14 minutes ago, AtoMaki said:This is a change because, in the Beta, you started to take critical damage after capping out Fatigue.
Yeah, I did a double-take because I expected you to receive 'exhausted' when fatigue reaches Endurance, but it's definitely 'incapacitated'.
Given it takes four critical strikes to hit incapacitated, it seems like fatigue is a much more reliable way of taking out characters (mooks aside, as a critical strike takes one of those out in one blow)
Even with a katana, the critical strike gets you 'bleeding' which can quickly lead to incapacitated through fatigue loss.