I Don't Get It

By Darth Meanie, in X-Wing

27 minutes ago, BigBadAndy said:

ROFL. Quoted for laugh factor and truth.

Listen, people need to stop thinking it’s their job to somehow solve the problem of someone who is upset and doesn’t want to upgrade. Stop telling people what to think and how to feel. It’s enraging. If I read one more post telling someone that they dont need more than one conversion kit I’m going to scream. There’s not one single discussion on a miniatures board anywhere for any game that addresses needs. It’s all about wants. People want to have all the swag that goes with all their ships. All of the 1.0 ships come with a full compliment of bases, tokens, pilot cards, and dials to put them in a game. You aren’t helping by telling people they are wrong to want to convert their full collection.

Yeah, it is not helping me go "yes, I want to now invest in 2.0."

I don't need to put down money for 2.0 at all.

Like I said, I am on the fence, not 100% sold on 2.0. But the more defensive someone gets, the more likely they will stick to a position, it is just human nature.

By no means am I against 2.0 (I think it was needed to some extent), but it may not be for me and I have concerns about it.

Edited by Jadotch
14 minutes ago, ficklegreendice said:

Anything else, such as expecting designers (and, by extension, players) to continue shackling themselves to the immovably rigid 1.0 design space , is being more than a little silly imo

Just to be clear, that is not what I expect.

But I also didn't expect:

"Bring your models. Burn the rest. Out of the ashes shall rise the basically incompatible Phoenix Squadron."

I know a lot of you guys are excited.

But there have also been a number of people who are "Say whaaaaaaa??????!!!!!!!"

Basically they had me at turrets no longer being 360, since I started I've hated how they invalidate flying well.

as a long time warhammer player I'm well used to buying new rule books each edition and usually there's far less altered than what Ffg is doing with 2.0.

having large portions of my fleet made playable sounds like a good deal to me.

56 minutes ago, mdl0114 said:

You quoted the actual statement! Right here:

"Last  week: 40 buck for a x-wing fix? Shut up and take my mo  ney FFG!

 This week: 50 bucks  to  fix an  ent  ire fa  ction? FFG you greedy *****!!! " 

If you want to say that doesn't mean exactly what was said and instead means that $50 converts the entire game for all 3 (5 now) factions then you're willfully misreading what was said, so there really isn't anything to discuss.

And the fix packs didn't suddenly make cards illegal, just completely useless in organized events. If you don't spend $40 your X-Wings are all 2 points more expensive and can't barrel roll, boost, or Tallon roll. If you say that isn't invalidating them in an organized event you're kidding yourself.

So much this. People are thrilled when aces packs come out, and a lot of people buy multiple copies to be able to fix a bunch of the ship. The only real difference between an aces pack and a conversion kit ist hat the aces pack has way less cards and includes models that almost no one actually needs, most are just after the fix cards (the new paintjob might be nice, but if you already own 5 x-wings, you don't *need* 2 more, you just need the cards).

42 minutes ago, BigBadAndy said:

I’m sorry but there is simply no way to say there is a $50 fix for a whole faction. It’s a minimum $90. I don’t know what you’re reading, but it’s all very plainly laid out in the original post. A $50 conversion kit does nothing. You can’t call it a fix.

All you *need* is a conversion kit and a damage deck. You can mark the center of your existing templates. You'll want the core set if you want the pilots/upgrades for the x-wing and tie fighter. But that's not converting anyhting, just giving you new models and cards.

22 minutes ago, SabineKey said:

a 2ed is the same as a ban

Er, my actual point was the $100 "sunk cost" that nobody was OK with last year but everyone is willing to break a piggy bank for this year.

The easy explanation:

$100 for a 3 ship loss = intolerable

$100 for a 2E gain = awesome.

People are terrible at coping with loss. (Yeah, yeah, case in point. I do feel loss and disappointment in 2E.)

3 minutes ago, Darth Meanie said:

Er, my actual point was the $100 "sunk cost" that nobody was OK with last year but everyone is willing to break a piggy bank for this year.

The easy explanation:

$100 for a 3 ship loss = intolerable

$100 for a 2E gain = awesome.

People are terrible at coping with loss. (Yeah, yeah, case in point. I do feel loss and disappointment in 2E.)

