So now we have dozens of new Universal Specs, I just want to ask in the round what the general opinion of this is:
Let the player choose his starting career as usual, apply the given skills, force rating etc. but here's the catch: Let him choose a Universal Spec as starting Specialization.
I personally could totally see this work in the case of say a Soldier/Hired Gun - Retired Clone Trooper, or a Smuggler - Pirate, or even an Ace - Ship Captain. Even a Colonist - Recruit would be fun in my opinion: Fresh from the colony, now in the Rebellion.
Where it falls flat on it's belly is with the three force rating UniSpecs. They don't give more skills, so you're better off taking these the regular way.