Trip x

By The captn, in X-Wing Squad Lists

Here's something I've been messing with when I'm not flying my ties.

X-Wing: •Wedge Antilles (28)
Servomotor S-Foils (attack) (0)
Integrated Astromech (0)
Veteran Instincts (0)
Renegade Refit (-2)
Flight-Assist Astromech (1)

T-70 X-Wing: •"Snap" Wexley (37)
Integrated Astromech (0)
Veteran Instincts (1)
Proton Torpedoes (4)
•BB-8 (2)
Pattern Analyzer (2)

X-Wing: •Luke Skywalker (35)
Servomotor S-Foils (attack) (0)
Shield Upgrade (4)
•Squad Leader (1)
Renegade Refit (-2)
•R2-D2 (4)

Total: 100/100

Proxy on sfoils and renegade refit. Seems fun but I'm ready to replace snap with a ot xwing pilot. I don't have medium transport yet but could proxy the pilots.

You won't be able to use Squad Leader, as no one in the squad has a lower PS than Luke.

I'm currently flying Wedge, Poe, and Luke, with the first two at PS11. It's a very fun list, and I'm just trying to sort out which astromech to put on Wedge and which EPT to put on Luke. I tried it yesterday with M9-G8 and Draw Their Fire; it was solid.

Good catch on squad leader being useless on Luke. The ept had been my biggest question so far on these. I'll keep trying different stuff. The dtf wedge sounds fun as well.

Wes Wedge Luke can totally crush out some damage. I would definitely use Expertise on Luke and Wedge, VI on Wes. FAA. Refits, IAs, and Shield Upgrades