Easy: $100 for banning jumpmasters makes the ship completely unplayable and wouldn't fix the meta anyway (anothe rmeta monster just takes their place)

$100 for 2E makes EVERY ship for a faction playable. In an updated version of hte game that fixes a ton of things people weren't happy with.

Edited by VanderLegion
33 minutes ago, Darth Meanie said:

"for tournament play" is always left out. 1.0 was pretty good and getting better for everyone else.

I think you'll find that's a minority opinion. I've found most people agree that 2.0 was necessary for the game's survival even if they don't like it much.

33 minutes ago, Darth Meanie said:

Thus, I think that disgruntled players have a right (and maybe even a duty) to talk about their objections and concerns on these boards in full view of the powers that be.

Of course you do. And so far nobody has stopped you. People disagree with you just as you disagree with them but nobody's tried to silence you.

21 minutes ago, VanderLegion said:

All you *need* is a conversion kit and a damage deck.

So, if the only thing that is usable are the ship, who does all of the other 2E launch packaging contain the EXACT THING WE DON'T NEED MORE OF?

This is another peeve of mine about this:

Waves 15+ won't be all new 2.0 material. It will be old ships/new dials. For years. It doesn't look like you will even get a repaint: it's the same red X-Wing. Couldn't they have done a Blue Squadron repaint for 2.0?

Edited by Darth Meanie
45 minutes ago, direweasel said:

Well   , I don't mean to sound insensitive, but I'm not sure what  you're looking for then. If you post on a forum, one of three things are going to happen:

 1 - you will have someone agree with you.

2 - you will have some  one d  isagr  e  e with you.

 3 - you will be ignored.       

This is a great point. I think some people just want to get their point of view aired. I also think that if most of us were standing in a room together we wouldn’t be arguing (my relatively limited experience with the X-Wing community was really positive). It’s easy to fight on the internet because people don’t waste text on conciliatory or moderating language. But in real life we would all be qualifying our statements with a lot more “Well, I think k...” “it seems to me...” and “Maybe, but...” rather than “you don’t need more than one conversion kit.”

we are all sometimes guilty of trying to make a good point rather than hold a discussion and also of continuing to argue long after it is clearly not useful. I try (and frequently fail) to stick to contributing statements of fact. But overall I think people just need to lighten up a bit and lay off.

I'm mostly excited because this is a necessary pruning and revamp. The game was literally unbalanced out of the gate, with TIE Fighters being more efficient than everything else. It's been a constant march of "When is X ship going to get their fix so they can be playable again against Y?" Right now, we're in a place where you either have a ton of hull to soak all the under-shield effects and Harpoon Missiles, or you risk losing the game at Turn 0.

This lets them fix older ships to take advantage of new actions, dial mechanics and upgrades that didn't exist when they were introduced, trim a lot of bloat from the Upgrade pool, and initiate measures to ensure we don't have to deal with another slow trickle of nerfs to a host of upgrades because they didn't properly anticipate how well they'd all combo on a specific chassis.

10 minutes ago, Darth Meanie said:

Er, my actual point was the $100 "sunk cost" that nobody was OK with last year but everyone is willing to break a piggy bank for this year.

The easy explanation:

$100 for a 3 ship loss = intolerable

$100 for a 2E gain = awesome.

People are terrible at coping with loss. (Yeah, yeah, case in point. I do feel loss and disappointment in 2E.)

that is just an awful comparison.

yes, the costs are the same there but the results are so vastly different in scope.

At any rate with my extremely large collection, I am going to be paying about what I pay for a wave release anyways, except this time I get a **** tone of new and exciting ships (14 waves worth) and cleaned up mechanics.

2.0 is a steal of a deal, and I am very impressed with how FFG handled it.

7 minutes ago, Darth Meanie said:

So, if the only thing that is usable are the ship, who does all of the other 2E launch packaging contain the EXACT THING WE DON'T NEED MORE OF?

I'm...not sure what you mean? The core set has extra stuff (ya know, like actual ships) because it's the core set, and NEW players will still need actual ships (ditto the wave 1 expansions). If you're a veteran player and don't want to buy the core set, buy a second-hand damage deck and just get the conversion kits you want.

Quote

This is another peeve of mine about this:

Waves 15+ won't be all new 2.0 material. It will be old ships/new dials. For years. It doesn't look like you will even get a repaint: it's the same red X-Wing. Couldn't they have done a Blue Squadron repaint for 2.0?

