It's 5:15am and I'm ready for some Armada - The Overnight Report Worlds Top Cut

By Captain Weather, in Star Wars: Armada

Y'all got me ******* good FFG. Changing up the Top Cut structure so that all my late night analysis was wrong. Alright I'll be back with a proper report once the games have been played.

Edited by Captain Weather

All our analysis were wrong. I had Raddus as winning. I had thought they nerfed Riekan enough, but as I feared, twas not so.

Edited by ForceSensitive
49 minutes ago, ForceSensitive said:

All our analysis were wrong. I had Raddus as winning. I had thought they nerfed Riekan enough, but as I feared, twas not so.

So.... the only possible explanation is riekan is overpowered?

Actually i would suggest if you want to blame anything its the yavaris - riekan combo.

But even then i would prefer to look at how the ENTIRE field, despite knowing yavaris is going to be out thete, still cant avoid it or kill it?

Imperials especially have some great options but seem to keep igniring them in favour of raw killing power. But the battle at the top is asymetric.

Yavaris is overpowered?

I really don't think it's any one piece.

Ten Numb, Yavaris, Adar Tallon, Toryn Farr, and Reikan all sorta combined to form the perfect storm. The ability for a zombie Ten Numb to triple-tap with rerolls on both sides dictated every single move in the game.

No idea how you'd fix that. It's so many moving pieces, and a single slip up leaving even a few squads in the wrong place can very quickly lead to having your whole ball wiped.

And I mean, Rieekan basically played no meaningful part in JJs last game.

14 minutes ago, Blail Blerg said:

Yavaris is overpowered?

Well noone seems to be able to deal with it across the tournament is the point. But its a neb! Which are notorious for their vulnerability. Reikan pairs really well with it because it ensures it can double tap even if destroyed

My point is despite this being a common appearance in the best players over many tournaments, it seems most players still arent teching against it or having a strategy to deal with it. How is everyone still allowing their vaunted big ships to get caught by it? We know its going to be there!

That which is dead cannot die...

On 5/5/2018 at 8:41 AM, Ophion said:

Well noone seems to be able to deal with it across the tournament is the point. But its a neb! Which are notorious for their vulnerability. Reikan pairs really well with it because it ensures it can double tap even if destroyed

My point is despite this being a common appearance in the best players over many tournaments, it seems most players still arent teching against it or having a strategy to deal with it. How is everyone still allowing their vaunted big ships to get caught by it? We know its going to be there!

Slicer tools. Seriously. The only anti-slicer tech in all of the top 4 lists, maybe/ironically, was Hera. And comms net/Hondo for tokens.

I get that killing the combo is hard, especially against seasoned players, but we just saw that even seasoned players can make big mistakes at high levels. Slicer away Yavaaris commands at the end of a round and kill it the next while simultaneously threatening a key squad. That’s easy enough with demo (which can survive regular squad attacks for a round). Rieekan is neutered in that context.

Lets go back and look at list compositions to see just how many people brought slicers out to play (and while I’m at it, can anyone direct me to postings of the final standing from both days? First time back on in a while, and there’s lots to go through).

**** yeah. Slicers are the obvious one.

Also

Cham boarding team

Darth boarding team

Quad laser turrets especially with kallus

Gunnery teams (to allow flakking while shooting main battery at a ship)

Ordnance pods

Cluster bombs

Long range red dice to just stay out of its kill zone and shoot through those spindly side shields...

- having these in your list may not be 'optimal', but they give you options!