Kill it already

By AintNoPoser, in Star Wars: Armada

5 minutes ago, ricefrisbeetreats said:

And even that is only of marginal interest at best. I still don't understand how anyone can find chess exciting to watch.

Personally, I don't get why anybody would want to watch someone else play a game, yet it's a HUGE entertainment market (referring to sports here). So, just because you can't understand it, doesn't mean that it's not a thing.

13 minutes ago, ricefrisbeetreats said:

And even that is only of marginal interest at best. I still don't understand how anyone can find chess exciting to watch.

Well, I have never watched a game of chess, but I have gone through famous chess games move for move and it IS interesting. I think Armada is similar in that way. It is boring to watch a game (full squad ball or otherwise), but the highlights and key decision points are highly interesting.

15 minutes ago, ricefrisbeetreats said:

And even that is only of marginal interest at best. I still don't understand how anyone can find chess exciting to watch.

I can recommend chess boxing, then.

Thrills, spills, punching, castling.

28 minutes ago, ricefrisbeetreats said:

Double post

Edited by ManInTheBox
43 minutes ago, ManInTheBox said:

I can recommend chess boxing, then.

Thrills, spills, punching, castling.

Now that sounds interesting. I could get behind this.

54 minutes ago, Mikael Hasselstein said:

Personally, I don't get why anybody would want to watch someone else play a game, yet it's a HUGE entertainment market (referring to sports here). So, just because you can't understand it, doesn't mean that it's not a thing.

Sports-wise, I get. It's specifically slow games like chess that I am lost on why people want to watch it. At the least, I wonder why they wouldn't find more satisfaction in just playing the **** game.

10 minutes ago, ricefrisbeetreats said:

Sports-wise, I get. It's specifically slow games like chess that I am lost on why people want to watch it. At the least, I wonder why they wouldn't find more satisfaction in just playing the **** game.

Well, perhaps you're more drawn to the watching of sports, and others are more drawn to the watching of slowly-unfurling strategic games.

Some people juggle geese!

If we go back to the title of the thread, I don't think it is possible to kill Armada at this stage.

If they stop publishing new content, I am sure the number of player will go down and new players won't come to the game.

However people who love this game and enjoy will continue to play on. If there is no official tournemants then there will be underground ones. If current line up of ships are final ones I am ok with it, I think there are enough ships and squadrons to make me happy. Oh if I want more ships, I already have the option to order a SSD or Dreadnought and I play in a small community that would allow such additions.

As long as A New Hope is being watched I think this game is safe, this also goes for X-Wing as well.

In response, how do you keep your communities alive? We had one of 14+ players. It quickly went to 6 and then now 4, soon to be maybe only 2. The lack of hype within the communities is what is killing the game. FFG can pump out new tournament kits all they want, but if there isn't any new content, no one will want to play. "Oh you're running that same list again, I'll pass." The Finals obviously showed a lack of creativity buy playing miniature X-Wing. This is a large scale game where we use large scale ships, not squadron balls. You can defend the Final all you want, but no one in the live stream or post-conversation enjoyed and would rather watch paint dry.

Yes this is a rant. I'm pissed. My question is why aren't you? I love the game, but I am tired of FFG screwing their communities, who love the game, every single time and promote something else. It's not just new ships, it's content overall. It's FAQ support. Balancing both sides. Making list creation actually creative. I feel if this isn't fixed, Worlds will continue to be the same year after year; what fun is that? There's nothing wrong with asking for more, just to keep the game interesting and players on there toes.

7 hours ago, Mikael Hasselstein said:

Some people juggle geese!

Baby geese! Goslings, right before your eyes!

...Hey, I'm just talking about juggling baby geese.

5 hours ago, AintNoPoser said:

In response, how do you keep your communities alive? We had one of 14+ players. It quickly went to 6 and then now 4, soon to be maybe only 2. The lack of hype within the communities is what is killing the game. FFG can pump out new tournament kits all they want, but if there isn't any new content, no one will want to play. "Oh you're running that same list again, I'll pass." The Finals obviously showed a lack of creativity buy playing miniature X-Wing. This is a large scale game where we use large scale ships, not squadron balls. You can defend the Final all you want, but no one in the live stream or post-conversation enjoyed and would rather watch paint dry.

