Live FFG Hyperspace Report Thread!!!

By drail14me, in X-Wing

Oh, subtitles -- multiple versions of pilots? Sweet.

Turrets work like Lancer, but Falcon (and others?) have a double mobile arc.

Everyone? gets a bullseye arc.

Addressed issues with blocking.

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PtL now a core mechanic of many ships. Y-wing 'red action' barrel roll. Linked actions -- second often red.

Oh, there was a picture of a Lambda with a rear arc.

I really wanna know about these conversion kits.

Just now, TheHumanHydra said:

Oh, there was a picture of a Lambda with a rear arc.

Yeah, and it looked like the turrets had some sort of mobile arc thingy

Will this video be posted afterward?

Everything had bullseye arcs

2 minutes ago, Kieransi said:

The engines on the Y-Wing look huge.

1 minute ago, Boba Rick said:

I really wanna know about these conversion kits.

Don't quote me on exact numbers, but they had like hundreds of pilot and upgrade cards and cardboard for 40 ships.

Btw, dial design is redesigned so you can see all maneuvers, green is now blue to help colour-blind players.

Just now, TheHumanHydra said:

Don't quote me on exact numbers, but they had like hundreds of pilot and upgrade cards and cardboard for 40 ships.

Sounds awesome!

So point costs are not printed but mentioned on the new squadbuilding app and will be changed to adjust to the meta.

Norra Wexley in a Y-Wing confirmed

Conversion Kits include new pilots for old ships. Don't have to buy the new ship models to get them.

A+ move.

New pilots will be in the conversion kits. You won't need to buy the new expansions to get the new pilots from the first wave

New 2E pilots from the standalone expansions will be in the conversion kits as well -- e.g. Norra Wexley Y-wing. Also, the subtitles refer to, like, Rebel Rau has a different subtitle than Scum, no indication of like multiple Luke Skywalker X-wings like in TCGs, for example.

Is the whole report going to be about X-Wing.

Emphasizing faction identity.

Organized Play is being overhauled in some way, sounds like to accommodate variant play types -- it sounds like they're paying attention to the fact there are different player demographics.

1-3 Force charges (Force is a new stat). Spend to change one (1) focus result, or on Force power upgrades. Force-sensitive crew also add Force to pilot, typically one, might also provide a way to spend it.

Force points are spent like mini-focuses and stuff. Funny. We had a campaign once that did the same thing.

The app will be used to re-balance things on the fly. They'll use it both to change points costs and to change upgrade bars

OP will adjust point costs and sometimes upgrade slots for balance.

Edit--sounds like this will happen at regular, pre-planned 'intervals.'

Edited by TheHumanHydra

I wanna have Vader force choke Wedge and then slam him around inside his cockpit.

Or get a mini-focus, that's cool, too.