Have some manners FFG!

By jocke01, in X-Wing

Off the top of my head, I think I have two Defenders and a B-Wing not covered by a single appropriate Kit. Not too bad.

1 minute ago, JediPartisan said:

At $50 it looks like FF is making a profit on this. Shame on you Fantasy Flight.

The conversion kits, at the very least, should be sold at cost (or close to cost).

Why should we pay extra for this?

Because it's a business not a charity.

And they're probably not making as much profit as people seem to think anyway. At $50 RRP most retailers will be selling it for $40 to $45, buying it for $30-ish, FFG will be producing it for probably $20ish all in including shipping, customs, taxes, etc etc etc, and still have to pay their staff out of their profits.

In short, they basically ARE giving it away at cost. The margins will really not be that large.

I own four GUNBOATS, and I think that only two are covered.

I'll have to check mine. Does the kit cover as many instances of Xwings, say for example, as have been released since Wave 1? core, aces, the one in the T90 kit, and so on?

Just now, That Blasted Samophlange said:

You DO know how business works right?

You soak your patrons for all they’re worth?

It sounds as though you don’t. Good will and loyalty is worth more than profit on one time buy conversion kits.

Also note, I’m not talking about new ships or buying ships at all, just conversion kits. And selling at cost means, employees paid, lights still on and rent is covered, plus a loyalty that goes both ways giving customers the sense that their oppinion and purchases are appreciated.

4 minutes ago, thespaceinvader said:

Because it's a business not a charity.

And they're probably not making as much profit as people seem to think anyway. At $50 RRP most retailers will be selling it for $40 to $45, buying it for $30-ish, FFG will be producing it for probably $20ish all in including shipping, customs, taxes, etc etc etc, and still have to pay their staff out of their profits.

In short, they basically ARE giving it away at cost. The margins will really not be that large.

You really think it costs that much to make one conversion kit?

You obviously haven’t ordered anything from China my friend.

2 minutes ago, JediPartisan said:

You really think it costs that much to make one conversion kit?

You obviously haven’t ordered anything from China my friend. 

I do they design everything from scratch if it comes from china? Because with these kind of things, most of the cost is to make up for the money spend designing/testing/creating the art/going through approvals/handling the logistics of keeping all the teams in sync/etc., etc., etc.,

2 minutes ago, JediPartisan said:

You really think it costs that much to make one conversion kit?

You obviously haven’t ordered anything from China my friend.

I think the printing costs are a pretty low part of that, but there are other costs than just printing involved in getting a boardgame on a shelf.

I'm thankful that FFG is throwing us a bone by offering Conversion Kits to begin with. They could have very easily just rebooted the whole game with no backward compatibility offered at all claiming Star Wars X-Wing version 1.0 is now "complete" (i.e. see Game of Thrones LCG version 1.0 when Second Edition came out).

Edited by DesignXception
Just now, JediPartisan said:

You soak your patrons for all they’re worth?

It sounds as though you don’t. Good will and loyalty is worth more than profit on one time buy conversion kits.

Also note, I’m not talking about new ships or buying ships at all, just conversion kits. And selling at cost means, employees paid, lights still on and rent is covered, plus a loyalty that goes both ways giving customers the sense that their oppinion and purchases are appreciated.

If they were soaking us, we would have to buy new ships as well.

So you want it sold at cost, fine FFG don't make money, actually maybe lose some because brick and mortar stores - where many tourneys take place have to make profit to stay afloat. When you run a small business, and most gaming shops are that, you often have to buy from a distributor on the hopes that product will sell. Until it does, you have lost money, but you still have to pay rent, hydro, insurance, etc. The prices are fine for what you get in the upgrade kit, unless, you went gung ho overboard buying 20 TIE Interceptor expansions, at which point, you reap what you sow.

Not to mention, nobody's requiring you to get all your ships converted RIGHT NOW. Or indeed, ever. You can just buy one kit and play with one kit.

Also, Friends.

I happen to have 3 TIE/phantoms... But a friend of mine only has one, so....

