Kill it already

By AintNoPoser, in Star Wars: Armada

You could still use the existing fighter stands even if say corellian corvettes were placed on flotilla style bases even if everything generally shrunk.

Would much prefer models over tokens. Models are already there as a representation, let them stay.

Edited by ISD Avenger

I honestly don't know if I would bother to pull the trigger on a Star Wars fleet game with tokens for starfighters. It wouldn't look like Star Wars. Count me out if squadrons just become a stat on ships as well. Star Wars space combat isn't just a Starfighter centered theam, it's an ace Starfighter centered theam. Unless they die in the process, the only big kills we see are by named characters. I don't think it would feel right without that. It's honestly on of the things I like about Armada, fleets of capital ships, with clouds of squadrons!

On 5/7/2018 at 6:44 PM, GrandAdmiralCrunch said:

What’s to understand? New content is fun and exciting. Every time a new wave is announced these boards light up like a Christmas tree. Everyone speculating and drooling over new models.

Plus you have to figure in a lot of people who but into this game are collectors. This game has incredible models. No new waves, nothing new to buy = loss of interest.

If that doesn’t matter to you, then that’s fine; you do you. For a lot of other people though, it does matter. There is no right or wrong here; just different people wanting different things from this game.

I didn?t say I dont understand joy and demand for new content, I said I dont understand the need for new content to stay in a game.

On 5/6/2018 at 10:22 AM, AintNoPoser said:

Yes this is a rant. I'm pissed. My question is why aren't you? I love the game, but I am tired of FFG screwing their communities, who love the game...

On 5/8/2018 at 2:44 AM, GrandAdmiralCrunch said:

What’s to understand? New content is fun and exciting... No new waves, nothing new to buy = loss of interest.

I think the problem is that a lot of people don't love the game. They love new stuff.

Interest should not be held by a constant stream of new releases, but by a well designed thematic game experience. If the only thing keeping a community alive is constant new releases then I believe the community is already doomed. It's just a matter of when. When people really love a game, they don't care if it gets any new releases or not. Sure, new releases are good (providing they're well developed and thought out) but not having them doesn't diminish interest in the game. There is a constant baseline of enjoyment being received from the gameplay itself.

16 hours ago, Chucknuckle said:

I think the problem is that a lot of people don't love the game. They love new stuff.

Interest should not be held by a constant stream of new releases, but by a well designed thematic game experience. If the only thing keeping a community alive is constant new releases then I believe the community is already doomed. It's just a matter of when. When people really love a game, they don't care if it gets any new releases or not. Sure, new releases are good (providing they're well developed and thought out) but not having them doesn't diminish interest in the game. There is a constant baseline of enjoyment being received from the gameplay itself.

And yet, are the players of X-wing, Legion etc etc "doomed" because they have been conditioned to expect timely news and releases?

Does that mean Armada players are being unreasonable when they see the effort FFG put into their other games and expect the same level of commitment?

Does that also mean Armada players should be clairvoyant and understand that Asmodee/FFG have no plans to drop Armada? I mean we live in the world of words like, profit and profit, hmm lets think of another word...I know PROFIT! where some schmuck in a suit says, well this game costs X more percent to produce than this one, and yet doesn't return as much profit as game X, Y and Z, lets start winding that one down. I mean you talk like this never happens, know how many games I used to play, but don't anymore because they we're considered unprofitable?

Or maybe we should look at the figures Asmodee/FFG themselves published of attendance to their "world" tournaments for their flagship games, if you were a potential purchaser of Asmodee what would you think when you saw them numbers? you know I'd be concerned but perhaps thats because I am a unrealistic, immature, me me me, now now now kind of guy, who can't take time to enjoy what he has.

3 hours ago, TheEasternKing said:

And yet, are the players of X-wing, Legion etc etc "doomed" because they have been conditioned to expect timely news and releases?

Yes. When FFG support for those games dries up (and we're talking long term here, who knows what FFG, Asmodee or Disney will be doing ten or twenty years from now) those games will die. Because the massive majority of the players can't maintain interest in a game without a constant stream of releases.

3 hours ago, TheEasternKing said:

Does that also mean Armada players should be clairvoyant and understand that Asmodee/FFG have no plans to drop Armada?

It means we shouldn't really care. Armada is a great game and I'm going to be playing it for years into the future, whether new stuff is released or not. I've been a Star Wars game since I was a kid in the mid eighties, and I've been playing wargames since I started highschool in 1994. I'm not going to stop playing Armada just because FFG stop making new ships for it. In fact, seeing what happened to X Wing, it might even be the best thing for Armada is it only gets a couple of new waves.

More important than finding a game with perpetual support and new releases is finding a gaming group of like minded players who rotate through great games no matter whether they're out of print or not.