Not true. They said on stream that we'll be getting new ships as well, it won't just be nothing but rereleases between now and whenever they're done rereleasing everything. And who says we won't get any repaints? The core set x-wing is red 5 instead of the normal red x-wing. And all the x-wings have articulated wings now. The Firespray has an updated paintjob to more accurately reflect the movies. The Fang fighter got a new paintjob and rotating wings. The y-wing got a whole new mold.

The tie fighter and tie advanced are the only 2 ships that haven't changed at all for hte models and/or paint scheme from what we know atm.

Edited by VanderLegion
1 hour ago, FTS Gecko said:

...no, no you don't. That's OCD talking. Unless you plan on fielding all of your ships in every concievable configuation at exactly the same time (hint: that never happens), you "need" one for each faction, tops. And that's only if you're going to be playing in official events. For casual play, do whatever you want.

2 things:

I bought enough of most (not all) ships to fill 100 pts with that ship. So while I only bought 2 (original) Falcons, 2 Jumpmasters, and 2 YT-2400s... I have enough X-wings, Y-Wings, A-Wings, B-Wings, Tie Fighters, Tie Interceptors, Tie Defenders, Tie Phantoms, ARCs, K-Wings, etc to fill 100 pts with each. I don't technically NEED to play with a full group of one ship every time I play, but I bought the extra ships so that I'd have the flexibility to field any grouping I'd like to.

The 2nd thing is that I invested in ships so that my friends and family don't have to. I play the game with friends and family casually. They don't have large collections. Some have no ships of their own at all. So I have to maintain the collection, provide the ships for play. As well as all the peripherals - dice, tokens, cards, etc.

So as an example, if I want to run 4 X-wings vs 8 Tie Fighters with a friend, I'm providing both sets of ships and all related cards and tokens. In this scenario, I can't just buy a Rebel conversion kit and be set. I HAVE to buy both the Rebel and Imperial kits. And for 4 X-Wings vs 8 Tie Fighters, and other similar matchups, 2 of each kit will be needed.

I have enough ships to make 2 conversion kits per faction a more sensible option than buying 1 kit per faction and trying to ebay/trade the rest. I probably need at least 80% of each 2nd conversion kit.

Some people out there may not own that many ships, or may feel OK not being able to use a large percentage of their collection in 2.0 play. I am not one of those people. If I can only use 50% of my ship collection... and the unusable portion of the the collection consists of 50+ ships.... that's a big investment that's suddenly unusable. Why do I even have those ships if I can't use them? So yes, I will inevitably buy enough conversion kits to insure that the collection I built up will remain usable.

And because I DO want to be able to use NEW ships as they come out, I can't just sink back into a 1.0 bubble and play only version 1.0 and ignore all the new stuff that comes out. If I want to use ep IX ships, or prequel ships (if they release them), or new stuff from the Resistance cartoon... I have to play 2.0. And if I want to play 2.0, I need to convert my old stuff to 2.0 standard. Unless I want to only play 1.0 with my old stuff, and 2.0 only with new ships? Um.... no.

So. Sooner or later, I will indeed need to buy enough conversion kits to upgrade my old stuff. And in my case, making my old stuff compatible with 2.0 means at least 2 conversion kits per faction. I actually may need to go to ebay for a few ships above and beyond what I can get in 2 conversion kits. I own more than 100 pts worth of some favorite OT ships, so that I can play casual games with larger groups of ships at 150 or even 200 pt game sizes.

Everyone's different, and some may not feel the need to play with anything beyond what they can do with 1 conversion kit. But for me, I want to keep my stuff playable, and I want my stuff to be compatible with new ships. And this is all for casual play. I don't want to stick with casual 1.0. I want to do casual 2.0. Freely mixing new ships that they release later with my old stuff.

I don't have to buy all the conversion kits AT ONCE. I can get one per month. Or I can get them all at once. But in the end, the same amount of money is required. And in my case that will be $300 (2x rebel, imperial, scum conversion kits). Plus the cost of 1-2 core sets ($50 each?). Why 2 core sets? Because like I said, I provide game components for myself AND whoever I play with. I need 2 2.0 damage decks, and ideally I'd have 2 sets of movement templates. And finally, I'll need probably 2 copies each of the Resistance and First Order conversion kits. So that's up $400 plus whatever they charge for the Resistance/FO stuff.

If I DON'T eventually do this.... I may as well dispose of half my collection.

