is going to be the same as thousands of other people, because it's already at full points as noted above, rendering it mostly valueless for resale. Then the kit's contents absolutely preclude me from doing this twice to make up the shortfall of the half point ships in the kit. Meanwhile because there are going to be so many of us in this same boat, the price on these half points undersupplied kits will be high. It's hypothetical I'll admit, but will I have to pay $10 just for a TIE Fighter conversion kit?

It's entirely conceivable that it will almost be cheaper to buy an entire second kit (and just burn the leftovers) than buy 3-4 more TIE fighters separately. And to be honest, I think these kits are designed that way, they're not meant to be broken up but to be sold in nice big $50 bundles (especially since they may only contain 1 copy of unique pilot cards).

That said, they may introduce additional ways of getting the kits from the source later, rather than our fellow collectors or profiteers.

Edited by redxavier

In one of the videos I thought I heard the comment that they would have individual ship conversion kits in the future. It was vague and off-handed and may also be in reference to the FO/Res conversions in wave 2. But it gives me hope that there will be no-model products (or at least non-duplicate models) in the future that will fill some/most of the gaps.

48 minutes ago, redxavier said:

Thanks for the workings gamblertuba (though I assume this does not include non-responders as 0?). It looks like the highest 'even' ratings (where they're providing what's needed) are 50% (Falcon) for the Rebels, 45% (TIE Interceptors) for the Imperials, and 44% (IG88) for scum. The lowest overall even score is the Quadjumpers (2%). The ranges across over/even/under really tell the whole story though. A heck of a lot of wasted extras that are very easily preventable (this is my main issue with the CKs).

There's "never serve everyone perfectly" and this. But the notion that this kit is designed to convert a collection (even the majority of collections) is clearly false. It's designed to convert the entire 1.0 catalogue to half point lists, that's it.

It does include no responses as 0 because that is how the software interprets it and seems like a reasonable assumption. 1/2 of a 100pt list is one way to go but the rounding up to a minimum of 2 is just crazy wasteful. It's either poor planning or a deliberate obfuscation of the fact that despite the large number of contents, many players will want more than one CK per faction.

A small conversion with cardboard for 1 X-wing and 1 TIE fighter would be a very welcome addition. Maybe a B-wing/TIE Defender one as well. Or throw in some extra small ship generics with the Epic Kit that I really, really, really hope is coming.

9 minutes ago, McTavish said:

In one of the videos I thought I heard the comment that they would have individual ship conversion kits in the future. It was vague and off-handed and may also be in reference to the FO/Res conversions in wave 2. But it gives me hope that there will be no-model products (or at least non-duplicate models) in the future that will fill some/most of the gaps.

Yes, especially for any non Wave 1-2 ships (which are rumoured to be the main source of the upgrade cards coming in the kits). We could be seeing a conversion kit for every future wave if not for individual ships, and these kits may contain conversion parts as well as later cards.

31 minutes ago, VanderLegion said:

To be fair, 5 of those 10 also include more than 2 conversions. And 4 of the remaining aren't over 2 average by much

But few things about your methods of data collection are fair.

Here's the problem, your survey asks how many ships respondent's plan on converting and then you place your own arbitrary restrictions on what you can answer. So do user's only average 4.95 TIE Fighters in their collection, or is that skewed by people that only want to fly Scum or Rebels so they answered 0 to that question despite owning several? Or did somebody with 12 limit themselves to the 8 TIE restriction you put in place, or did they look at the nature of your survey and just decide not to answer.

The problem is you don't know. You can't answer that. That's what Jeff was trying to get through to you since page 1. You are better of just getting information on the collections and then you don't have suppose, surmise, or guess. The collection data is the collection data. As of right now are potentially skewing the crap out of it. It may be close to real life, but you just don't know.

I mean it's better than no data, but not by much.

5 hours ago, VanderLegion said:

My goal is to see how well the conversion kits fit *for standard play*.

But that is totally unrelated to collection size.

edit: And besides without having any information how many of each you will be able to fly in standard an questionable set of data.

Edited by SEApocalypse

42 minutes ago, EastCoast said:

But few things about your methods of data collection are fair.

Here's the problem, your survey asks how many ships respondent's plan on converting and then you place your own arbitrary restrictions on what you can answer. So do user's only average 4.95 TIE Fighters in their collection, or is that skewed by people that only want to fly Scum or Rebels so they answered 0 to that question despite owning several?

If a player has several tie fighters but only plans to play rebel or scum and aren't planning to buy conversion kits to buy the conversions, then 0 is the right number, because it's irrelevant how many you own if you arne't converting them regardless.

What COULD be done is someone going through the data and looking for players who didn't enter any ships for a given faction and ignoring them for the results (if you have 0 of all imperial ships, it'll skew the numbers some for all of the imperial ships. Havne't looked through to see how many this might be the case.

42 minutes ago, EastCoast said:

Or did somebody with 12 limit themselves to the 8 TIE restriction you put in place, or did they look at the nature of your survey and just decide not to answer.

If they decided not to answer, that's one thing and means they wouldn't be part of the data. As far as what I'm looking for - converting for standard 200 point play, having 12 tie fighters means nothing because you can't use them all. If you don't like it, then ignore the data and wait for more responses to the new one I put up for converting entire collections (currently 39 responses)

42 minutes ago, EastCoast said:

The problem is you don't know. You can't answer that. That's what Jeff was trying to get through to you since page 1. You are better of just getting information on the collections and then you don't have suppose, surmise, or guess. The collection data is the collection data. As of right now are potentially skewing the crap out of it. It may be close to real life, but you just don't know.

I mean it's better than no data, but not by much.

I don't know about people who didn't answer at all. For the purposes of what I was looking for in this survey, *I don't care* if someone owns 12 tie fighters. For standard games one player can never use more than 8 tie fighters at a time. If you have 24 tie fighters its irrelevant to what needs to be converted to play standard games. I don't care what people have in their entire collections for this survey. I care about what can be flown in a 200 point list.

If you don't like that, then feel free to ignore it. I'm doing this mostly because i'm curious for myself. I don't really care if anyone else looks at or uses the numbers for anything, and it's not like I'm doing an official survey for FFG to try tog et them to change the kits or something (its too late for that anyway I imagine).

37 minutes ago, SEApocalypse said:

But that is totally unrelated to collection size.

Again, I don't care about collection size for this survey. I'm not asking how many of every ship each person owns, or even how many they want to convert. I wanted to see how many of each ship that could be used in a standard game people want to convert. I made a second survey for doing full collections.

I fully understand if people want to convert their 12 tie fighters, 10 x-wings, 8 b-wings, 10 tie interceptors, and 6 tie defenders. If you choose to do so, that's great, but it's not what I'm looking for here.

37 minutes ago, SEApocalypse said:

edit: And besides without having any information how many of each you will be able to fly in standard an questionable set of data.

We can make pretty good guesses. TIE Fighter is still max 8, x-wing is rumored to be max 4. Most ships will probably be pretty close to what they are in first edition. Beyond that, I opened up the numbers to allow up to double what comes in a conversion kit, I doubt any ships will change enough to be able to fly more than that.