The thing about the X-Wing 2nd edition announcement...

By xanderf, in Star Wars: Armada

2 hours ago, LostFleet said:

I really hope they don't change the mechanics of Armada,

as a lot of people have said it is more mature compared to X-Wing. I don't mind a side app that automatically updates cards but I still prefer a lot of things on board physically available. Apart from card updates I think gameplay is great, as for improving the game, I think new objectives, new point systems ( for larger fleets and squadrons such as 600 point games) or time limitations per turns ( for tournaments) would benefit the game and would be enough.

What pissed me of yesterday was FFGs lack of transparency, if they didn't have new expansions for Armada why did they tease us?

From the size of the forums ( 1.158.894 Xwing post vs 334.188 Armada posts) I can assume we area almost a quarter of X-Wing community ( or they have more time for chitchat) but compared to all other games FFG have Armada is in the second so they should pay attention to PR.

I moved to Armada in part because the Armada Forum is just a better place. Fewer stupid clickbait threads and threads created for the sake of creating them.

2 hours ago, LostFleet said:

I really hope they don't change the mechanics of Armada,

as a lot of people have said it is more mature compared to X-Wing. I don't mind a side app that automatically updates cards but I still prefer a lot of things on board physically available. Apart from card updates I think gameplay is great, as for improving the game, I think new objectives, new point systems ( for larger fleets and squadrons such as 600 point games) or time limitations per turns ( for tournaments) would benefit the game and would be enough.

What pissed me of yesterday was FFGs lack of transparency, if they didn't have new expansions for Armada why did they tease us?

From the size of the forums ( 1.158.894 Xwing post vs 334.188 Armada posts) I can assume we area almost a quarter of X-Wing community ( or they have more time for chitchat) but compared to all other games FFG have Armada is in the second so they should pay attention to PR.

I've been playing Armada for a month, and as of now, there is nothing about Armada I dislike. It's a much different (and in many ways better) game than XWM. I've been playing XWM since 2014, and I am not happy about 2.0. Not sure I'll keep going with that one.

I got into XWM because of the "Chessy" feel of the game at the time. Armada has much like what I loved and miss most about XWM: the rewards of good positioning and having good tactics.

Judging by all the complaints over on the X-Wing forum, I'd say this is the general reaction to the conversion kits:

B79evBi.png

1 minute ago, Indy_com said:

Judging by all the complaints over on the X-Wing forum, I'd say this is the general reaction to the conversion kits:

It's going to get a bad reaction on anything but a brand new game. TBH, it's nothing on the reaction when people realize that they are going to have to buy all the new ships for the upgrade cards anyways?

Or, when they announce the first list of tournament legal ships.

Strap in, X-Wing is in for a bumpy ride.

It's kinda a sad day when the biggest tournament of the year is on, and most of what people want to talk about is another game system haha.

8 hours ago, Truthiness said:

I do rather like some of the competitive features they're rolling out with the new edition. There's some rumblings about the app, I find it quite ingenious. They can do balance changes on a dime. Imagine if VSDs suddenly dropped 10 points? Or the MC80H1 could grab a Fleet Command? That kind of thing is possible if the app is the central place for list building. I don't want any gameplay changes, because I love the core of Armada's mechanics, but something like the X-Wing 2.0 app I would be totally on board with.

One of the things I'm curious about regarding the APP is if tourney software will go with it. So you enter the tourney and enter one of the lists you made using the APP. Then the TO runs the tourney and now FFG has data on what lists are doing what.

Just now, Frimmel said:

One of the things I'm curious about regarding the APP is if tourney software will go with it. So you enter the tourney and enter one of the lists you made using the APP. Then the TO runs the tourney and now FFG has data on what lists are doing what.

That's exactly what it does. Indeed, the TO's can post custom rules for their tournaments - limiting ships to a certain "threat level" (when you build a ship in the app it provides a 'threat level' indicator showing roughly 'how good' it is), only allowing certain ships, etc. FFG even indicated they would use this as part of their OP events - for instance, running a sort of campaign where maybe TIE Fighters get a torpedo slot added to them for one mission or something like that, automatically added in the list builder when appropriate and removed when not.

But, yeah, the lists entered into the app are tied into data FFG will have, including results, so it will give them better data, and more realtime data, on what and how the game is performing - allowing them to feed that back in their playtesting for balancing.

The potential here is...pretty impressive. Even if it's a bit grating to take that control out of player's hands. (Although I have to say the pre-built ships in the retail kits is...a good idea. I rather like it for casual play.)

2 hours ago, Indy_com said:

Judging by all the complaints over on the X-Wing forum, I'd say this is the general reaction to the conversion kits:

*****Don't want 2nd edition x-wing meme clipped****

That's not the impression I have. It seems more cautious optimism and full of folks who haven't parsed all the information yet. Change is scary. I haven't seen anything approaching an outright revolt. My X-wing group pretty much just "shrugged" at the notion with a "no reason we can't just keep playing 1.0."

1 minute ago, xanderf said:

That's exactly what it does. Indeed, the TO's can post custom rules for their tournaments - limiting ships to a certain "threat level" (when you build a ship in the app it provides a 'threat level' indicator showing roughly 'how good' it is), only allowing certain ships, etc. FFG even indicated they would use this as part of their OP events - for instance, running a sort of campaign where maybe TIE Fighters get a torpedo slot added to them for one mission or something like that, automatically added in the list builder when appropriate and removed when not.

But, yeah, the lists entered into the app are tied into data FFG will have, including results, so it will give them better data, and more realtime data, on what and how the game is performing - allowing them to feed that back in their playtesting for balancing.

