Tie Advanced 2.0 seems meh

By Darth evil, in X-Wing

1 hour ago, Icelom said:

From what I have seen and my extrapolation Vader is going to be an absolute power house, even if he never uses his ability that bank of 3 force tokens is crazy powerful.

The streams all have him with fire control (new version) and I am thinking advanced sensors for repositioning insanity and the ability to clear that linked red action or token up hard before a talon.

Vader is a beast of a ship.

And yes some of the stream players flying the imperial list were utter garbage with them.

Unfortunately, Advanced Sensors no longer allows double actions. The second line reads "If you do, you cannot perform another action during your activation".

On 5/4/2018 at 1:04 AM, ficklegreendice said:

Krennic no, soontir yes

If you can't get bullseye arc on an initiative 6 interceptor that can still boost/roll, then it's not soontir that's bad

He's also definitely going to be cheaper than Luke/vader

Also, buffed xwings are cute but youd be delusional to think they could ever outjoust a TIE swarm that has been basically unchanged from 1.0

Except that howlies ability affects herself and Ms EA has a stupid good oneshot ability

Wedge still seems much better than Soontir. I'm seriously saying, he better be 75% or less the price.

8 hours ago, Duskwalker said:

I think they said a naked Vader is currently 84 points, while Luke sits a 70. So yeah, it appears you pay a premium for force-points.

That's... a lot of points for +1 PS and +1 Force on an inferior chassis...

1 hour ago, HolySorcerer said:

Lightweight frame had better be dead. That was a hackjob excuse they used for giving us 2 agility TIEs. Steal our agility, the only thing keeping us on the table, and then sell us back an inferior version of it. Hopefully they will take this opportunity to upgrade a few of our 2-agility ships to the 3-agility that they always should have been.

I mean... fine. But they should give the agility back to the ships deserving. Aggressors, Punishers, Reapers... These ships should be having LWF built into their chassis. Otherwise, we are getting screwed.

1 hour ago, HolySorcerer said:

As soon as they introduced it they became very conservative with our agility. I think they got gun shy with Fel's token stacking and decided 3 agility was too much, so they introduced this tax on some pseduo-agility and started releasing 2-agility TIEs. I hope it's dead and gone and we get our native 3-agility back.

Yeah, but I'm betting you any 1 small ship expac of your choice that we won't.

5 minutes ago, Commander Kaine said:

I mean... fine. But they should give the agility back to the ships deserving. Aggressors, Punishers, Reapers... These ships should be having LWF built into their chassis. Otherwise, we are getting screwed.

Yeah, but I'm betting you any 1 small ship expac of your choice that we won't.

I meam, if they're costed correctly, who cares?

8 minutes ago, Commander Kaine said:

That's... a lot of points for +1 PS and +1 Force on an inferior chassis...

And +1 green, and ATC, and a FAR superior pilot ability.

1 minute ago, thespaceinvader said:

And +1 green, and ATC, and a FAR superior pilot ability.

You mean action dependent red dice?

ATC is worse than having a native 3 red dice, or equivalent... I'd say worse, because it requires a TL, which you can't really chain.

Their mobility is similar, the X-Wing has more health, and can regen.

Anyway, I'm talking about the chassis. I agree, Vader is better, because of his ability... But I hope it's only Vader that causes that price to soar that high, and I really hope Advanced are significantly cheaper than X-s.

The +1 agi is pretty much the only thing advanced-s have over X-Wings, and I'm not sure the other pilots are even close to the X-Wing pilots revealed so far.

given the increase in hull over shields from last edition, both strum's and steele's abilities will become vastly more relevant. While Strum has a much lower initiative than Thane, his ability is arguably superior as he does not need to attack or spend results. Inability to spend lock to mod is lessened by FCS

+crits ATC might be more valuable due to the greater prevalence of hull

of course, I otherwise agree that the TIE advance should be cheaper than the X simply due to the inconvenience of ATC (and because **** green dice). At the same time, it doesn't need to be THAT much cheaper

Again, white barrel roll. Also, linked focus-barrel roll. Don't dismiss the linked actions, as they are going to be very powerful in this new, PTL-less world.

tbf, the linked focus-roll isn't going to matter much without the TL for ATC

it's incredible with Vader, to be sure, but other vader will require support

fortunately, seems there are a myriad of ways to secure said support, including a crew that turns red coordinate into white

As someone who remembers the days of not immediately spending target locks, it seems fine to me.