4 hours ago, TheEasternKing said:

Or maybe we should look at the figures Asmodee/FFG themselves published of attendance to their "world" tournaments for their flagship games, if you were a potential purchaser of Asmodee what would you think when you saw them numbers? you know I'd be concerned but perhaps thats because I am a unrealistic, immature, me me me, now now now kind of guy, who can't take time to enjoy what he has.

If I were a potential buyer, I'd be looking at overall sales rather than World's attendance, especially knowing that FFG limited places at Worlds. But as a gamer I don't care what a potential buyer does because the game is already awesome and I will keep playing it.

58 minutes ago, Chucknuckle said:

Yes. When FFG support for those games dries up (and we're talking long term here, who knows what FFG, Asmodee or Disney will be doing ten or twenty years from now) those games will die. Because the massive majority of the players can't maintain interest in a game without a constant stream of releases.

It means we shouldn't really care. Armada is a great game and I'm going to be playing it for years into the future, whether new stuff is released or not. I've been a Star Wars game since I was a kid in the mid eighties, and I've been playing wargames since I started highschool in 1994. I'm not going to stop playing Armada just because FFG stop making new ships for it. In fact, seeing what happened to X Wing, it might even be the best thing for Armada is it only gets a couple of new waves.

More important than finding a game with perpetual support and new releases is finding a gaming group of like minded players who rotate through great games no matter whether they're out of print or not.

Good games don't die, the players who were ONLY there for the tournament experience fade away. The players who truly appreciate the game, nut just competitive play, will still be playing for years to come.

Battle Tech, D&D 1st, 2nd & 3rd edition, FASA Star Trek Battles, Epic Space Marine, BFG, WEG Star Wars D6. Look, and you can find a group still playing. The same can be said for several historical miniatures games.

FFG has no influence beyond the quality of the game they created, weather Armada continues after they stop supporting it. Even if they go on to create a second edition that is just as quality a game, if it is too different, current Armada players will continue playing Armada 1st edition.

This is just the nature of gaming.

I'll still be playing Armada for years to come.

I for one I am glad that the releases are so spaced out. Between X-wing and Legion and Armada I am tapped lol. And I suppose you could try playing X-wing between Armada ups and downs. How our group rolls. What this game could use however is another campaign supplement.

I know that very few feel this way, but the recent FAQ changed the meta so much, I’m okay with FFG taking longer on Wave 8. Yeah, I’d love some articles or a preview, but still enjoying just playing the game for now. Probably gonna get a lot of **** for saying this, but a large portion of the Armada community is pretty impatient. With Legion being relatively new and X-Wing 2.0 just being announced, Armada is not FFG’s priority right now. That doesn’t mean that the game is dead or they don’t care about the community.

On 5/5/2018 at 7:44 AM, codegnave said:

Ah sorry, I should have been clear about the amount of respect I was implying: none really!

Its possible to express disappointment without bringing down the mood for everyone! "I'm disappointed that the description of the hyperspace thing wasn't accurate, i really got my hopes up too." "The release schedule for armada is slower than I'd like" "I hope they get the faction balance at super high levels of play right soon!" "I was really hopeful that we had seen the last of Rieekan domination of the top cut. Here's my brainstorming for how to really fix it:"

All of those are the same complaints expressed in this topic, but without talk like "ffg are ruining this game and i think it should die because of it" or "do what i say to fix the game or the designers are the worst"

Its not hard.

That was the mood of the forum for the past 2 years.... But eventually it wears you down.

Fool me once shame on you

Fool me twice shame on me

Fool me 5000 times you must be ffg

On 5/8/2018 at 11:36 PM, Darth Lupine said:

Battle  of  Endo  r 

When you mentioned Battle of Endor it just made me think.

When we are looking at all Star Wars movies there are few epic space battles with fleet action and I think that is one of the reasons Armada is not that popular compared to X-Wing.

A New Hope - Squadron w/heros

Empire - a lot of ISDs but Squadrons and Millenium Falcon action only ( with a tease of Rebel fleet at the end )

*Return of the Jedi - Epic space battle with fleet action with major ship to ship battle

Phantom - Squadrons against mini Death Starry looking stations

Attack of the Clones - no proper squadron nor fleet action

*Revenge - Major Fleet Action however plot revolves around squadrons

Force Awakens - Revival of X-Wing - Rebel fleet is gone in a poof

*Rogue Squadron - Proper fleet action with major ship to ship battle

Last Jedi - Squadron heavy fleet action, one sided battle till Holdo goes Holdo

So when you look at the movies, only 3 out of 8 have proper fleet action meaning ship to ship action, the others except Clones are more squadron or individual fighter based movies. Even out of the 3 movies only 2 have deep plot connections to the story.