5 minutes ago, Darth Meanie said:

So, if the only thing that is usable are the ship, who does all of the other 2E launch packaging contain the EXACT THING WE DON'T NEED MORE OF?

This is another peeve of mine about this:

Waves 15+ won't be all new 2.0 material. It will be old ships/new dials. For years. It doesn't look like you will even get a repaint: it's the same red X-Wing. Couldn't they have done a Blue Squadron repaint for 2.0?

By and large, it won't all be old ships. The X-Wing, Y-Wing and Fang Fighter models are all being redone to take advantage of things they couldn't do at the time, whether due to lack of technical ability (moving wings for the X-Wing) or lack of context from Lucasfilm during production (the Fang's rotating wings, the Silencer's size).

1 minute ago, Darth Meanie said:

Er, my actual point was the $100 "sunk cost" that nobody was OK with last year but everyone is willing to break a piggy bank for this year.

The easy explanation:

$100 for a 3 ship loss = intolerable

$100 for a 2E gain = awesome.

People are terrible at coping with loss. (Yeah, yeah, case in point. I do feel loss and disappointment in 2E.)

Look at what you just posted. You said it yourself. One is a loss, the other is a gain. Putting them together and saying that they are exactly the same is baffling, at best.

I understand that you are disappointed in 2nd Edition and from your point of view, the investment isn’t worth it. That’s fine. This is a hobby. If the fun you get isn’t greater than or equal to the time and money you put in, then a change is absolutely in order. But when you try to make your point with blanket and/or erroneous assertions, you are not even helping your side of the discussion.

5 minutes ago, KOG7777 said:

The  2nd thing is that I invested in ships so that my friends and fa  mily don't  have to. I play the game with friends and family casually. The  y don't have large collections. Some have no ships of their o  wn at all. So I have to maintain the collection, provide the ships for play. As well as all the peripherals - dice, t  okens, cards, etc.  

This is true for me as well. I have invested more than my share quite happily in order to bring my frokids mds and Family along with me. Now I would have to decide whether to invest all that extra as well as the time and energy to convince them 2.0 is going to be more fun (I’m not sure I believe this myself) if I’m going to upgrade. This is not FFG’s fault - although it makes me more inclined to wonder if this reset was necessary rather than just expedient.

Edited by BigBadAndy
4 minutes ago, KOG7777 said:

2 things:

I bought enough of most (not all) ships to fill 100 pts with that ship. So while I only bought 2 (original) Falcons, 2 Jumpmasters, and 2 YT-2400s... I have enough X-wings, Y-Wings, A-Wings, B-Wings, Tie Fighters, Tie Interceptors, Tie Defenders, Tie Phantoms, ARCs, K-Wings, etc to fill 100 pts with each. I don't technically NEED to play with a full group of one ship every time I play, but I bought the extra ships so that I'd have the flexibility to field any grouping I'd like to.

The 2nd thing is that I invested in ships so that my friends and family don't have to. I play the game with friends and family casually. They don't have large collections. Some have no ships of their own at all. So I have to maintain the collection, provide the ships for play. As well as all the peripherals - dice, tokens, cards, etc.

So as an example, if I want to run 4 X-wings vs 8 Tie Fighters with a friend, I'm providing both sets of ships and all related cards and tokens. In this scenario, I can't just buy a Rebel conversion kit and be set. I HAVE to buy both the Rebel and Imperial kits. And for 4 X-Wings vs 8 Tie Fighters, and other similar matchups, 2 of each kit will be needed.

I have enough ships to make 2 conversion kits per faction a more sensible option than buying 1 kit per faction and trying to ebay/trade the rest. I probably need at least 80% of each 2nd conversion kit.

Some people out there may not own that many ships, or may feel OK not being able to use a large percentage of their collection in 2.0 play. I am not one of those people. If I can only use 50% of my ship collection... and the unusable portion of the the collection consists of 50+ ships.... that's a big investment that's suddenly unusable. Why do I even have those ships if I can't use them? So yes, I will inevitably buy enough conversion kits to insure that the collection I built up will remain usable.

And because I DO want to be able to use NEW ships as they come out, I can't just sink back into a 1.0 bubble and play only version 1.0 and ignore all the new stuff that comes out. If I want to use ep IX ships, or prequel ships (if they release them), or new stuff from the Resistance cartoon... I have to play 2.0. And if I want to play 2.0, I need to convert my old stuff to 2.0 standard. Unless I want to only play 1.0 with my old stuff, and 2.0 only with new ships? Um.... no.