8 minutes ago, DesignXception said:

I'm thankful that FFG is throwing us a bone by offering Conversion Kits to begin with. They could have very easily just rebooted the whole game with no backward compatibility offered at all claiming Star Wars X-Wing version 1.0 is now "complete" (i.e. see Game of Thrones LCG version 1.0 when Second Edition came out).

I was worried when I first saw 2.0. That was my fear that we’d have to buy all new everything, this seems somewhat fair. If you need move wait until the new expansions come out or buy singles like the suggestions. I like that the new ships will include both 1.0 and 2.0 cards. Love the medium base addition!

Still not completely sure how I feel. Especially about the squad building as I really enjoyed the theory of that. Change is inevitable, at least it’s not obsolete

49 minutes ago, TylerTT said:

I do feel like they could have done a better job with the rebels pack given we have so many products that only make sense to purchase one copy of and so many ships that were reprinted in multiple products.

one Sabine tie

one ark

one ghost

one phantom 2

one phantom

replace with more x-wings b- wings a wings.

but I’m guessing this have everything to do with the new point costs. I’m guessing everything in the casual space will break down into five points.

Meanwhile you have people like me who own two ghosts (and routinely fly 2 attack shuttles) and two arcs and only owned 2 b-wings and 2 a-wings until I won 2 more of each at CAC (and am sitll more likely to fly multiple of the ships that you listed doing one of than I am more bwings or a-wings most likely).

There's no breakdown they could do that would make everyone happy. Half of a full list worth of the ship seem slike a decent compromise to me.

2 hours ago, direweasel said:

I would just about guarantee that eBay will have singles to cover what you're short too. In fact I know I'll be selling some there, I don't own 3 Tie Advanced Prototypes, so I'll eBay 2 of those dials. So buy 1 conversion kit and a few singles to cover what you need above and beyond that.

Also, Saw's Renegades will have both editions' templates for U and X wings, as well as the new core box having the ones for what you need there. So for instance if you buy 1 conversion kit, one saw's renegades, and 1 new core set, you'd then have 4 x wings good to go.

You can split the cost of a conversion kit with a friend and divide the contents to cover all your ships.

Help*** please, had a very rough day on this end and could you someones’s brain to turn this in to great news. If I end up paying $200-300 for this (reason for this high cost is below), I can accept that. Just have to find some other games to sell.

I have no negative or positive thoughts on this until I understand what I am in for. Hmmm...sounds like a change for a casual player like me could be hundreds and hundreds of dollars?? ? The million dollar question is how many hundreds?

Love, love, love the new concept as I have briefly had the time to look of the new squad builder balancing act and dial changes, but worry about costs. Will the old maneuver upgrade dials kits still be good—I own 80-100 upgrade dials ...24-36 per faction? Not bragging and this caused me some very real opportunity costs. I finally paid off the pay pal credit account after of year a long year of work selling of my decade long collection of MTG to afford a huge collection of Destiny, Armada, and x-wing and was planning on never changing these factions. Wife was going to be Scum, me imperials, and the 7 year daughter The Resistance when she got a bit older. I put in hundreds of hours reading expert, and non expert, opinions on how to balance older ships either through point adjustments or making certain things available. For the most part, I ended up with 3-6 cards it seems per ship. That is a lot of text. Obviously, when my daughter would start out I would strip the upgrades, but still found this to be the big downside of my attempt at making list even as I thought someone without much experience could expect. Obviously, theory and reading is great, but experience is better. Making A -wings and b-wings were a real challenge to compete against list consider tournament worthy—especially ace b-wings. To balance some squads clicked in at 108 points—looking at you deatrain squad. Many were just 3-5 points over and adding upgrades seemed the easiest approach for balance since changing a dial was difficult, but some fan upgrades did address this like having a 3 sloop with the b-wing I think it was. I even had other print up fan art cards on Quality paper for b-wings like gyroscopic x, y, and z to mess with. Why? Because the idea was to do it and be done with it except for minor tweaks for the next twenty years. I play lots of games so this seemed like a great idea for my game room appearance as well as time. Will many of the upgrades be worthless in the new edition? What does you git tell you at this point? I am currently starring in front of me at so many EU, TLT VI AS, Extra A, bomblet gen, r2-d2, expertise, etc. in addition to all those pot, and Auto thrusters I am so fond of. Looks like the turrets are getting a make over so the autothrusters ship pack might have killed me and wish I waited to get in, but thought better use this time now when I have it and for it to be ready in two years for the family.

