Collection photos to show why 2.0 will cost you a lot

By FlashBackJack, in X-Wing

4 minutes ago, SabineKey said:

Okay. What value do your 1.0 cards have?

Retail? Or to me perosnally? Or on the second hand market?

I've never been in love with the idea of cards as game components in a miniatures game. As an optional quick reference, sure, but the idea of needing multiple proton torpedo cards because I have multiple proton torps has always bugoes me.

Just now, Chucknuckle said:

Retail? Or to me perosnally? Or on the second hand market?

I've never been in love with the idea of cards as game components in a miniatures game. As an optional quick reference, sure, but the idea of needing multiple proton torpedo cards because I have multiple proton torps has always bugoes me.

To you personally. I think I got the answer from the rest of your post, but I would rather hear it directly.

46 minutes ago, BlodVargarna said:

Clearly you can afford to upgrade, because you were able to afford this ridiculous collection. Maybe you should give some money to a charity instead of buying yet another X-Wing expansion.

Well no I “clearly” can’t afford to buy the upgrade for what’s needed for my ships

Yeah I agree I have a serious collection, and I won’t be able to buy into x-wing like this in future

But, since when has my charitable contributions got anything to do with my hobby ?

May i politely ask you what do you do for your local community?

Do you help out in a soup kitchen ? Spend time with the homeless? Maybe you give your time to talk with the elderly

personally I volunteer for an emergency service, I carry a pager and respond when required

but what’s that got to do with x-wing ?

Edited by FlashBackJack
Poor grammar correction
13 minutes ago, Chucknuckle said:

Retail? Or to me perosnally? Or on the second hand market?

I've never been in love with the idea of cards as game components in a miniatures game. As an optional quick reference, sure, but the idea of needing multiple proton torpedo cards because I have multiple proton torps has always bugoes me.

The cards themselves have a small amount of artistic value, but they serve primarily as a way to actually play the game. If they weren't game components I'd put them in a box and likely never look at them again.

Sorry you have to spend so much to convert, especially for the TIEs. it’s an awesome collection.....

wait....

ONLY 4 GUNBOATS?????? GTFO!

1 minute ago, Chucknuckle said:

The cards themselves have a small amount of artistic value, but they serve primarily as a way to actually play the game. If they weren't game components I'd put them in a box and likely never look at them again.

Fair.

How much value as game components do they have going forward?

42 minutes ago, SabineKey said:

Fair.

How much value as game components do they have going forward?

About as much as my cards from the old decipher SWCCG.

You literally only need to buy 1 of each kit to play, all these multiple of x ship lists probably won’t even fly the same any more, how about you cool down and wait till more info on point costs of ships and their upgrades comes out...

2 minutes ago, MrMaggles said:

You literally only need to buy 1 of each kit to play, all these multiple of x ship lists probably won’t even fly the same any more, how about you cool down and wait till more info on point costs of ships and their upgrades comes out...

The OP has stated that they're interested in bigger battles - fielding more than 2 x-wings say.

Heck, a single conversion kit for rebels and imperials doesn't even allow for a very interesting trench run game!

Not everyone is about 100/6 (yawn)

Just now, Dice lord said:

The OP has stated that they're interested in bigger battles - fielding more than 2 x-wings say.

Heck, a single conversion kit for rebels and imperials doesn't even allow for a very interesting trench run game!

Not everyone is about 100/6 (yawn)

Well they have stayed their not supporting that at launch of 2.0

there is nothing stopping him playing his large games in 1.0 still, it’s not like his large games are going to be tournament leagal or anything so he can play it however he likes

4 minutes ago, MrMaggles said:

Well they have stayed their not supporting that at launch of 2.0

there is nothing stopping him playing his large games in 1.0 still, it’s not like his large games are going to be tournament leagal or anything so he can play it however he likes

Perhaps they will; I intend to exclusively play 1st ed.

But this approach doesn't get me, or those like me, to buy more product (which is ultimately the goal of any business). Looking at the OPs collection, I would've thought this is the kind of person you really want on board (and who I wish was a gaming mate), rather than a tournament player with their dozen or so ships and ebayed, must-play cards.

2 hours ago, FlashBackJack said:

“a picture paints a thousand words

Your hard work has certainly paid off. If I were you I’d sell half of them to fund the upgrade to 2.0. You’ll still have a massive collection.

From what I can make out, this is a `collection of around $3800,-.

Assuming the Resistance and FO kits will be $30,-, it's gonna cost $420,- to get all the possible swarms here playable in standard 200/6.

Add in an extra $100,- if you really wanna fly ludicrous amounts of TIEs in casual games.

Percentage-wise, that's still a really good deal to get a complete rework of all the ships and mechanics that makes a lot of the collection actually viable again rather than just sitting in this cabinet collecting dust.

This was just an excuse to post your display and medal collection on the forum, wasn't it @FlashBackJack?

51 minutes ago, X Wing Nut said:

...one of each?

OP is the 1%

for me I have 1 of each Scum ship, only thing I have doubles of is the Kihraxz , Starviper and Z-95. (I'm missing the Epic C-roc and 2nd M3A) , I'm sure there are many more like me who will get on by with 1 core + 1 expansion set, and many more casuals who will benefit from OP selling off his collection and paring it down. FFG ain't gonna please everyone, they aim to please the majority.

3 hours ago, Chucknuckle said:

A lot of people are pointing out that its possible to buy multiple conversion kits over a long period of time, staggering the cost, but I don't think it's reasonable to expect players to shelf half or more of their collections for an indeterminate period of time because the conversion kits are so expensive that they can't afford everything they need to update.

Can you expain the bolded part to me?

