Unless I'm missing something, aren't 2.0 conversion kits super value for casual players?

By Kallel00, in X-Wing

I stopped buying X-Wing after wave 8 ...

Aside from an overabundance of "early mistakes" (aka, buying too many X-Wings, Ties, A-Wings, B-Wings, and Interceptors), I feel like conversion kits will give me a whole new collection of ship dials & cards, none of which I own now , all while needing to simply trade-up those early models I have too much (or even simpler: play with proxy ships).

Now onto trading those extra figurines ....

Insanely good value for my Imps (for example). I only ever had the TIE's from the Core Set. Soon, I will have all the pilots from all the sets. Sure, I could proxy them any time I wanted, but there is something about having them in hand that just feels so much better. I get the same situation for pretty much every Imperial ship that has had more than one expansion. And much the same for Rebels. Being just a little poor is finally going to pay off for me!

so long as you get 11 small base ($15) small ships converted, the cost of those 10 + kit means you break even re having to buy 2.0 ships individually ($20 ea)

everything else is "value", including being able to trade excess bases

and that's before counting the previously small, now medium base ships that'll probably get a price hike

For my empire small base ships (16, not counting the punisher) I will have paid $30 less to convert my collection than if I had started in 2.0 and ended up buying the same collection

Edited by ficklegreendice

I second this.

Yes, I can understand the anger of those who own big collections with 12 TIE etc, but I consider my personal collection already as huge and that is without even buying Resistance/ First order models (I prefer OT/Rogue/Rebels).

One of each conversion kits will be enough except for some swarm builds (and if you really need those 12 TIE cards I'm sure people will sell/trade singles online). I even started buying some cheap (second) models only as I know I will get all the necessary cards with the conversion kits!

Yes, I know it sounds unfair to pay again for something you already have bought. But I'm looking forward to actually play again with some of my older models like B-Wings and TIE Advanced. How much worth are your miniature game models when you are never going to play with them in the current V1 edition meta?

Edited by KaLeu
Grammar
35 minutes ago, KaLeu said:

I second this.

Yes, I can understand the anger of those who own big collections with 12 TIE etc, but I consider my personal collection already as huge and that is without even buying Resistance/ First order models (I prefer OT/Rogue/Rebels).

One of each conversion kits will be enough except for some swarm builds (and if you really need those 12 TIE cards I'm sure people will sell/trade singles online). I even started buying some cheap (second) models only as I know I will get all the necessary cards with the conversion kits!

Yes, I know it sounds unfair to pay again for something you already have bought. But I'm looking forward to actually play again with some of my older models like B-Wings and TIE Advanced. How much worth are your miniature game models when you are never going to play with them in the current V1 edition meta?

This is the big glaring issue in those people's argument. They act like they HAVE to convert everything they own right as soon as 2.0 comes out, what they're forgetting is that they probably didn't buy their whole collection in one day, so there's nothing wrong with taking your time to slowly convert the game.

57 minutes ago, Kleeg005 said:

Insanely good value for my Imps (for example). I only ever had the TIE's from the Core Set. Soon, I will have all the pilots from all the sets. Sure, I could proxy them any time I wanted, but there is something about having them in hand that just feels so much better. I get the same situation for pretty much every Imperial ship that has had more than one expansion. And much the same for Rebels. Being just a little poor is finally going to pay off for me!

Hah, good for you. Somehow back then I decided to buy 3 core Sets ....thats what stings the most today =P (only 2 X-Wings in conversion set, come on FFG :P )

At least I'll be able to salvage two Ties into my rebels fleet (Sabine's X 2 is included in conv. kit).

I have played anywhere from a 40 point to 600 point casual game with my friends.

For one faction.

The first conversation kit IS a great value, my ships cover 90% of the kit. The next kit would only covers 30%, yet I still need 1 more to cover everything. Which would be for 3 ships.

Edited by Jadotch

They're super good value for everyone, but they're obviously at their best value when you have exactly the number of ships included in the kit, or some multiple thereof.

They're mayb e better value if you like movie ships, given the current meta, but that's more relevant to players who want to go to competitive events but don't like the competitive meta ships, than to players who play purely casual/thematic games. If you only like flying x wings a wings anf b wings, nothing stops you doing that in 1e, as long as you're playing against TIE Fighters and TIE Advanced etc.

10 minutes ago, Jadotch said:

I have played anywhere from a 40 point to 600 point game with my casual friends.

For one faction.

The first conversation kit IS a great value, my ships cover 90% of the kit. The next kit would only covers 30%, yet I still need 1 more to cover everything. Which would be for 3 ships.

That assumes you're doing something as silly as buying a whole kit for 3 ships instead of taking initiative and trading, buying third party, or selling excess

Though that's still cheaper than buying 3 small bases

Except when you buy 3 small bases, you get 3 small ships. It's not equivalent at all.

I think it will be rather fascinating to see how many players' collections will be fully converted with just one of each conversion kits. Perhaps we should get a poll. I can't imagine the current loadout being the sweet spot for many.

