Data Mining for 2.0

By Cr0aker, in X-Wing

I think it would be helpful to identify the overage/underage on conversion kits to individuals collections. If we identify shortages for specific ships perhaps FFG could be persuaded to release conversion packs for specific ships? (They delivered on 2.0....).

So, if you wish to contribute - state how many of which kits you intend to acquire. What you are short and what you are over .

Kit contents as we know:

Rebel Alliance Conversion Kit

3 – A-wing
2 – ARC-170
2 – Auzituck Gunship
2 – B-wing
2 – E-wing
2 – Ghost
2 – HWK-290 
2 – K-wing
2 – Millennium Falcon
2 – Phantom I
2 – Phantom II
2 – Sabine’s TIE Fighter
2 – U-wing
2 – X-wing
2 – Y-wing
2 – YT-2400
4 – Z-95 Headhunter  

Galactic Empire Conversion Kit

2 – Alpha -class Star Wing
3 – Inquisitor’s TIE
2 – Lambda -class Shuttle
2 – TIE Advanced
3 – TIE Aggressor
3 – TIE Bomber
2 – TIE Defender
4 – TIE Fighter
3 – TIE Interceptor
2 – TIE Phantom
2 – TIE Punisher
3 – TIE Striker
3 – VT-49 Decimator 

Scum and Villainy Conversion Kit

2 – Hound’s Tooth
2 – HWK-290
2 – IG-2000
3 – Kihraxz Fighter
2 – Kimogila Fighter
4 – M3-A Interceptor
2 – Mist Hunter
3 – Protectorate Starfighter
2 – Punishing One
3 – Quadjumper
2 – Scurrg H-6 Bomber
2 – Shadow Caster
2 – Slave I
2 – StarViper
2 – Y-wing
4 – Z-95 Headhunter

__________________________________________________________________________
I plan on picking up 1 of each.

I have a little flexibility if I want to pick up some 1.0 duplicates but feel the pinch on X-Wings and TIE fighters. Maybe this gets addressed in Epic conversion kits.... I don't know yet.

Rebel Alliance Conversion Kit

1 – A-wing
1 – ARC-170
1 – Auzituck Gunship
– B-wing
1 – E-wing
1 Ghost
1 – HWK-290  (Cross faction dials may impact this)
– K-wing
1 Millennium Falcon
1 Phantom I
Phantom II
1 – Sabine’s TIE Fighter (If cross faction dials are allowed I would keep both to help with TIEs)
1 – U-wing (Assuming 1 in Saw's Ren)
2 – X-wing
– Y-wing (Cross faction dials may impact this)
1 – YT-2400
3 – Z-95 Headhunter  (Cross faction dials may impact this) 

Galactic Empire Conversion Kit

Alpha -class Star Wing
2 – Inquisitor’s TIE
1 Lambda -class Shuttle
1 – TIE Advanced
2 – TIE Aggressor
1 – TIE Bomber
1 – TIE Defender
3 – TIE Fighter
– TIE Interceptor
1 – TIE Phantom
1 – TIE Punisher
2 – TIE Striker
1 – VT-49 Decimator 

Scum and Villainy Conversion Kit

1 Hound’s Tooth
1 – HWK-290 (Cross faction dials may impact this)
1 – IG-2000
1 – Kihraxz Fighter
1 – Kimogila Fighter
3 – M3-A Interceptor
1 Mist Hunter
2 – Protectorate Starfighter
Punishing One
2 – Quadjumper
1 – Scurrg H-6 Bomber (Just noticed this does NOT appear under the rebel faction....)
1 Shadow Caster
1 Slave I
1 StarViper
1 – Y-wing (Cross faction dials may impact this) 
1 – Z-95 Headhunter (Cross faction dials may impact this) 

Edited by Cr0aker

Hold for compiled results.

Imperial ship list updated:

Galactic Empire Conversion Kit

3 – Alpha -class Star Wing
3 – Inquisitor’s TIE
2 – Lambda -class Shuttle
2 – TIE Advanced
3 – TIE Aggressor
3 – TIE Bomber
2 – TIE Defender
4 – TIE Fighter
3 – TIE Interceptor
2 – TIE Phantom
2 – TIE Punisher
3 – TIE Striker
2 – VT-49 Decimator

Def Reb COn Kit it's short on X-wings (2+), B (3+), ARC (1+), Auzis (3+), YT 1300 (2+)...

