Stealth Device is the same. Just adds a charge, as they have gotten rid of the discard terminology.
Polish leaks for 2.0 with dodgy second hand translations.
I do wonder if Luke has been mistranslated like Palp, and he actually occurs at the end of combat like how someone halfway intelligent would design him
13 minutes ago, Jo Jo said:I think droid pilots will exclusively be able to calculate, so AP-5 maybe?
And K-2SO.
****, I missed the cloak token. Interesting. I guess it might be just an illicit clocking device that you can put on Sabine's TIE, if those didn't change.
12 minutes ago, galahadba said:Luke is very strong, let you use your turrent like you use it in 1.0, but you are chosing him in the place of a card that would let you atack again, so... dificult decision lol
I don’t think the double tap turret gunner works on the Falcon because it allows a turret arc attack after a primary attack. The Falcon ship tile does not have a shaded arc, suggesting it may not have a primary attack.
Edited by J1mBobTypo
Just now, ficklegreendice said:I do wonder if Luke has been mistranslated like Palp, and he actually occurs at the end of combat like how someone halfway intelligent would design him
Nah, other than missing Palp's attack part the translations are correct.
There is a tiny possibility that he was mistranslated between the original and Polish, but yeah, that's grasping at straws
13 minutes ago, Vineheart01 said:really puzzled by that cloak token in the rebel spread. What ship in the rebel force even could take a cloak?
Could be a modification i guess. If so hopefully its not "it can fizzle out turn one" crap (give it like 3-5 charges and every turn if you end the round with a cloak token, spend 1 charge to remain cloaked?)
Sabin's Tie with Cloaking Device illicit?
5 minutes ago, J1mBob said:I don’t think the double tap turret gunner works on the Falcon because it allows a turret arc attack after a primary attack. The Falcon ship tile does not have a shaded arc, suggesting it may not have a primary attack.
I think it has a primary attack with a mobile arc. But the card says "using a [mobile arc icon] you did not attack from this round", so if each of the quarters of the mobile arc is treated as separate you could attack front and back or left and right, but if both are treated as one [mobile arc icon] this doesn't work at all on the Falcon.
7 minutes ago, eMeM said:I think it has a primary attack with a mobile arc. But the card says "using a [mobile arc icon] you did not attack from this round", so if each of the quarters of the mobile arc is treated as separate you could attack front and back or left and right, but if both are treated as one [mobile arc icon] this doesn't work at all on the Falcon.
I think you’re right. It does work on the Falcon, and mobile arcs on PWT ships are still considered Primaries. And the Falcon is probably considered to have two separate (although locked relative to each other) mobile arcs.
Interestingly, this vet turret gunner is similar to the BTL title on the 1.0 Y-Wing, except the second shot isn’t locked forward.
Edited by J1mBobRe Palpatine thematically - I think they've said all force crew only have 1 force? The point is that they're not the pilot, so they have less influence over the battle. Palpatine's power is represented by the fact that he can influence any friendly ship despite this.
I am very sceptic about the Solo pilot card. Allowing multiple rerolls? That doesn't sound good.
So just to check, I attempted retyping the Polish Luke card in Google Translate:
"Na początku fazy bitwy możesz wydać 1 moc, aby obrócić wieżyczkę"
"At the beginning of the battle phase, you can spend 1 power to turn the turret"
Sounds Legit.
Edited by Force Majeure2 minutes ago, Giledhil said:I am very sceptic about the Solo pilot card. Allowing multiple rerolls? That doesn't sound good.
Maybe it's for evade re-rolls only since he has to be near asteroids.
39 minutes ago, ficklegreendice said:I do wonder if Luke has been mistranslated like Palp, and he actually occurs at the end of combat like how someone halfway intelligent would design him
I mean, it makes sense, given the other two gunner upgrades we have seen give second attacks. Luke is powerful, but so are they.
Palp adds his force to the ship. So if the pilot has force points it increases by 1. I cannot imagine adding more than 1 to an existing Force User.
Edited by TreebeardTheEnt4 minutes ago, Force Majeure said:Maybe it's for evade re-rolls only since he has to be near asteroids.
Unless his opponent brings Seismic Charges, which now destroy obstacles.
Go watch Episode 2 to learn how great that idea is. Sure, Han, you just keep hugging that rock.
Han's ability triggers "when you roll dice".
As written you can use it to reroll attack and defense, but also asteroid damage, bomb damage, damage card rolls, potential upgrade rolls like current Lando and Illicit cloaknd probably more.
Very thematic and insanely good.
Also can I just say that I am very jealous Polish gets "Imperator". Slovenian is stuck with the much less interesting "Cesar".
26 minutes ago, PhantomFO said:Unless his opponent brings Seismic Charges, which now destroy obstacles.
Go watch Episode 2 to learn how great that idea is. Sure, Han, you just keep hugging that rock.
There is never an appropriate time to watch Episode 2.
40 minutes ago, TreebeardTheEnt said:Palp adds his force to the ship. So if the pilot has force points it increases by 1. I cannot imagine adding more than 1 to an existing Force User.
The only Force users in the Empire are ol' Sparky himself, Vader, and the Inquisitors. And none of them fly a ship with crew slots.
13 minutes ago, HolySorcerer said:There is never an appropriate time to watch Episode 2.
You're feeling penitent and desire to punish yourself?
Hans ability is fine though because there's an actual skill component involved in keeping his fat *** from overlapping obstacles now that the falcon dial is presumably worse and the boost is confirmed red
We're it not for Luke, the mobile arc would have made him intensly skill dependent
Edited by ficklegreendice55 minutes ago, Giledhil said:I am very sceptic about the Solo pilot card. Allowing multiple rerolls? That doesn't sound good.
It is Han freakin' Solo.
18 minutes ago, HolySorcerer said:There is never an appropriate time to watch Episode 2.
Okay. Just watch that scene on YouTube and skip the rest of the movie.
Boost is red but that can be fixed with EU.
But at least when you finally catch him in your arc he will no longer be able to pull three evades out of his single green die.
Palp coming with the kit is good news. Hope they keep the trend of not including chase cards in huge ships (philosophy which they want to adhere to).
Palp, Vader, Luke look very strong, which I like since they are supposed to be stronger than obscure characters.
Anyone know the limit on Palp's force tokens? Letting them stack would be great.
Biggs looks very strong, yet Soontir, Krennic look very weak by contrast. Lets hope they change costs accordingly.