Just now, GreenDragoon said:I think we talk past each other. I don't understand what you are saying here.
My point is that he will never be able to field all these ships. So most of his ships will always remain on the shelf, both during 1.0 and during 2.0 times. And the only difference is that he - and only he - now knows that he could not fly all of them at the same time if he wanted for some reason. Something I bet has not happened. And I say that as someone who provides the minis for 6 people, sometimes playing 2vs2 epic. That is still not enough to field all my ships.
My point is that one kit is not enough to fly four X Wings. It's not enough to fly three Y Wings. It's not enough to fly three B Wings or four A Wings or basically anything more than two of anything. So he's restricted to only use lists comprising two of this ship and two of that ship.
The first thing I want to do with 2.0 is see how a half-squadron of X Wings does against a bunch of TIE fighters.
But that will cost me $210 with official kits, because six X Wings requires three conversion kits.
Yes, proxying will solve a lot of problems, but it's hard to predict just how much proxying will be needed until we have more information.
All I'm saying is that it's fair for everyone to acknowledge that only playing with lists that are viable from a single conversion kit places a lot of restrictions on a player, especially if that player prefers non-standard games.
Look, no one buys a ship with no plan of ever using it. I mean, unless you're just collecting for it's own sake, but that's pretty rare I'd think. If someone buys an eighth X Wing it's because they plan to fly eight X Wings at some point. If they have six B Wings it's because they plan to use six B Wings. With a large collection, a single kit instantly limits all those builds. It takes more kits to open those options back up, and the kits aren't cheap. I just wish people could acknowledge that.