I plan on getting 1 of each conversion kit. I am primarily a rebel player. Below are mine ship counts:

Rebel Alliance Conversion Kit

5 – A-wing
2 – ARC-170
1 – Auzituck Gunship
4 – B-wing
2 – E-wing
2 – Ghost
1 – HWK-290
1 – K-wing
1+1 – Millennium Falcon (OT and TFA Falcon)
2 – Phantom I
1 – Phantom II
1 – Sabine’s TIE Fighter
1 – U-wing (Second purchase via Saws, but it comes with its own v2.0)
4 – X-wing
2+1 – Y-wing (Rebel + Scum)
1 – YT-2400
2+2 – Z-95 Headhunter   (Rebel & Scum)

Galactic Empire Conversion Kit

2 – Alpha -class Star Wing
1 – Inquisitor’s TIE
1 – Lambda -class Shuttle
2 – TIE Advanced
2 – TIE Aggressor
2 – TIE Bomber
2 – TIE Defender
7 – TIE Fighter
3 – TIE Interceptor
1 – TIE Phantom
1 – TIE Punisher
1 – TIE Striker
1 – VT-49 Decimator

Scum and Villainy Conversion Kit

1 – Hound’s Tooth
1 – HWK-290
2 – IG-2000
2 – Kihraxz Fighter
1 – Kimogila Fighter
3 – M3-A Interceptor
1 – Mist Hunter
2 – Protectorate Starfighter
2 – Punishing One
1 – Quadjumper
1 – Scurrg H-6 Bomber
1 – Shadow Caster
1 – Slave I
2 – StarViper
2+1 – Y-wing (Rebel + Scum)
2+2 – Z-95 Headhunter (Rebel + Scum)

My best faction is Scum; I only need an average of 1.23 conversion kits to convert everything, and at most I'd need 2, primarily to get all four Brobots into play for Epic.

My worst faction is Empire, but that's mostly due to the stupid number of TIE Fighters I have thanks to having bought three core sets and two Assault Carriers. That's an average of 1.65 conversion kits and at most 3.

Rebels fall in the middle, helped out a good deal by getting two X-Wings and a U-Wing between the new core and Saw's Renegades. And again, most of my extra ships are due to having loaded up on A-Wings before Rebel Aces came out. I'd also need 3 conversion kits to convert everything.

Looking at the lists, I think I may be pretty satisfied with what I could fly with only one each of the conversion kits plus the new core. I may just content myself with that.

Great idea (out of likes). I don't know what I'll be able to get, but I'll have a go at it using the collections of myself and the two people I might split conversions with.

Galactic Empire Conversion Kit

2 Alpha -class Star Wing
1 – Inquisitor’s TIE
2 Lambda -class Shuttle
0 – TIE Advanced
2 – TIE Aggressor
1 – TIE Bomber
2 – TIE Defender
4 or 5 – TIE Fighter (including Core Sets)
3 – TIE Interceptor
1 – TIE Phantom
1 – TIE Punisher
1 – TIE Striker
2 – VT-49 Decimator 

Scum and Villainy Conversion Kit

2 Hound’s Tooth
2 – HWK-290
2 – IG-2000
1 – Kihraxz Fighter
2 – Kimogila Fighter
4 – M3-A Interceptor
2 Mist Hunter
3 – Protectorate Starfighter
0 Punishing One
2 – Quadjumper
1 – Scurrg H-6 Bomber
2 Shadow Caster
1 Slave I
3 StarViper
1 – Y-wing
4 – Z-95 Headhunter

Rebel Alliance Conversion Kit

4 – A-wing
1 – ARC-170
1 – Auzituck Gunship
4 – B-wing
2 – E-wing
1 – Ghost
1 – HWK-290
2 – K-wing
2 – Millennium Falcon
1 – Phantom I
1 – Phantom II
1 – Sabine’s TIE Fighte r
1 – U-wing
4 – X-wing
3 – Y-wing

1 – YT-2400
3 – Z-95 Headhunter  

Galactic Empire Conversion Kit

2 – Alpha -class Star Wing
1 – Inquisitor’s TIE
1 – Lambda -class Shuttle
4 – TIE Advanced
1 – TIE Aggressor
4 – TIE Bomber
3 – TIE Defender
8 – TIE Fighter
4 – TIE Interceptor
2 – TIE Phantom
2 – TIE Punisher
2 – TIE Striker
1 – VT-49 Decimator

Scum and Villainy Conversion Kit

1 – Hound’s Tooth
1 – HWK-290

2 – IG-2000
3 – Kihraxz Fighter
3 – Kimogila Fighter
3 – M3-A Interceptor
1 – Mist Hunter
2 – Protectorate Starfighter
1 – Punishing One
1 – Quadjumper
1 – Scurrg H-6 Bomber
1 – Shadow Caster
1 – Slave I

3 – StarViper
4 – Y-wing
4 – Z-95 Headhunter

So for me, clearly Scum is going to be the one that I can trade extra components away from and will probably be easiest for me to complete without buying two of them. Those imps tho...