Yes this is a rant. I'm pissed. My question is why aren't you? I love the game, but I am tired of FFG screwing their communities, who love the game, every single time and promote something else. It's not just new ships, it's content overall. It's FAQ support. Balancing both sides. Making list creation actually creative. I feel if this isn't fixed, Worlds will continue to be the same year after year; what fun is that? There's nothing wrong with asking for more, just to keep the game interesting and players on there toes.

On the one hand, it’s true that you don’t get new players when a game stops being supported, and communities slowly dwindle. On the other hand, we absolutely have a balanced game with everything we need to be challenged and make new discoveries. Wave 7 has split open the meta, and a vast variety of fleets are viable. Anyone who thinks they’ve tried everything at this point simply isn’t bothering to look for new lists. Granted, worlds was another Rieekan vs Rieekan affair, but it’s worth noting that skilled Rieekan players have been fielding him long before options like Raddus or the Kuat existed, and have much more experience with their fleets. Combined with the chaos generated by a strangely timed faq, that experience gave them an advantage this year. Frankly, it damages your argument to say the game is lacking options or is somehow imbalanced when most players would agree it’s neither of these things.

Edited by The Jabbawookie

I think me being slightly older generation (80s kid ) I have a different perspective for the game. For me, I can play with the same fleet over and over again, at the early stages of the game ( wave 3 times ) we had limited fleets in our hands and with my friends we had to play with the same list and the results were always different.

Don't I like new stuff? I love it when a new ships or a squadron comes out, I was really pissed off about the fake tease this past week. However at its current stage I think I would still keep playing the game and have fun.

I understand people desire to have new content so they can find new tactics to beat their opponents but it should not be an addiction but then as I have said at the beginning, I think I have a different view to the game from the majority of the players.

19 hours ago, LostFleet said:

I think me being slightly older generation (80s kid )... 

That's right! These whippersnappers don't know what things were like when we were kids. Games!!? We didn't play no games. We worked the fields and the factories starting age five. heck, when we were their age, we had to walk many miles to that factory, in the snow, barefoot, uphill, both ways. Hoth had nothing on upstate Michigan.

And, by gosh darn, we were proud of it, because we knew what pride was in those days. Pride came from suffering. Suffering leads to the Dark Side... are you kidding me?! The Dark Side came when my pappy heard me whining. He'd Dark Side the heck out of me behind the woodshed with a hickory switch.

So, yeah, we were pissed off about no release date, but did you hear us whining about it? No! We took that bait 'n switch like MEN! 'Cuz we were raised to be men. We didn't cry because our tear ducts had been removed - and not with no anesthetic neither. My pappy dug them out of my eye sockets with his pocket knife. I cried just that one time, and those were tears of blood. Pappy poured some liquor on them tears after he took a good swig off that moonshine. It burned, but it burned good, I tell ya.

So quit yer namby-pampy "gimme ships or I'll take my marbles and go home", or we'll come and Dark Side you something fierce to remember us by!

Edited by Mikael Hasselstein
15 hours ago, AintNoPoser said:

In response, how do you keep your communities alive? We had one of 14+ players. It quickly went to 6 and then now 4, soon to be maybe only 2. The lack of hype within the communities is what is killing the game. FFG can pump out new tournament kits all they want, but if there isn't any new content, no one will want to play. "Oh you're running that same list again, I'll pass." The Finals obviously showed a lack of creativity buy playing miniature X-Wing. This is a large scale game where we use large scale ships, not squadron balls. You can defend the Final all you want, but no one in the live stream or post-conversation enjoyed and would rather watch paint dry.

Yes this is a rant. I'm pissed. My question is why aren't you? I love the game, but I am tired of FFG screwing their communities, who love the game, every single time and promote something else. It's not just new ships, it's content overall. It's FAQ support. Balancing both sides. Making list creation actually creative. I feel if this isn't fixed, Worlds will continue to be the same year after year; what fun is that? There's nothing wrong with asking for more, just to keep the game interesting and players on there toes.

That's amazing! Almost everything you just said was wrong.

Community interaction and participation are what build or maintain a community. The only thing that is truly required is new content, but it doesn't need to come from the game manufacturer. Fan created material, especially when it is created by the community as a group project, can be amazingly effective.

Look around, there are dozens of "dead" games, with active communities, still supporting the games.

Look at Star Wars D6, WEG has been defunct for over a decade, but the game itself is still going strong. We have almost passed the tipping point where Fan created material surpasses official material.

A game company can't maintain a community alone, a community can maintain itself without a game company.

