The X-wing announcement got me thinking, if there were to be a 2nd edition of IA, what would you actually want to see in it?
I'm not talking about something as big as a new Core Box based around the prequels or the new trilogy. I'm just thinking about new mechanics or something that would seriously alter what's already out there, whether that's Campaign or Skirmish.
When I got into IA I was honestly looking for an RPG that just really held my hand every step of the way as a DM. Right now IA has the RPG depth of Diablo. So if we got an IA 2nd edition, I'd want to see maybe 5 or 6 attributes for each character, more open ended and less combat exclusive missions (similar to what's on the app), more varied terrain, a cover or stealth mechanic of some sort (the HotE bubble shields were great, but I want more characters to be able to use them), and a revision of the agenda cards mechanic. Too often I find myself using the same agenda sets over and over because most cards are too situational to know if they'd be useful. They rarely turn the tide, and when they do it feels like it took so much work to get them that it's not satisfying to have them only be used once.
And of course a new campaign that incorporated all these changes and addressed snowballing.