I don’t want a second addition, but agree with others that have talked about a more immersive physical campaign (leaving the app campaign aside as it’s a different thing). Would love to incorporate a few more elements of interactivity that the app has - nothing drastic, not an overhaul. But sprinkling in those interactive “choices” which may trigger something, or change the outcome, etc.
I also would like a tiny bit more flavor text and story narrative between missions. Again, I don’t want volumes of text, talking like an extra 3-4 sentences which might help lead into the mission. Ideally it could change a little depending on previous mission outcome. Having something that reflects the previous outcome would help glue the story together a little bit better IMO.
The overall mechanics are quite good. I think there are lots of options, and we have seen the missions get a bit more involved from the initial core release. I like the hidden tile/build map in sections that started to happen in Hoth and JR for instance.