I'm pretty sure that changing from a 7th edition 40k ruleset to 8th edition will set you back maybe $400 for codexes and other things. So unless your X-wing collection is enormous you're making an unfair comparison.
2 hours ago, madquest8 said:FFG realise that they have screwed the game up by constantly introducing new rules, so decide to reboot the game with a new rules set. which unnecessarily changes lots of things in minor cosmetic ways... so they can charge all the customers in their game £200+
1 hour ago, MarekMandalore said:I’ve commented on another thread that I don’t plan to convert. I honestly see no reason to. It would cost me nearly $200 to make it so that I can play with things that I can already play with, but in a SLIGHTLY different way. Or, I can play with my existing collection, as is, and spent the same $200 on other things.
Neither of you seem to understand the scope of the changes they've instituted. The absolute core of the game is the same - plan, move, action, shoot, reset, repeat, but everything else has changed for the better. Maybe your definition of fun is different to mine, but flying against Miranda, or Ghost/Fenn, or Dengaroo, or Paratanni or any other meta list is an awful experience.
With what's been spoiled on X-wing 2.0 so far, I believe it'll be by far the best minis game on the market at release - and for some time to come. Whether you buy in or not is your business, but FFG is creating a brilliant fix in the most affordable way possible.
If you were to, for instance, view 2.0 as an entirely new game, then you'd find it would be an excellent investment of $200 to get one of everything in the frst wave, except for conversion kits, of course.