I don't have a huge collection, and it's not particularly wide either, and yet I can only get less than 40% use out of the Rebel and Imperial kits each. That's a really poor return. Especially when even that 40% isn't enough to cover what I do have. My objection at this point is really just the amount of wastage I'm going to get from these kits, I wish there was another way for me to reduce that wastage. It's just this pack at this price point. And whether you buy the second kit 3 months later isn't really that relevant, it's still going to give you the same stuff. I think some are being a bit too optimistic with the 'just sell what you don't need and recoup some money' method. There's going to be a glut of the same product on the secondary market as what I'll be trying to sell.

I think in large part, the +100 upgrade cards included (and the pilot cards) could dramatically change the value of the packs for many, helping to overcome the deficiencies above. That's really the unknown question at this point. How many generics are included? How many of each upgrade are included?

And by the way, not all the 1.0 pilots are making it into 2.0. So the pack isn't necessarily a cheap and easy way of getting all those that you missed previously. These comprise effectively an entirely new card pool.

Yes, and don’t forget that some dials are not changing, so you may get more value than you expect. Some things will be forward compatible (TIE Fighter dials reported as one example).

Lambda is the same I think, I just hope it's finally got that rear arc it should of had.

You can reuse your old TIE dials, as they haven't changed at all. Also, keep in mind that the rebel kit includes two TIE dials as well (**** Sabine). Including the new core set, that's 8 new TIE dials you can field.

I'd also be shocked if the epic conversion kit doesn't include stuff for the more spammy ships as well.

YES

For me, the conversion kits work out great. I never got the X-Wing, TIE Fighter, TIE Interceptor, B-Wing, T-70 or TIE/fo expansions, since I'd gotten the miniatures from other packs. I've long debated picking them up in order to get the pilots, but it's always seemed like a bit much just to get the extra pilots. Now I'll get the pilots in the conversion kit, along with the bonus benefit of getting Rebel dials and pilot cards that I can use with my Scum Headhunter models!

I've never bought more than one of any expansion, so the conversion kits will actually give me more dials than I have models for as it is... (I may pick up some 1.0 models at the cheaper $15 MSRP knowing that I'll be getting the conversion kit, actually...)

The conversion kits are going to save me a large amount of money that I had earmarked to spend over the next couple of months. Seriously, back of the envelope math shows it'll be several hundred dollars so they are paying for themselves (and the core set) easily.

As for the leftover conversions that I don't need from the kits, I'm going to donate to my local group. There's one guy with a huge collection that he brings for new people to try out the game, so he has a lot of pre-built squads.

Really, the value for casual players depends on the player’s collection. Everything in the conversion boxes for Alpha-class Starwings, TIE Agressors, Punishers, and possibly others I’m not thinking of will be just so much extra cardboard for some of us. And some of us have no local community to trade with, so that isn’t much of an option, either. I also never bought more than one of any large ship, so there’s more cardboard I won’t need, but I’d be paying for anyway.

I think FFG came up with a great, middle of the road plan for updating, but it IS a compromise solution, so it will definitively fit some players better than others, regardless of if that player is casual or competitive.

As a side note for the tinfoil hat crowd, consider that maybe all of the ships were included in one set per faction in order to convince us to buy all of the 1.0 stuff we don’t already have.... “If I’m going to have dials and equipment for 3 starwings, isn’t it a waste if I don’t just buy three of them so I can get the most out of my conversion box???”

(Please, please, please nobody take that last bit seriously; I’m pretty sure that FFG is NOT run like the Illuminati....)

Reviewing conversion kit contents, there are 13 ships worth of material in the imperial box I won’t have use for, and 21 in the Rebel. And I didn’t bother checking scum because they’re just sitting unused in Plano boxes as it is....

6 hours ago, Kallel00 said:

I stopped buying X-Wing after wave 8 ...

Aside from an overabundance of "early mistakes" (aka, buying too many X-Wings, Ties, A-Wings, B-Wings, and Interceptors), I feel like conversion kits will give me a whole new collection of ship dials & cards, none of which I own now , all while needing to simply trade-up those early models I have too much (or even simpler: play with proxy ships).

Now onto trading those extra figurines ....

its completely random value.

if you fly groups of the same ship, any small ship whatsoever, you need 2 conversions to fly 1 squad. 3 defenders cost 100 to convert

4 khiraxz is 100. tie swarm i9s 100. 5 Awings, 100. if you only bought 1 of each ship in one faction, then its only $90 to convert.

but if you played rebels and imperials and flew a t70 with dash and quickdraw with darth vader? 240 dollars to convert, plus you might not have full squads because they split factions.

value is all about perception, but for me personally it would cost $350 to convert if I don't update the resistance and first order. that is a really hard sell. for an 1100 dollar collection like mine which spread the 3 factions, i wont be able to use 400 dollars worth of it even after converting, because its either epic ships or first order/resistance.

so im spending $350 to convert $700, or 50%.

and that doesn't count the now cross faction squads i painted to match because the little kid style first order paintjobs don't appeal to me. in short, **** all of this, FFG isnt getting a penny until they offer a more economical solution