If Return of the Jedi was released today, its impact on the game would be big as everyone would be inspired to see ship to ship action in that epic scale. I believe Rogue Squadran had a boost to Armada more than Force Awakens did as you had a chance to see all those big and powerful ships fight each other.

I don't expect much fleet sction at Solo but for episode IX, if they have a big space battle with a lot of ships fighting each other, then I believe it will bring a lot more attention to ships and therefore potentially more interesr for Armada.

I’m glad Armada is slow to get new Waves.

Pragmatically, it’s a very expensive game. I’m glad to not feel pressed to spend and spend and spend just to play a game.

From a game balance view, the more rapidly releases come, the greater the risk of the game being broken and/or whiplashed through constant changes. Good games are stable, with lots of gameplay to enjoy within their rules.

And as a gamer who struggles to find 4 hours to play 400 pt games, I’m still figuring out Wave 2 ships. There are squadrons I haven’t used yet. I’m still waiting to play Sloane or Early Warning Systems on a 6x3 area.

Paced releases are just fine. :)

Edited by ShoutingMan

I think now is the best opportunity to get people back into playing the game. X-Wing players are already done with 1.0, but can't play 2.0 until September. I stopped trying to play Armada a while back because no one else would be there (I originally picked up X-Wing so when that happens I'd have something ready to play instead of driving back home), but I broke it out again this week because of the weird place X Wing is in.

If FFG would release a less expensive core set it would be easier to get people to give it a chance. In the end I've found Armada to be a less expensive game to play due to not needing several of nearly everything that comes out just to build a usable squad. For example, a $25 core set with no models, so people can just buy the expansions they want from the start.

Edited by Joe Censored

I like the meta outside the game at it highest levels (and I don't play at that level), I'm glad the game has stayed Galactic Civil War ish era, and to me this is the best of both worlds

-Game is still "alive", as its getting FAQs, event support, still viable and not OOP

-Yet, we don't have some wild crazy release schedule and units just tossed out w/o play testing

I WANT FFG to keep just patiently waiting for new films and canon materials that make sense for the era of this game and to KEEP holding back from Rey era releases. Destiny and X-Wing are one the fast pace for me... and while I don't play it, Legion is clearly soaking up time and spot light now too... that's fine. Armada can continue as their thoughtful, carefully groomed, boutique game forever as far as I'm concerned...

So sorry, OP, I disagree with just about everything you've said. And BTW on a slow day this forum is infinitely more active than the Destiny one (which I don't get... that place is a complete graveyard, yet around me now, everyone and their brother plays Destiny... there's probably 100 different people at the FLGS in a given week either buying multiple boosters or playing the game... and that's one FLGS of two in our small city

On 5/14/2018 at 6:44 PM, LostFleet said:

When you mentioned Battle of Endor it just made me think.

When we are looking at all Star Wars movies there are few epic space battles with fleet action and I think that is one of the reasons Armada is not that popular compared to X-Wing.

A New Hope - Squadron w/heros

Empire - a lot of ISDs but Squadrons and Millenium Falcon action only ( with a tease of Rebel fleet at the end )

*Return of the Jedi - Epic space battle with fleet action with major ship to ship battle

Phantom - Squadrons against mini Death Starry looking stations

Attack of the Clones - no proper squadron nor fleet action

*Revenge - Major Fleet Action however plot revolves around squadrons

Force Awakens - Revival of X-Wing - Rebel fleet is gone in a poof

*Rogue Squadron - Proper fleet action with major ship to ship battle

Last Jedi - Squadron heavy fleet action, one sided battle till Holdo goes Holdo

So when you look at the movies, only 3 out of 8 have proper fleet action meaning ship to ship action, the others except Clones are more squadron or individual fighter based movies. Even out of the 3 movies only 2 have deep plot connections to the story.

If Return of the Jedi was released today, its impact on the game would be big as everyone would be inspired to see ship to ship action in that epic scale. I believe Rogue Squadran had a boost to Armada more than Force Awakens did as you had a chance to see all those big and powerful ships fight each other.

I don't expect much fleet sction at Solo but for episode IX, if they have a big space battle with a lot of ships fighting each other, then I believe it will bring a lot more attention to ships and therefore potentially more interesr for Armada.

This is exactly why I love Return of the Jedi and Rogue One xD
Edit: Also why I dislike The Last Jedi...

Edited by Seabook
On 5/14/2018 at 2:44 PM, LostFleet said:

Empire - a lot of ISDs but Squadrons and Millenium Falcon action only ( with a tease of Rebel fleet at the end )

I agree with everything except ESB. Imperial player had Ozzel as their commander, had the initiative bid and picked to go first, and poorly chose Planetary Ion Cannons. Fleets just never really engaged and the Rebels pulled out a 6-5.

Note: The last few FAQs would have really hurt the Rebels at Hoth though. Only capital ships were flotillas, so definitely more than two, with one being a lifeboat.