Polish leaks for 2.0 with dodgy second hand translations.

By Duskwalker, in X-Wing

So I got this from Reddit and thought you might be interested

SWZ06_statki_287900_600x0.jpgSWZ06_ulepszenia_187265_600x0.jpgUpgrade_Kit_Rebel_karty_176420_600x0.jpgUpgrade_Kit_Rebel_piloci_297870_600x0.jp

Quote

Rough translation: Soontir Fel - if at the beggining of combat phase in your (bulls-eye arc) <...> enemy ship, you may get <...> focus.

Oicunn - <...> attacks using primary weapon <...> range 0.

Emperor Palpatine - When another friendly ship is defending, you may spend your force token as if this friendly ship just spent a force token.

Ruthlessness - known

Lambda title - <...> (coordinate icon), you may <...> in range 0-3 <...> by you <...> if you decide to do so, you may get a target lock on any enemy ship ignoring range restrictions.

Luke Skywalker - at the beggining of combat phase you may spend 1 force token to rotate your secondary firing arc.

Jyn Ers0 - <...> ship in range 0-3 <...> focus token <...> it may <...> get 1 evade token.

Ghost - same text as original

Han Solo - When rolling dice, if you're in range 0-1 from an obstacle, you may reroll all of your dice. It is not treated as a reroll for a purpose of other effects. (he's amazing!)

Ezra - same text as original, but ghost coordinate passive is printed as his second ability

EDIT: Addictional info. Each conversion set contains 170 upgrade cards and 100 pilot cards. Also 4 medium bases and a ton of tokens. It's a scam as we all know bois.

Luke seems like he may be very powerful, basically reverting any Turret ship he’s on back to 360 firing arc

Falcon --> red boost --> fickle dancing on fat Han's grave

5 minutes ago, MrMaggles said:

Luke seems like he may be very powerful, basically reverting any Turret ship he’s on back to 360 firing arc

And giving free dice-modification. He better cost and arm and a leg.

Edited by Duskwalker
2 minutes ago, MrMaggles said:

Luke seems like he may be very powerful, basically reverting any Turret ship he’s on back to 360 firing arc

Was tempted to mention that also, I guess part of it is opportunity cost at not being able to use a different crew, and he might still be 5+ points as well /shrug

Luke is bound to be crazy expensive

I'd take him on ships without mobile arcs just for the force-focus benefit alone

And since it's +1 force, he's adding to the capabilities if force sensative pilots and possibly enabling other upgrades

Edit: without ANY further context, gonna call Luke Kanan op

****, luke ezra (shuttle) op!

Doooom! Etc.

Edited by ficklegreendice

100 Pilot Cards and 170 Upgrade Cards per kit? That sounds great to me, especially if there are not a lot of duplicate Upgrade Cards between the kits.... but there probably are.

I'll be getting all three, so that's 810 cards!

you know what's funny?

crew turret luke seems really strong

but what's even funnier is that there's an actual opportunity cost to taking him...because pilot Luke is really strong

Edited by ficklegreendice

So Palpatine basically works like he used to, converting a result after the fact (rather than calling it before the roll)...however...only on defense?

Ehhhh...that's kinda lame. And, seriously, *Luke* has more Force power than he does? I would have at least given him 3 tokens - so sure he could pile 3 converts into one turn, but going forward only at the recharge rate of 1 a turn, then.

Given he doesn't work on attacks, anymore, I don't think that would be particularly broken and he could be priced accordingly. As-is...I can't see spending two crew slots (and whatever he costs, who knows what that is?) for him. Unless he's really cheap or something, but...then...thematic fail++

What does the Darth Vadar card say?

4 minutes ago, xanderf said:

So Palpatine basically works like he used to, converting a result after the fact (rather than calling it before the roll)...however...only on defense?

Ehhhh...that's kinda lame. And, seriously, *Luke* has more Force power than he does? I would have at least given him 3 tokens - so sure he could pile 3 converts into one turn, but going forward only at the recharge rate of 1 a turn, then.

Given he doesn't work on attacks, anymore, I don't think that would be particularly broken and he could be priced accordingly. As-is...I can't see spending two crew slots (and whatever he costs, who knows what that is?) for him. Unless he's really cheap or something, but...then...thematic fail++

palatine doesn't convert results anymore

from what I can make from the garbled translation, you can let friendlies spend his force token when defending

you can also use the force tokens he provides to the ship he's on, as per normal in 2.0

so, he's quite good! action independent mini-focus for your friends!

Edited by ficklegreendice

Like it's been pointed out in the Reddit thread, Palatine being only defence is a translation mistake.

The card says "When another friendly ship is defending or performing an attack".

Luke makes me sad.

ok am i the only one that feels like Palp really should be +2 force?
Considering now his ability is ONLY defense im surprised hes still 2crew slots
edit: nvm translation issue apparently.

