2 hours ago, Wiredin said:re: mechwarrior:
unlike X-wing everything was blind pack, so you could spend $100+ to add 3 or 4 of the new mechs (packs were $10-15 a piece I think) and you draw nothing but junk. I don't think I pulled one Atlas the whole time I played (biggest baddest mech in the game). For $100 in X-wing 2.0 land, I don't have to worry about blind pulls. I get everything I originally had to be as viable as they are now...and I get a new core with all the fancy parts.
I played Mech Warrior in high school - the blind packs were $10 each, and I was in a group of four guys that would all buy together and then sort out in inequities by trading. This worked OK in terms of player collections, but it was basically impossible to put together a useful faction army without spending obscene money as a group. I eventually peaced out because one guy was intolerable, and swore off blind expansion games ever again. This is one of the reasons I bought hard into X-Wing: I get exactly the units I want, and I don’t have to worry about pulling another the equivalent of an academy pilot while searching for Countess Ryad.
I actually ended up with all our MechWarrior figures, literally hundreds, which have gathered dust in a closet for over a decade. I’m afraid to look at how many terrible, useless mechs are in there, honestly. If I did, I could back-calculate how much money I wasted on that game.