$350 to convert $700

By Vontoothskie, in X-Wing

I think people are overestimating the availability of some of the more popular ships on the secondary market. While a lot of ships will be readily available, demand is going to drive up the price of the Defender in particular.

Edited by Squark
Just now, Squark said:

I think people are underestimating the availability of some of the more popular ships from the conversion kit. While a lot of ships will be readily available, demand is going to drive up the price of the Defender in particular.

And Tie Fighter (missing 1-2 for swarm counting core) and X-wing.

Most of everything else will have a reduced cost.

2 minutes ago, SEApocalypse said:

What an happy quoting accident.

...I'll get my FIVE. CARTEL. MARAUDERS. @SEApocalypse , don't you worry.

And I'll do it without buying a second S&V Conversion Kit, as well.

Just now, Squark said:

I think people are underestimating the availability of some of the more popular ships from the conversion kit. While a lot of ships will be readily available, demand is going to drive up the price of the Defender in particular.

how so? we dont even know its point cost, we have yet to know if fielding three will still be possible

41 minutes ago, Vontoothskie said:

I dont plan to. if enough people voice concerns, theyll release a cheap solution

Yeah, I wouldn’t count on it.

They are going to be doing so well with all of us buying a conversion kit for our ships they’re not even remotely worried about it.

That, and they said they plan to provide a way for future wave releases to be provided without buying rereleases or models. So maybe you’ll just get your third defender there or something like that when they release that content.

5 minutes ago, Squark said:

I think people are overestimating the availability of some of the more popular ships on the secondary market. While a lot of ships will be readily available, demand is going to drive up the price of the Defender in particular.

assuming triple defend spam is highly viable in the new edition

and that no one wants the more obscure ships that are very likely made more attractive, such as the phantom

or that they'd never trade them away for even more popular ships, such as the TIE fighter

Edited by ficklegreendice
35 minutes ago, LordFajubi said:

I regret many of the purchases I made in v1 to have things power creeped out or just plain worthless. People would buy meta lists every time a new hotness arose, a new wave, a nerf not everyone did of course and those that didn’t got left behind. This version shows great promise in being quickly fixable. Therefore I gladly hand money over to use things I really like that haven’t been used in years. I think this will divide the community but thats ok we all never got along anyway lol

Me too, and that's why I am going to be very cautious with 2.0. FFG may not have killed my options but they squished my enthusiasm.

And so true but :(

30 minutes ago, Kaptin Krunch said:

Just buy B-wing conversions 3rd party holy ****. It's not that complex.

Is that FFG's strategy? Drop the bomb and let 3rd party sources sort it out?

Seems like a bad start. . .

Edited by Darth Meanie

I get the frustration for people with large/unwieldy numbers of ships. I really do. And "the $50 conversion kits are a frustratingly inadequate solution for my particular collection" is a reasonable response. But when people say "a $50 conversion kit is a bad deal and a ripoff and even offering it is practically an insult!" frankly that response is just plain silly. And the idea of purchasing six conversion kits for 50 ships is likewise just plain silly.

A conversion kit converts dozens of ships! If you buy six of them, you're not buying just the parts you need for your collection. You're buying conversions for 220 ships in order to use less than a quarter of them. That seems ridiculous to you because it is ridiculous . You'd be very silly indeed to do that. That might be the easiest way to convert your collection, but it's certainly not the most efficient or the most wise (unless you're flush with cash, I guess). The conversion kits are super efficient if you use them properly .

If you have 50ish models to convert across all three factions, you can buy one of each kit and have some 110 total ship conversions at your disposal, then buy/sell/trade your way through the leftovers until you have what you need. It'll take a little bit of effort but save you a lot of money. The alternative is FFG releasing individual ship upgrade packs for $5-10 a pop and you wind up spending $300 anyway.

They can't tailor the fixes to individual collections. They can't easily provide the fixes individually (gaming stores would riot at being asked to stock them, and trying to sort out upgrade cards into individual conversion packs would be a logistical nightmare). Their conversion kits are really the only way they can provide a large-scale conversion economically.

I know it's frustrating, but this is about an elegant of a solution as there is. There honestly isn't much more you could realistically expect them to do.

Why are you assuming that the epic conversion kits won't convert any small based ships?

A "cash grab" would have been to release 10+ 2-ship veteran and aces packs to fix everything, making you buy 2 of each pack to have enough cards you need, and bloating the game with endless titles, cards, and interactions.

PS: just 2 veteran packs cost more than a whole faction conversion kit.

Edited by Varyag
1 hour ago, Vontoothskie said:

So after crunching numbers, i realised something.

my 1100 collection contains epic ships. these wont be converted. it also contains both first order and resistance ships. i wouldn't update these. the total value of my non-converted ships is $400. this means I WOULD be converting $700 dollars worth of ships (1100 - 400)

So 1 core set, 2 scum conversions, 2 imp conversions, and 2 rebel conversions... thats $350.

$350 to convert $700. that is the math on this for me and many others. is that absurd money grab by FFG? we each get an opinion, but i say absolutely yes.

