Stuff's been happening really quickly in the past week. Saw, Reapers, 2.0 and so forth. It doesn't seem like anybody's settled down to talk about the effect of all these goodies on the tournament scene. Here's my speculation.
1. Heavy swarms will be the THING after Saw drops. U-wings are 23 points each for FCS and courier droids, giving them insane deployment and firepower advantages. Reapers with LWF and token denying ISB Slicers are 26; with extreme manoeuvrability to boot.
2. T-65s will reign supreme. Wedge is ABSURD; 29 points gets you BB-8, VI and the new gadgets. Wes is just as good; porkins is hilarious and so forth. They're the perfect hammer for Rey's anvil.
3. Krennic Phantoms are something I've been trying out, to much success. Whisper is ungodly with Sensor Jammer, and both aces pair well with a Palp decimator.
Onto Second Edition now:
1. Luke is AMAZING. If his base cost was 70 points (35 in 1st edition) he'd be fantastic. The ability to generate a HUGE number of what are essentially calculate tokens each round is amazing. He's a 5, and the highest yet revealed is a 6 (Wedge), so he's right up there with the big aces.
2. Y-wings appear to have a significant buff. Barrel rolls, "crew" slots, mobile arcs and so forth promise a points decrease to this already efficient ship.
3. Just about everything else is up in the air, from what PWTs will look like to whether the classic pillars of X-wing will start to matter again. I hope that Unkar gets a good buff while retaining his tractor shenanigans, but other than that I'm willing to accept a new, varied and interesting meta.
What do you think will be the next big thing, in both 1.0 after Saw's Reaper drops and 2.0 upon release?
Edited by Astech