So. Sooner or later, I will indeed need to buy enough conversion kits to upgrade my old stuff. And in my case, making my old stuff compatible with 2.0 means at least 2 conversion kits per faction. I actually may need to go to ebay for a few ships above and beyond what I can get in 2 conversion kits. I own more than 100 pts worth of some favorite OT ships, so that I can play casual games with larger groups of ships at 150 or even 200 pt game sizes.

Everyone's different, and some may not feel the need to play with anything beyond what they can do with 1 conversion kit. But for me, I want to keep my stuff playable, and I want my stuff to be compatible with new ships. And this is all for casual play. I don't want to stick with casual 1.0. I want to do casual 2.0. Freely mixing new ships that they release later with my old stuff.

I don't have to buy all the conversion kits AT ONCE. I can get one per month. Or I can get them all at once. But in the end, the same amount of money is required. And in my case that will be $300 (2x rebel, imperial, scum conversion kits). Plus the cost of 1-2 core sets ($50 each?). Why 2 core sets? Because like I said, I provide game components for myself AND whoever I play with. I need 2 2.0 damage decks, and ideally I'd have 2 sets of movement templates. And finally, I'll need probably 2 copies each of the Resistance and First Order conversion kits. So that's up $400 plus whatever they charge for the Resistance/FO stuff.

If I DON'T eventually do this.... I may as well dispose of half my collection.

So...it costs more to convert a massively larger collection than it does for someone with 1-2 of every ship? That...shouldn't be a surprise? Especially if you're basically providing ships for other players to us eas well. You basically have 2+ players worth of ships, so it costs 2+ players worth of convresion kits to keep it up.

If you can afford to spend the money on 100 points worth of every ship, you can probably afford to spend the money for the conversion kits over time.

Edited by VanderLegion
3 minutes ago, BigBadAndy said:

This is a great point. I think some people just want to get their point of view aired. I also think that if most of us were standing in a room together we wouldn’t be arguing (my relatively limited experience with the X-Wing community was really positive). It’s easy to fight on the internet because people don’t waste text on conciliatory or moderating language. But in real life we would all be qualifying our statements with a lot more “Well, I think k...” “it seems to me...” and “Maybe, but...” rather than “you don’t need more than one conversion kit.”

we are all sometimes guilty of trying to make a good point rather than hold a discussion and also of continuing to argue long after it is clearly not useful. I try (and frequently fail) to stick to contributing statements of fact. But overall I think people just need to lighten up a bit and lay off.

I think overall the tone of this discussion has been pretty positive, even with people who disagree about whether they're for or against 2nd ed (or at least how the transition is being handled). I don't see it as being uncivil, it saddens me that you apparently feel otherwise. I for one haven't said a word I wouldn't say to my friends in the game store having this exact same discussion. I do know the type of discussion you're talking about though. Try talking politics on the internet sometime, yeesh. The inherent nature of internet discussions gives a feeling of anonymity, which then empowers people to be at their absolute worst.

At it's heart, that's what the internet really is. It's people. People at their best (think of something of the great and powerful things the internet has helped create and do), and people at their worst (I don't think I need to expound on that side of it much, if at all). It's a tool used by all of us, and that's readily apparent just by looking around a bit.

But I would agree with you and say that, for the most part, the X-Wing community is overwhelmingly positive, especially in person, which carries through to the internet. I'd also extend that out to gamers in general. I live in Indiana, so I am blessed with the opportunity to go to GenCon every year, and for the most part, it's true there as well. Despite the fact that most of us are strangers from all over, there's a real sense of community there that I'm not sure I can fully elucidate with words. It's a pretty amazing thing.

Anyway, off track - bottom line is I think I've said what I need to say on these 2nd ed discussions, so I feel pretty placid about the idea of not coming back to any of them for quite some time. I'm betting that when the initial shock of the announcement wears off, and the storm blows over, all will be well in Mudville again. Or as well as it's ever been, anyway. People will have gotten their opinions aired and off their collective chests, those who choose to leave will have done so, and those who remain (along with the new people this brings in) will forge ahead and discuss the game we all enjoy.