1 hour ago, Vontoothskie said:

i dont own 300 ships. im converting 34 ships. for me its over $10 a ship. do math before you make claims

Your numbers are insane... If you are going to post completely disingenuous "facts" you should expect to be flamed.

there are a total of 46 ships (models let alone multiples) and 110 total individual models being converted by the 3x conversion packs...

meaning you are purchasing multiple conversion packs for your 34 ships to cover 1 or 2 ships you purchased a swarm for.

GO TO THE SECONDARY MARKET AND PURCHASE INDIVIDUAL SHIPS FOR THOSE FEW THAT YOU HAVE. (its probably cheaper for you to purchase 0 kits and only go to the secondary market...)

or team up with some people and split some kits.

You clearly have a tiny collection and are somehow attempting to argue you need 6x total conversion kits. you only have enough ships that a single conversion kit would be enough ships (now that's not going to work obviously as my guess is there will be a massive surplus of things like decimators to trade away) but surely you can work out an arrangement with your friends and local players to split some kits. (or you know the secondary market....)

"I need to buy an entire upgrade kit for me 3rd tie defender" is not a good argument because you can get that far cheaper off the secondary market.

At this point after you posted your collection size of 34 and your need for 6x conversion kits I just have to assume you are trolling everyone very very hard.

Edited by Icelom
1 hour ago, HolySorcerer said:

Why are you assuming that the epic conversion kits won't convert any small based ships?

Should I??

Epic players have gotten no information other than "hang on, we haven't completely forgotten about you. . . "

17 minutes ago, Darth Meanie said:

Should I??

Epic players have gotten no information other than "hang on, we haven't completely forgotten about you. . . "

Those kits will be pretty tiny if all they do is convert the 1-2 epic ships for each faction. I seems like an easy include to throw in some common small base ships.

Maybe they won't, but i'd hold off on converting a dozen ties until we have more details.

2 hours ago, SEApocalypse said:

What an happy quoting accident.

happy-little-accidents.jpg

You are my hero SEA. Bob Ross was amazing.

3 hours ago, Vontoothskie said:

I dont plan to. if enough people voice concerns, theyll release a cheap solution

Let me guess, you'll holding out for a super model to marry you too?

I think FFG is quite happy right now with the money they will make. So their good even if you're not. It happen, get over it, buy one kit each and the core online for $150. If you need the cash, go sell plasma, many people need that plasma and you'll get the $150 you actually need to continue playing.

4 hours ago, tortugatron said:

Shut up nobody cares

you cared enough to write a post. maybe reflect on that, lol

weird. I'm converting the bulk of my 105-ship collection for $150.

Also, those epic ships that "aren't being converted" come with an X-Wing, a Scyk, an Advanced, and two TIE Fighters. That's $100 worth of ships by 2.0 math; 75 by 1.0 math.

Edited by skotothalamos
2 hours ago, HolySorcerer said:

Maybe they won't, but i'd hold off on converting a dozen ties until we have more details.

A dozen TIE's isn't even viable in Epic anymore - didn't they reduce the the limit to 8 of any given ship?

- - - - -

As has been pointed out, if you get 1 of each Conversion + new Core, you'll have enough dials* for eight TIE's.

( as has also been pointed out before, the TIE Fighter dial has not changed, and you can likely continue to use the old dial* - this might (?) be the same for other historically swarm ships )

Plus you'll have enough dials* for eight Z-95's and four Y-Wings.

* - now the point here is that the dials aren't the only limitation - but equally, the quantity and configuration of the ship/base tokens - since they have definitely changed and can't be sub'd using old or cross-faction surplus. This might be already addressed in these conversion packs or planned to be so in the Epic conversion(?).

Perhaps Epic will just provide additional ship/base tokens and an entirely new command ruleset for fighter squadrons/elements (something like squad movement in Legion??). This is unknown and we should just wait patiently for more info.

It is still months away from release and plenty of time for them to provide more info in time for people to plan their purchase strategy with a clearer understanding.

My personal approach will be to pre-order 1 of each Kit plus a Core even though that leaves me with 59 ships that won't be converted per se (AND a shortage of Medium bases), fill a few gaps buying other players left-overs and trust** that I will be able to purloin any remaining bits I need for the edge-case (spam) lists I sometimes fly.

** - anyone who does not believe that FFG is going to act in good faith (without selling the shirt from their own back) to make sure 'veteran' players continue to feel satisfied with the product, has lost the key factor in all relationship - trust - if people do not trust FFG will try to right by them, or aren't in a position not to care, then they should absolutely feel entitled to provide that feedback.

There is a formal General Contact Form under Other Questions on the Contact page (link at bottom of every page) to be certain your feelings are reviewed rather than just " hoping they see my forum post and change their plans to suit my particular circumstances ".

Edited by ABXY
6 hours ago, Duskwalker said:

Math said for this to make any sens you would have to only own two different ships in every faction, but at least 4-8 of thos  e ships each. so mathematically your collection sucks.  

thats not how math works, so try again? 5 khiraxz, 3 defenders, 6 rebel z95s = $210 leaving 490 of other ships in my potentially converted collection.

if you just lie openly and make stuff up people can see it when they do the math themselves. why are you doing that?