I am so willing to ditch my hundred of hours of effort for a better streamlined game, but I am concerned what the cost will be for people like me who have 12 list ready to go for all three factions. I don’t do things slowly. Being crippled leaves me little money but a bunch of time so this will be a nice project in a way to use my professor mind and keep it crurning. I have no negative or positive thoughts on this until I understand what I am in for. I own 15 or so push the limit cards and likely the same number of autothrusters, so on and so on because unlike most people I really like to display ready to lists on shelves in my hameroom and don’t like proxies or travel to play. If you build it, they will come. Grab and go upgraded dial, ships, and upgrades so thousands poured into a game I’ve played less then twenty times and I am waiting for my 7 year old to get old enough to play.

Will all those $8 autothrusters be for naught? I think I kept one eBay reseller in business...lol. How many conversion kits will I need. Just for scum I own three lancers, three firesprays, three u-boats, 3-4 fang fighters, 2 slavers, 2 is-88, 2 hawks, 6 y-wings, three Kihraxz, three star vipers, two scurrg, two G1-a, x1 tub boat, for z-95, 4 m3-A. This one faction will give me an idea.

Edited by 1977Valarian

so if you have ships of each faction, minimum of 250 dollars just to keep playing what you already own. that sucks

6 minutes ago, Vontoothskie said:

so if you have ships of each faction, minimum of 250 dollars just to keep playing what you already own. that sucks

Uh actually it's just $50 (+core set?). Per faction if you want to get crazy

You need to play a LOT of xwing to get bored of an entire Conversion pack worth of squads, though

But if you need to play your entire collection at the same time, then yeah

Edited by ficklegreendice
7 minutes ago, ficklegreendice said:

Uh actually it's just $50 (+core set?). Per faction if you want to get crazy

You need to play a LOT of xwing to get bored of an entire Conversion pack worth of squads, though

But if you need to play your entire collection at the same time, then yeah

...which is what he's saying. Remember there are 5 factions now: empire, first order, rebellion, resistance, and scum. 5x50=250. He didn't even account for the new core box.

Don't get me wrong, I think the change is great. Just explaining his POV, because you didn't seem to be following.

1 hour ago, 1977Valarian said:

Help  *  ** please, had a very rough day on this end and could you someones’s brain to turn this in to great news. If I end up paying $200-300 for this (reason for this high cost is below), I can  accept that. Just have to find some other games to se  ll   .   

You still have until September to save up the money, it's okay.

I might have to wait a while, since I have the following:

TFA Core Set

Heroes of the Resistance

TIE Silencer

Imperial Veterans

Ugh. Yeah. the cost is now kind of irritating. At least, I probably don't need a core set? I will be very unhappy to buy a core set.

And these should really be less money. ... even 30$ would be ok. We are getting a new game, but seriously. $50 times 3 or 4? That's bs.

7 minutes ago, Blail Blerg said:

Ugh. Yeah. the cost is now kind of irritating. At least, I probably don't need a core set? I will be very unhappy to buy a core set.

And these should really be less money. ... even 30$ would be ok. We are getting a new game, but seriously. $50 times 3 or 4? That's bs.

New damage deck but you can probably get that off ebay.

Edited by LifeGain
5 minutes ago, LifeGain said:

New damage deck but you can probably get that off ebay.

Seriously I'd be pretty pised.

38 minutes ago, ficklegreendice said:

Uh actually it's just $50 (+core set?). Per faction if you want to get crazy

You need to play a LOT of xwing to get bored of an entire Conversion pack worth of squads, though

But if you need to play your entire collection at the same time, then yeah

what are you talking about? the conversion kits are $50 per faction. if you have only the core set, tfa core, and most wanted, then you must pay 250 to keep playing your current collection in stores etc.

rebels $50

imperials $50

resistance $50

first order $50

scum $50

____________________

total $250