Vader was 84 points with that loadout. Rough math suggests Vader is around 60 points naked.

1 minute ago, HolySorcerer said:

Vader was 84 points with that loadout. Rough math suggests Vader is around 60 points naked.

And that the new Crackshot is 1 point (on the 200 scale).

Just now, J1mBob said:

And that the new Crackshot is 1 point (on the 200 scale).

That or the Black Squad guys are now 27 points instead of 28.

5 minutes ago, HolySorcerer said:

That or the Black Squad guys are now 27 points instead of 28.

I think the Crackshot price reduction is more likely because it’s now restricted to the bullseye arc.

or crackshot costs 0 points for black squadron pilots

quite possible, seeing as mid initiative is still quite...meh in usefulness. what would make it useful is the ept slot the upgraded generics would bring.

and since crackshot is very limited with bullseye arc, and initiative 3 is distinctly unimpressive...it's a possibility

Just now, J1mBob said:

I think the Crackshot price reduction is more likely because it’s now restricted to the bullseye arc.

I agree that this is most likely. I like the new Crackshot at 1 point, 2 points would be more iffy.

Black Squadrons 28 ea, Crackshot 1 ea

(28+1)*4=116

200-116=84, which is exactly the price for Vader plus upgrades mentioned on the Twitch stream.

There are ways to dream up other scenarios, but this seems most likely.

Just now, J1mBob said:

Black Squadrons 28 ea, Crackshot 1 ea

(28+1)*4=116

200-116=84, which is exactly the price for Vader plus upgrades mentioned on the Twitch stream.

There are ways to dream up other scenarios, but this seems most likely.

Just as likely as

(27+2)*4

Just now, Icelom said:

Just as likely as

(27+2)*4

I think that’s less likely because Crack Shot is bullseye arc only whereas the TIE Fighter dial and stats are unchanged.

6 minutes ago, J1mBob said:

I think that’s less likely because Crack Shot is bullseye arc only whereas the TIE Fighter dial and stats are unchanged.

It also puts a real squeeze on the Obsidian Pilots.

50 minutes ago, Commander Kaine said:

You mean action dependent red dice?

ATC is worse than having a native 3 red dice, or equivalent... I'd say worse, because it requires a TL, which you can't really chain.

Their mobility is similar, the X-Wing has more health, and can regen.

Anyway, I'm talking about the chassis. I agree, Vader is better, because of his ability... But I hope it's only Vader that causes that price to soar that high, and I really hope Advanced are significantly cheaper than X-s.

The +1 agi is pretty much the only thing advanced-s have over X-Wings, and I'm not sure the other pilots are even close to the X-Wing pilots revealed so far.

It will be only Vader, almost certainly. They've already acknowledged that they're aware of the premium that high PS + multiple actions causes.

Vader's ability is probably the best ability in the *entire game*. He can get multiple full actions, including (with afterburners) boost, roll, focus, AND lock, which seems likely to be something basically no-one in this game can do.

4 minutes ago, HolySorcerer said:

It also puts a real squeeze on the Obsidian Pilots.

I think we are losing the "mid PS" generics. Ships will have two, one with a EPT and one without. I think Obsidians are gone.

2 minutes ago, Sithborg said:

I think we are losing the "mid PS" generics. Ships will have two, one with a EPT and one without. I think Obsidians are gone.

swz07_a1_tie_spread2.png

Are they?

With the compressed PS curve, flatter attack and defence profiles, and more granular pricing, I suspect that the intermediate PS generic will actually be a lot more useful.

38 minutes ago, thespaceinvader said:

It will be only Vader, almost certainly. They've already acknowledged that they're aware of the premium that high PS + multiple actions causes.

Vader's ability is probably the best ability in the *entire game*. He can get multiple full actions, including (with afterburners) boost, roll, focus, AND lock, which seems likely to be something basically no-one in this game can do.

He is the best pilot in the galaxy you know :) But yeah, I think his ability combined with the action-chaining and 3 force is why he costs so much.

Edited by LifeGain
1 hour ago, HolySorcerer said:

Vader was 84 points with that loadout. Rough math suggests Vader is around 60 points naked.

We still don't know for certain if 84 is naked or with load-out, but we know in quick-build he is TL 4 with load-out which translates to roughly 100 points (I think?). in comparison, a fully kitted out Wedge is TL 3. So yeah, he is expansive.

Edited by Duskwalker