One of our local players loaned me a fleet for my first tournament. Today, I'm attending my second tournament, and I'm only borrowing one card to do it. We also have at least two, maybe three of our other X-Wing players ready to dip their toes into Armada. Community seems to be doing just fine here. :)

On 5/5/2018 at 3:57 PM, ISD Avenger said:

So what shall we talk about then? All the new products? Or how about all the interesting articles? ?

custom ships and terrain?

We had a fairly stable community of about 4 people, and then when I started running a campaign people popped up out of the woodwork. Seriously, alt formats do wonders to getting people into an LGS and playing the game.

On 5/6/2018 at 12:41 AM, jbc98k said:

How many games of chess were played at your local game store this past week?

It's only tangentially related, but GW killed Epic off like, ten years ago. And still they are running tournaments, people are making scratch-build models and 3D printed models for it, the second hand market is thriving and the Epic community is large and diverse.

A GOOD game does not need a continual stream of new releases to make it interesting. It just needs to be good.

2 hours ago, Chucknuckle said:

It's only tangentially related, but GW killed Epic off like, ten years ago. And still they are running tournaments, people are making scratch-build models and 3D printed models for it, the second hand market is thriving and the Epic community is large and diverse.

A GOOD game does not need a continual stream of new releases to make it interesting. It just needs to be good.

Lol, three words come to mind there. Net Epic Gold. Perfect example of Community driven game.

I'm not all doom and gloom, and have with Armada since it started and it has always been a crap shoot when it come to news for the waves. And that has always led to rather vocal disagreements from the playerbase, be it when we had to wait for Wave 1 to drop after the Core set came out, or the extended absence of news for Wave 2 and its release. I will admit I'd like more in the way of articles and the like to keep the community active, be it new releases, strategies/builds, or fun little scenarios to try out. At this point I'm just expecting that we will get some kind of news come Gencon if not sometime this summer for the next wave.

I mean, lets face it once this week became about X-Wing 2.0 they were going to put their focus there rather than announce something else (miniature games-wise) that might take away from that hype. Hopefully this won't be a Imperial Assault/Legion thing where the other didn't get news until the other released since I'm imagining we will be seeing X-wing articles weekly until Gencon if not its September release at least that is if they plan to go through each updated fighter to maintain hype for the game.

What might be nice is if they had it where they did a Wave a year and an event/campaign set. So they sell a cheap $20 expansion sort of similar to Corellian Conflict that doesn't affect the meta too much but might introduce some titles or more options for existing stuff while we then get a wave, ideally with them being spaced out months apart.

Well I guess if someone is going to, it might as well be me.:rolleyes:

GN7C8A33P6-12.png

Star Wars: Armada Miniatures

Second Edition

Anyone?:P

On 5/5/2018 at 4:04 PM, CommanderDave said:

Chess isn’t interesting because of the new content coming out. The most interesting part of the game is the intricate strategy employed to achieve victory.

I still play Battlefleet Gothic and Mordheim, and they are still great games.

Never understood this "need new content to stay in a game".

4 hours ago, DScipio said:

I still play Battlefleet Gothic and Mordheim, and they are still great games.

Never understood this "need new content to stay in a game".

Me neither, and it's that attitude that brings us XW 2.0.

What’s to understand? New content is fun and exciting. Every time a new wave is announced these boards light up like a Christmas tree. Everyone speculating and drooling over new models.

Plus you have to figure in a lot of people who but into this game are collectors. This game has incredible models. No new waves, nothing new to buy = loss of interest.

If that doesn’t matter to you, then that’s fine; you do you. For a lot of other people though, it does matter. There is no right or wrong here; just different people wanting different things from this game.

I think the game itself is in a great place. I enjoy playing it a lot. But I'm primarily a competitive player and that means I need local tournaments to go to.

If the game stops being supported, some players will stop playing. Not necessarily me, but some people will sell it and move on. Some stores might stop hosting tournaments for a game that people aren't buying as much. More players might slowly stop playing, not necessarily because of no new stuff, but because fewer people are playing. It can slowly snowball until there's no more local tournaments to go to and no local players and all that's left is me and a few friends playing. I start taking my ships off the shelf less and less often.

I've seen it happen to plenty of other games. Sure I still *can* play those games, but slowly but surely a community dies if the game stops being supported.

Playing the same friend over and over isn't the same as having cool tournaments to go to every few weeks.

Edited by duck_bird
I can grammar