Have a good one, friends. :)

5 minutes ago, VanderLegion said:

So...it costs more to convert a massively larger collection than it does for someone with 1-2 of every ship? That...shouldn't be a surprise? Especially if you're basically providing ships for other players to us eas well. You basically have 2+ players worth of ships, so it costs 2+ players worth of convresion kits to keep it up.

If you can afford to spend the money on 100 points worth of every ship, you can probably afford to spend the money for the conversion kits over time.

Not sure of your point?

Yes, having more ships means it costs more to convert them all.

Yes, providing ships for other plays as well as myself means it costs more to keep everyone covered.

I wasn't arguing that it shouldn't cost more to upgrade more ships.

I was arguing that's it not feasible for me to 'just buy one conversion kit', as if buying multiple conversion kits to cover multiple factions is somehow OCD.

To keep my ships current AND to provide current components for friends and family as well, I do need to buy multiple conversion kits. It's not optional. It's mandatory if I want to move into 2.0 with my friends and family.

The amount of money required will not be insubstantial. Conservatively speaking, my conversion cost will be the equivalent of 26.67 small (formerly $15) ships. That's not a small amount. And that's NOT factoring in costs for Resistance/FO conversion kits later.

Did I ever in the past buy 26.67 small ships in a month? Or even over a few months? My old purchases were quite spread out. And some of what I got was on sale or otherwise discounted. But these conversion kits won't be on sale.

I can spread out my conversion kit purchases, but if I do, it will of course take much longer to get my collection up to speed for myself and those I play with. So of course there will be a desire to speed up conversion kit purchases in order to get us all back to playing.

No matter what, it's not a small expense. I'm not saying the conversions should be free. But it would be nice to have acknowledgement that it CAN be a pricy undertaking to get into 2.0, for people like me with lots of ships and an obligation to upgrade ships for others - not just myself and whatever squadrons I want to fly.

6 minutes ago, VanderLegion said:

If you  can afford  to spend the money on 100 points worth of every ship, you can probably  afford t  o  spend the money for the conversion kits over time.  

I’m afraid a statement like this is pretty much never helpful. What he’s complaining about is not just the cost, it’s the value, the hassle and the feeling of return on investment. I have plenty of money. If I spend $1000 on conversion kits on launch day my kids will still eat, the mortgage will still get payed and my wife won’t even yell at me. But I won’tfeel good about it. I won’t feel like it was a good use of my money and I won’t feel like I got good value for my investment. From where I sit the changes to 2.0 seem nice to have but not necessary. I will still likely spend most of my time playing house rules scenarios with my family and not worrying about the meta because who the heck is going to choose to run three jumpmasters or a bombing K wing in a for fun game?

its all just the same thing over and over. From my point of view it’s a low investment with not a great return. Unfortunately, I feel compelled because I want to keep up with the active community and that’s not making me very happy.

@Darth Meanie you really need to put your energies into something more positive. May I suggest you spearhead a 1.0 continuation community dedicated to keeping 1.0 going. That’s how you’re gonna win. Not fighting what you hate, saving what you love.

May the Force be with you

3 minutes ago, KOG7777 said:

Not sure of your point?

Yes, having more ships means it costs more to convert them all.

Yes, providing ships for other plays as well as myself means it costs more to keep everyone covered.

I wasn't arguing that it shouldn't cost more to upgrade more ships.

I was arguing that's it not feasible for me to 'just buy one conversion kit', as if buying multiple conversion kits to cover multiple factions is somehow OCD.

To keep my ships current AND to provide current components for friends and family as well, I do need to buy multiple conversion kits. It's not optional. It's mandatory if I want to move into 2.0 with my friends and family.

The amount of money required will not be insubstantial. Conservatively speaking, my conversion cost will be the equivalent of 26.67 small (formerly $15) ships. That's not a small amount. And that's NOT factoring in costs for Resistance/FO conversion kits later.

Did I ever in the past buy 26.67 small ships in a month? Or even over a few months? My old purchases were quite spread out. And some of what I got was on sale or otherwise discounted. But these conversion kits won't be on sale.

I can spread out my conversion kit purchases, but if I do, it will of course take much longer to get my collection up to speed for myself and those I play with. So of course there will be a desire to speed up conversion kit purchases in order to get us all back to playing.

No matter what, it's not a small expense. I'm not saying the conversions should be free. But it would be nice to have acknowledgement that it CAN be a pricy undertaking to get into 2.0, for people like me with lots of ships and an obligation to upgrade ships for others - not just myself and whatever squadrons I want to fly.