The potential here is...pretty impressive. Even if it's a bit grating to take that control out of player's hands. (Although I have to say the pre-built ships in the retail kits is...a good idea. I rather like it for casual play.)

There are some downsides to the APP but it seems it will end up being quite an asset.

I'm really excited about the pre-built or quick build stuff. There was a big discussion a bit back about making sure that you're playing the same game of X-wing as other players and that pre-built system goes a ways toward that in my opinion. It also seems like a really good way to make the game accessible to new players.

I always much preferred MtG playing with the various pre-constructed decks.

I don't play x wing and now I'm not sure if I want to.

If I was a new player that joined say a few months to a year ago i'd be steaming mad right now.

Imagine holding off for years and suddenly pouring a few hundred bucks into the game all at once only for this second edition to happen.

As for Armada I think we're in an incredible spot.

Everyone wants new releases as do I, but i'd rather they be integrated carefully as they've been doing. If that means slower announcements then fine.

I just wish FFG would tells us if that's the case. I think us fans would entirely understand.

For my part, I think that what they're doing with/to X-Wing really was brilliant, and needed to be done.

I do really like the game, and have a decent collection of (Imperial) ships, but prefer Armada. Since I don't have much time even for Armada, it's somewhat unfortunate for me. I think the 2.0 essentially will cement me out of X-Wing, because I am not going to spend the money, spoons, and brain cells needed to catch up with all the changes. Otherwise, it might have been the game that I had more time for, given its shorter play-time, and more flexible scheduling options (since there are more X-Wing than Armada players).

If 2.0 works for X-Wing, I imagine that in a few years' time we'll see something similar (but better) happen for Armada. I don't think it's the something (big?) that is allegedly still coming for us. (I still believe in the coming of the SSD.)

14 hours ago, xanderf said:

...is that it really helps cement in mind how much better a place Armada is in, game-wise. Sure, this game came out years after X-Wing, and clearly benefited from FFG's design experience in that the same way X-Wing 2nd edition is, but...

Well, we've been playing with that benefit of experience for years. Balance in Armada was never as bad as it was in X-Wing, with our FAQ just nudging and tweaking things, without the wholesale re-writes of entire ships (seriously, what happened to the Jumpmaster over there was just...shocking. But, then, it should never have been released in that form for that cost, so...)

And the thing is, despite an astonishingly huge X-Wing collection...I dunno if I am jumping into the 2nd edition. It's cool, I love everything they've changed - and honestly, the conversion kits are reasonably priced. But looking at the total conversion cost for that...for $300 I can convert everything I have in X-Wing to 2nd edition...orrrr...for $300 I can buy [hypothetical Armada next wave of releases - say, a Super Star Destroyer] and keep playing X-Wing as 1st edition when I get the itch for it. Looking through the (impressive!) list of changes to the game, I just...I can't get the feeling to put that investment into it over the next release from Armada.

But, man, new gamers coming into X-Wing for the first time with 2nd edition? You guys are in for a treat! I think, though...not for me. It's bringing that game up to, from a design perspective, where I think we already are over here. And that's great for them! But...we're already here. And I can't wait to see what is next for us!

stockholm syndrome is a hellary of a drug.

Edited by dominosfleet

Still got a boatload of XW stuff but stopped playing last year because of power creep.

2nd ed looks good if if rebalances everything. I'll invest eventually but fir now I'm enjoying Armada too much to bother.

I bought a huge collection for very little money last year only to find out it was only the models without cards, without the seller telling me.

So yes... I am pretty happy.

15 hours ago, Indy_com said:

Judging by all the complaints over on the X-Wing forum, I'd say this is the general reaction to the conversion kits:

B79evBi.png

Really, I had the impression the reception is 60% positive, 5% love, 5% dislike, 30% hate.

I think the biggest impact of this annoucement on Armada is that FFG are following an aggressive schedule with their releases for X-wing 2.0. They have about 30 ships from 1.0 to re-release (apparently intended to be completed over the course of 9 months) alongside the inevitable new ships (from Solo, ST, SW Resistance etc.).

With that kind of schedule and a lot of new product to print, move, and distribute, what resources does that leave for Armada ships?

On 5/2/2018 at 6:55 AM, Gallanteer said:

Not played much Armada have you?

XW needed this because of how unbalanced the game has become with 6 years of power creep. Armada doesn't have as much because of the way it is designed and its a couple of years younger.

You're right, I haven't because the game is in such a bad place I can't find anyone to play with. And if Armada is doing so well why was every major strategy nerf'd in the last rules update? Armada is dead and it's a shame too.

58 minutes ago, FourDogsInaHorseSuit said:

You're right, I haven't because the game is in such a bad place I can't find anyone to play with. And if Armada is doing so well why was every major strategy nerf'd in the last rules update? Armada is dead and it's a shame too.

Because the community at large wanted a nerf for Flotillas and Relay.

FFG gave us what we wanted.

37 minutes ago, Indy_com said:

Because the community at large wanted a nerf for Flotillas and Relay.

FFG gave us what we wanted.

Armada is doing so well!
The community begged for fixes!

You don't see a contradiction here?

Just now, FourDogsInaHorseSuit said:

Armada is doing so well!
The community begged for fixes!

You don't see a contradiction here?

A lot of people wanted the broken interaction with Flotillas and Relay fixed.

There were lists that consisted of 8 GR-75s and 1 MC80H/1 MC80L.

With the broken elements fixed, new lists are emerging that would've been wiped from the board by flotilla spam and relay.

Armada was doing well, but now it's doing better.