The way I see OP's collection: He has a ton of ships, and most of them are - necessarily - shelfed most of the time.

With one kit for each faction he will have enough to continue playing with a sizeable collection. The rest stays on the shelf exactly like now. There is no difference for anyone looking at the shelf. I can't possibly know whether he has a 2.0 dial+cards for every single ship on there.

That means he already has shelfed half or more of his collection, and the difference is invisible to all but his own mind. He can simply choose not to care.

Even better, he can proxy 2.0 for those ships that lack a 2.0 component. The squad builder makes it possible. The only exception are medium bases.

2 hours ago, SabineKey said:

Fair.

How much value as game components do they have going forward?

I'm not sure. Some dials I'll be able to keep, I might be able to keep using the old damage deck, but most of the cards and dials will worthless now.

8 minutes ago, GreenDragoon said:

Can you expain the bolded part to me?

The way I see OP's collection: He has a ton of ships, and most of them are - necessarily - shelfed most of the time.

With one kit for each faction he will have enough to continue playing with a sizeable collection. The rest stays on the shelf exactly like now. There is no difference for anyone looking at the shelf. I can't possibly know whether he has a 2.0 dial+cards for every single ship on there.

That means he already has shelfed half or more of his collection, and the difference is invisible to all but his own mind. He can simply choose not to care.

Even better, he can proxy 2.0 for those ships that lack a 2.0 component. The squad builder makes it possible. The only exception are medium bases.

There's a difference between choosing not to use some of your collection, and being unable to use it until you pay more money.

Also consider that there's a sizeable portion of the population who enjoy non-standard game, who would also like to ugrade to 2.0

What @GreenDragoon said. For the vast majority of players, playing X-Wing means playing 2-6 ships at a time, tops. I took three lists to the UK System Open, one for the main event, a 2nd for Hangar Bay and a 3rd for the Hyperspace Qualifier. That was 10 ships total for a full weekend of X-Wing.

The collection above is almost never going to be all seeing play at the same time. The only way that would ever happen is if you're playing an everything-on-the-table exhibition game, or Epic where you're providing the ships for a dozen or so friends.

1 minute ago, Chucknuckle said:

There's a difference between choosing not to use some of your collection, and being unable to use it until you pay more money.

I understand that, but I think it's not too much of an issue because it has no actual effect. That's why I wrote it's all in his mind.

1 minute ago, Chucknuckle said:

Also consider that there's a sizeable portion of the population who enjoy non-standard game, who would also like to ugrade to 2.0

Yes, that's why I mentioned that you/he can proxy stuff. That way you get to use all of your ships AND in 2.0, but only pay once. I think that's pretty sweet.

It's not in his mind. It's a real limitation. It boils down to "just fly what I think you should fly, it's unreasonable to want anything else".

I don't think that's an acceptable response.

And yeah, proxying is a thing but it's hard to proxy dials and baseplates.

Just now, Chucknuckle said:

It's not in his mind. It's a real limitation. It boils down to "just fly what I think you should fly, it's unreasonable to want anything else". 

I don't think that's an acceptable response.

I think we talk past each other. I don't understand what you are saying here.
My point is that he will never be able to field all these ships. So most of his ships will always remain on the shelf, both during 1.0 and during 2.0 times. And the only difference is that he - and only he - now knows that he could not fly all of them at the same time if he wanted for some reason. Something I bet has not happened. And I say that as someone who provides the minis for 6 people, sometimes playing 2vs2 epic. That is still not enough to field all my ships.

5 minutes ago, Chucknuckle said:

And yeah, proxying is a thing but it's hard to proxy dials and baseplates.

Baseplates is no problem. It literally doesn't matter what's written on there, just the arcs and lines count. We've even had a guy playing a tournament with an ARC plate on a /SF because he forgot his at home. So I do not see why that's a problem in casual play when it's not even a problem for competitive play.

As for dials, it's slightly more annoying, but e.g. TIE/ln are the same and for the others you can reference the correct one if necessary. We've also done that before and it was never a problem.

We still don't know what the Epic conversion kits will bring.
For those having more TIEs, X-wings, Scyks, Advanced, etc than a single conversion kit supports remember that we got extras of those ships with the epic expansion packs.

  • The Rebel Transport conversion should at least convert an extra x-wing.
  • The Raider should convert at least 1 TIE Advanced, possibly 4 (since it included enough titles and systems for 4)
  • The Gozanti should convert at least 2 extra TIE/ln Fighters.
  • The C-ROC should conver at least 1 extra Scyk, possible 3 or 4 (since it included enough titles for at least 4)

Then there will come the wave specific conversion kits. Those will only bring cards and cardboard for the ships re-released in the particular wave. So if Wave 3 re-releases the TIE Defender, the Imperial Wave 3 Conversion kit will convert one extra TIE Defender at much lower price than buying an entirely new Full Faction Conversion kit.

I suspect waves with re-released ships will include many more than 1 re-released ship. Possibly Wave 2 or 3 will release the new Star Wars: Solo Heavy TIE, plus (for example) the TIE Defender and the Starwing, just regarding imperials.
So an imperial player will want to buy the Heavy TIE pack, and the Defender+Starwing combined conversion pack. These conversion packs we don't know how much they'll cost, but it should cost much less than a miniature, that for sure.

I think the safest, most sensible way of acting at the moment is buying one single faction conversion kit per faction you own, then wait and see what comes later on.
We will hate ourselves if we buy 2 or 3 extra faction kits just to cover our extra Defenders or Strikers, only to see a couple of months later that FFG releases smaller, cheaper ship-specific conversion kits along with their re-release.