You don't have to buy them all at once for 2.0 either. If you pre-order the core set and get the promo damage deck, you can do just fine playing 2 players without a second core set. You already have templates now, and you can still use those, you might just have to share the marked 1s for barrel rolls and turn templates for talon rolls. And you don't need to buy 2 of every conversion set all at once to be able to play 2 players. You can buy one for each faction and play just fine. Or ****, buy 2 conversion kits and only play 2 factions for a while until you upgrade over time. Even if you buy one of each it's still half the cost of buying 2 of each and 2 core sets all at once. And the conversion kits (and core set) are already on sale for 15% off through coolstuff or 20% off through MM, which makes it less than the estimated price as well if you go that route.

Yes, it can be pricey, but it doesn't have to be outrageously pricey ($400) all at once.

2 minutes ago, BigBadAndy said:

I’m afraid a statement like this is pretty much never helpful. What he’s complaining about is not just the cost, it’s the value, the hassle and the feeling of return on investment. I have plenty of money. If I spend $1000 on conversion kits on launch day my kids will still eat, the mortgage will still get payed and my wife won’t even yell at me. But I won’tfeel good about it. I won’t feel like it was a good use of my money and I won’t feel like I got good value for my investment. From where I sit the changes to 2.0 seem nice to have but not necessary. I will still likely spend most of my time playing house rules scenarios with my family and not worrying about the meta because who the heck is going to choose to run three jumpmasters or a bombing K wing in a for fun game?

its all just the same thing over and over. From my point of view it’s a low investment with not a great return. Unfortunately, I feel compelled because I want to keep up with the active community and that’s not making me very happy.

Thank you. Yes. All of that.

Can I AFFORD the $400+ over time to make my stuff 2.0 compatible? Yes.

But see... all those ships I bought? That was a CHOICE. To participate in a game that I had fun with. The $400+? That's also a choice.... but not really. I can CHOOSE not to upgrade, and not be able to use any new ships that come out while I stay stuck on ver 1.0, but if I want to move on with the game and integrate new ships into our games, then the $400+ is no longer a choice. It's mandatory. And that's why the conversion cost feels different to me than the money initially spent on the ships. The initial expense was freely chosen, with enthusiasm. The $400+ conversion expenses... it's a requirement. Pay it or I don't get to enjoy future content additions.

3 minutes ago, VanderLegion said:

You don't have to buy them all at once for 2.0 either. If you pre-order the core set and get the promo damage deck, you can do just fine playing 2 players without a second core set. You already have templates now, and you can still use those, you might just have to share the marked 1s for barrel rolls and turn templates for talon rolls. And you don't need to buy 2 of every conversion set all at once to be able to play 2 players. You can buy one for each faction and play just fine. Or ****, buy 2 conversion kits and only play 2 factions for a while until you upgrade over time. Even if you buy one of each it's still half the cost of buying 2 of each and 2 core sets all at once. And the conversion kits (and core set) are already on sale for 15% off through coolstuff or 20% off through MM, which makes it less than the estimated price as well if you go that route.

Yes, it can be pricey, but it doesn't have to be outrageously pricey ($400) all at once.

Sorry, who's MM? I buy most of my stuff at local gaming shops, I don't do a lot of online because I prefer to support my local stores. But if I can get conversion kits 20% off, I'd be happy to know who MM is.

I have to get at LEAST one conversion kit per faction right off the bat - I play Rebels, but I have friends and family who are Imperials only or Scum only. So skipping even one faction will leave at least a couple people out in the cold.

3 minutes ago, KOG7777 said:

Sorry, who's MM? I buy most of my stuff at local gaming shops, I don't do a lot of online because I prefer to support my local stores. But if I can get conversion kits 20% off, I'd be happy to know who MM is.

MM=Miniature Market. They don't have the 2e stuff yet of course, but all their X Wing stuff is typically 20% off or so, so the assumption is that these will be as well once they come out.

Not to sound like a walking billboard for them or anything, but I will vouch for their customer service. They carry a LOT of gaming stuff, and they're almost always the cheapest way to get it, less than Amazon 90% of the time, and with better stock. SO if your game store is sold out or whatever, this is definitely a good way to go.

https://www.miniaturemarket.com/

Edited by direweasel