1 hour ago, ABXY said:

A dozen TIE's isn't even viable in Epic anymore - didn't they reduce the the limit to 8 of any given ship?

- - - - -

As has been pointed out, if you get 1 of each Conversion + new Core, you'll have enough di  als* for eight T  IE's. 

( as has also been pointed out before, the TIE Fighter dial has not changed, and you can likely continue to use the old dial* - this might (?) be the same for other historically swarm ships )

Plus you'll have enough dials* for eight Z-95's and four Y-Wings.

* - now the point here is that the dials aren't the only limitation - but equally, the quantity and configuration of the ship/base tokens - since they have definitely changed and can't be sub'd using old or cross-faction surplus. This might be already addressed in these conversion packs or planned to be so in the Epic conversion(?).

Perhaps Epic will just provide additional ship/base tokens and an entirely new command ruleset for fighter squadrons/elements (something like squad movement in Legion??). This is unknown and we should just wait patiently for more info.

It is still months away from release and plenty of time for them to provide more info in time for people to plan their purchase strategy with a clearer understanding.

My personal approach will be to pre-order 1 of each Kit plus a Core even though that leaves me with 59 ships that won't be converted per se (AND a shortage of Medium bases), fill a few gaps buying other players left-overs and trust** that I will be able to purloin any remaining bits I need for the edge-case (spam) lists I sometimes fly.

** - anyone who does not believe that FFG is going to act in good faith (without selling the shirt from their own back) to make sure 'veteran' players continue to feel satisfied with the product, has lost the key factor in all relationship - trust - if people do not trust FFG will try to right by them, or aren't in a position not to care, then they should absolutely feel entitled to provide that feedback.

There is a formal General Contact Form under Other Questions on the Contact page (link at bottom of every page) to be certain your feelings are reviewed rather than just " hoping they see my forum post and change their plans to suit my particular circumstances ".

unless they changed it in the last 36 hours, that would only give you 6 tie fighter dials.

2 from core, 4 from imperial conversion. I don't understand why people are arguing with hard facts here.

also 8 z95 dials? are you talking about using 4 scum and 4 rebel? because we dont know if the dials have the same maneuvers(though they likely are), and also the cardboard base chits to fly generics would not be interchangeable between faction, so it would be 4 scum OR 4 rebel, but not both

2 minutes ago, Vontoothskie said:

unless they changed it in the last 36 hours, that would only give you 6 tie fighter dials.

2 from core, 4 from imperial conversion. I don't understand why people are arguing with hard facts here.

also 8 z95 dials? are you talking about using 4 scum and 4 rebel? because we dont know if the dials have the same maneuvers(though they likely are), and also the cardboard base chits to fly generics would not be interchangeable between faction, so it would be 4 scum OR 4 rebel, but not both

+2 TIES from rebel conversion, and likely more than enough cardboard to fly them all.

Edited by Do I need a Username
2 hours ago, skotothalamos said:

weird. I'm converting the bulk of my 105-ship collection for $150.

Also, those epic ships that "aren't being converted" come with an X-Wing, a Scyk, an Advanced, and two TIE Fighters. That's $100 worth of ships by 2.0 math; 75 by 1.0 math.

unless you have exactly the number of ships in the expansions, that makes no sense. Do you have exactly 2 of each ship only in the 3 primary factions?

Just now, Do I need a Username said:

+2 TIES from rebel conversion.

yeah you cant use those for imperials

Just now, Vontoothskie said:

yeah you cant use those for imperials

why not?

a couple notes:

while the conversion kits may be designed to cover a set number of ships, remember that we already have most of the essential physical components. If your list is running multiple ships of the same type, but not necessarily the same pilots, you might not even need extras depending on how the pilots are distributed on the ship base tokens. You might even be able to squeeze out 8 ties or z-95s from one kit if we still have the PS1 and PS2 generics and they don't share a base tile.

Also, the base tokens in 2.0 are incredibly plain for the most part. The various markings can be important, but most ships stats aren't even printed on there anymore. You get the pilot name and pilot skill, and that's it. Some ships have unique markings that need to be taken into consideration, but many/most are almost identical. If you're playing a home game, just grab another unused base that looks similar and let the ship model and ID token (or colored beads, I highly recommend trying this on swarms if you haven't already) identify itself, like we already did anyway. You can even write out the name and PS on a little slip of paper and attach it to the base with some adhesive clay if it really bugs you that much, I've done this for a few epic games here and there where we were missing a few pieces.

I remember back when wave 2 wasn't out yet I was playing with micro machine A-wings and TIE interceptors on stands with X-wing and TIE fighter bases, printed pilot/upgrade cards, and even crudely constructed homemade dials. Considering we already have the models and more than enough stands (aside from medium bases perhaps), it's pretty surprising how many people are getting hung up on having exactly the right pieces of cardboard, especially the custom home game crowd who never even bother with any events that support the "official" component rules.

Basically, put a little thought into what you really need before you blow a ton of cash on cardboard, you might be able to save yourself quite a bit if you're willing to compromise a little.

Edited by Effenhoog