Still, Force is a poor-man's focus so he can only work on a focus result now. That is, unless theres some other ability that uses Force and triggers during defending

Edited by Vineheart01
Just now, ficklegreendice said:

palatine doesn't convert results anymore

from what I can make from the garbled translation, you can let friendlies spend his force tokens which are just tiny-foci

Oh, right, that's even worse, then. I mean, it's kinda converting results, but just focus results. Which...I mean, 25% of a die's faces?

Ugggh. So weak. I mean...that's a really weak ability. (And I still chafe at the '1' Force token. I mean...the Emperor. The most powerful Force user besides Vader.)

3 minutes ago, xanderf said:

So Palpatine basically works like he used to, converting a result after the fact (rather than calling it before the roll)...however...only on defense?

Ehhhh...that's kinda lame. And, seriously, *Luke* has more Force power than he does? I would have at least given him 3 tokens - so sure he could pile 3 converts into one turn, but going forward only at the recharge rate of 1 a turn, then.

Given he doesn't work on attacks, anymore, I don't think that would be particularly broken and he could be priced accordingly. As-is...I can't see spending two crew slots (and whatever he costs, who knows what that is?) for him. Unless he's really cheap or something, but...then...thematic fail++

Don’t forget that the token goes on the ship I think so he technically gives the ship he’s on a force point they can use for modifying attack and defence dice on that ship...

could be wrong though...

Just now, xanderf said:

Oh, right, that's even worse, then. I mean, it's kinda converting results, but just focus results. Which...I mean, 25% of a die's faces?

Ugggh. So weak. I mean...that's a really weak ability. (And I still chafe at the '1' Force token. I mean...the Emperor. The most powerful Force user besides Vader.)

it's not weak if he's affordable

also, context. this isn't 1.0 anymore. the era of stupid stacking nonsense is gone

Edited by ficklegreendice
2 minutes ago, eMeM said:

Like it's been pointed out in the Reddit thread, Palatine being only defence is a translation mistake.

The card says "When another friendly ship is defending or performing an attack".

Hrm. Okay, that's not quite as bad.

Still, a Force point only helps with Focus results, so...leaving the blanks out to hang is definitely making him a LOT weaker than even the nerfed 1st edition Palpatine. Only applies to 25% of an attack die or 25% of an evade, now.

Just now, ficklegreendice said:

it's not weak if he's affordable

also, context. this isn't 1.0 anymore. the era of stupid stacking nonsense is gone

"If he's affordable" might give his ability and Force stat a reasonable place in the game, sure, but... thematically this still feels a bit flat.

Emperor Palpatine! C'mon, this dude is SUPPOSED to be expensive and borderline-OP.

1 minute ago, xanderf said:

Hrm. Okay, that's not quite as bad.

Still, a Force point only helps with Focus results, so...leaving the blanks out to hang is definitely making him a LOT weaker than even the nerfed 1st edition Palpatine. Only applies to 25% of an attack die or 25% of an evade, now.

just about everything is weaker from 1st ed, unless it sucked and had to be buffed (x-wings)

that's kind of the entire point of 2nd ed

gameplay >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> theme

though luke here is kind of defeating the entire point of removing turrets...

Edited by ficklegreendice

Jyn Erso looks like she has old Jan Ors ability ?

1 minute ago, eMeM said:

Jyn Erso looks like she has old Jan Ors ability ?

jan ors is EU, right?

...well it was nice knowing her :(

good for two-tubes that her ability is still around, though

Edited by ficklegreendice
1 minute ago, ficklegreendice said:

just about everything is weaker from 1st ed, unless it sucked and had to be buffed (x-wings)

that's kind of the entire point of 2nd ed

gameplay >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> theme

though luke here is kind of defeating the entire point of removing turrets...

They could have just as easily given the ability/stat/cost to some generic "Imperial Advisor" character or something.

yupetashu-889461.jpg

There were plenty to choose from, and the ability/stat/cost (presuming "affordable") would make sense for any of them.

For Emperor Palpatine, who nearly single-handedly engineering the entire Clone Wars, extinction of the Jedi, and ruled the galaxy for decades as its Emperor? Nah, weak sauce.

No, not another waifu!

Maybe she is still a pilot... Who else could be a HWK ace if not her?

now palpatine can single-handedly engineer the fate of your dice from across the table

it seems perfectly fine to me

especially in x-wing 2.0, where it is a LOT harder to find good dice modification outside of actions. I will be very happy to fly him in on a reaper, having him control the events of the game while leaving the ship free to jam fools

Edited by ficklegreendice
5 minutes ago, xanderf said:

They could have just as easily given the ability/stat/cost to some generic "Imperial Advisor" character or something.

yupetashu-889461.jpg

There were plenty to choose from, and the ability/stat/cost (presuming "affordable") would make sense for any of them.

For Emperor Palpatine, who nearly single-handedly engineering the entire Clone Wars, extinction of the Jedi, and ruled the galaxy for decades as its Emperor? Nah, weak sauce.

I thought we learned this by now: support ability + unlimited range = strong as ****.