So what abilities do we think will get an update? I think wherever possible, the abilities will be tweaked slightly instead of completely overhauled, so i think it would be fun to speculate how some of our favorite pilots may look if they make the cut (or at least their abilities), especially for those pilots that saw little to no play.
Some of my thoughts to get discussion started.
It would be great if Fel’s Wrath still had a place in the game if only for his cult following as xwing’s loveable loser. An ability rework to something like-
Fel’s Wrath
“when you would be destroyed, if you have not already attacked, you may perform an attack before you are removed from the game. You may assign a focus token to your ship immediately before this attack is performed.”
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A ship on the other end of the spectrum, Miranda, maybe sees a simple change to restrict the repetitive use of her ability.
Miranda Doni
charge: 2
”when making an attack in your (a specific side of arc. Let’s say front for now), you may either spend 1 shield to roll 1 additional attack die or roll 1 fewer attack die to recover 1 shield.”
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A lot of the changes to the cardboard inserts bodes well for pilots like the popular tie pilot Backstabber. His ability could now simply read something like this (I think they said somewhere they are trying to do away with abilities that add attack or evade dice? Maybe I’m wrong on that.)-
Backstabber
“when attacking a ship, if you are targeting the rear section of the ship, you may reroll up to 2 of your attack dice.”
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Just some early thoughts. Have any of you put in any thought on how some of your favorite pilots or upgrades may play in 2.0?