Ailerons, Tie Mk 2, Systems Officer. Two free TL per turn.
TIE Reaper Preview!
7 minutes ago, Rakaydos said:Ailerons, Tie Mk 2, Systems Officer. Two free TL per turn.
Thats... brilliant! Does it work with Ailerons? Would the title overide Tie Mk 2?
I'm very sure the aileron's move is not considered a green move. Its simply an extra executed maneuver.
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I stand corrected. mk2 engine, makes those definitely green. Mostly because mk2 doesn't say on your dial. It seems like it can say, treat any and all banks you make as green.
Sadly that's range 1, and that's not really great. If you could do this on r1-3 like Stridan, whoooo
43 minutes ago, Blail Blerg said:I'm very sure the aileron's move is not considered a green move. Its simply an extra executed maneuver.
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I stand corrected. mk2 engine, makes those definitely green. Mostly because mk2 doesn't say on your dial. It seems like it can say, treat any and all banks you make as green.
It won't work. Mk2 says you may treat banks as green, but the Ailerons says the bank MUST be white. Must > May.
Edited by PhantomFO25 minutes ago, PhantomFO said:It won't work. Mk2 says you may treat banks as green, but the Ailerons says the bank MUST be white. Must > May.
On the contrary, you must perform the white bank, but you may treat that white bank AS IF it was green.
See also Daredevil+R2 astromech.
So, if I Palp My Reaper , will it be
Preaper
or
Palper
or
Re-Palp
?
- - - - -
Or, given its appearance, perhaps
Palpillion
Edited by ABXY
It's a shame that Vizier's PS means that lower PS ships can't take his tokens, but he's true to his name in that he's "advising" the higher ranking pilots.
2 hours ago, ficklegreendice said:Ailerons are a title, take both
EDIT: now that I think about it, you could also jank out an Isaard combat phase coordinate with a PTL Gamma Vteran shuttle
ptl shuts down ailerons
3 minutes ago, Commander Kaine said:ptl shuts down ailerons
Ailerons are 0 points and compete with no other upgrades because it's a title
It costs as many points as there are reasons not to take it
Edited by ficklegreendiceDumb question, but for Krennic, a ship isn't friendly to itself right? I really want to put him on Whisper and have that replace the need for FCS.
7 minutes ago, PenguinBonaparte said:Dumb question, but for Krennic, a ship isn't friendly to itself right? I really want to put him on Whisper and have that replace the need for FCS.
Yes, a ship is at range 1-2 of itself. So Krennic is not a bad choice at all, essentially being a shield upgrade and a fire control system in one discounted package.
Wow, that is great! I know I'll regret it and die horribly, but the number of times I have a blank with Whisper is so high, and another shield would let me pretend I might not immediately blow up, at least until I get to the tournament...
10 minutes ago, PenguinBonaparte said:Dumb question, but for Krennic, a ship isn't friendly to itself right? I really want to put him on Whisper and have that replace the need for FCS.
Your insight serves you well.
Considering I used to run navigator/fcs, this actually isn't any more expensive! Brilliant!
1 hour ago, Rakaydos said:On the contrary, you must perform the white bank, but you may treat that white bank AS IF it was green.
See also Daredevil+R2 astromech.
Can we Aileron 1 bank with TIE Mk.2, clear stress, and then perform a red manuver? Cause that would be friggin' METAL with a 1 sloop.
Krennic is best friends with Whisper. Decent friends with Colonel Jendon/Fel. At least casual acquaintances with the Decimator. Work mates with the TIE Bomber. But unfortunately distantly and obscurely related to the poor TIE Fighter.
6 minutes ago, Favoritism Flight Games said:Can we Aileron 1 bank with TIE Mk.2, clear stress, and then perform a red manuver? Cause that would be friggin' METAL with a 1 sloop.
RAW, yes.
You canT ailerons when stressed
Edited by ficklegreendice8 minutes ago, FlyingAnchors said:RAW, yes.
AH NM, you can't use it to clear even with Mk.2 because it specifically says you can't do it when stressed. Sounds liek the system officer might work though.
Edited by Favoritism Flight Games14 minutes ago, Favoritism Flight Games said:Can we Aileron 1 bank with TIE Mk.2, clear stress, and then perform a red manuver? Cause that would be friggin' METAL with a 1 sloop.
No
7 minutes ago, FlyingAnchors said:RAW, yes.
No
Just now, ficklegreendice said:You can ailerons when stressed
't
11 hours ago, thespaceinvader said:The Jam token doesn't fall off if the ship you give it to has no tokens to make it fall off with.
In short, it doesn't work unless you have multiple Jammers, and if he's the only Reaper in the list, Feroph might as well not have a pilot ability.
Feroph with ISB Slicer would, however, work. Quite nicely, perhaps.
1 hour ago, Infinite_Maelstrom said:Feroph with ISB Slicer would, however, work. Quite nicely, perhaps.
Yeah I missed that first time through. Slicer seem like they'l be needed to make jam work. And they're not limited and only one per pack whilst systems officer IS limited and you get two. Oh FFG.
you really don't need ISB Slicers to make jam work. It's still a 1-to-1 action trade which you easily wrack bonuses with with upgrade cards and/or the fact that you're screwing your opponent's defenses over
you need ISB Slicers if you're going HAM on Jam (****, I want a sandwich), as you'll also need to invest in higher PS so you can stack jams on a target (jam action: knock off token with jam token, ISB the same target which isn't jammed because your first token knocked off one of their tokens) which you can only do if the opponent has a focus/evade/TL when you jam them. So, you want to activate
after
them
course this is all predicated on jam being a guaranteed deal. If it's a die roll as I'm so paranoid about (though FFG is pretty skippy about stinking up their cards with needless RNG, see Cloaking Device), then yeah you'll
need
Slicers
Gotta say, though, not a giant fan of FERPHOHPH's ability (or name). You need ISBs (on him
specifically
) to guarantee you'll stick jams for his ability to trigger, but he caps at ps 6.
I like Vermeil a lot more due to higher PS and him not
needing
jam tokens, just need your opponent to not have tokens. So if your opponent is flying something that doesn't care about jam, then hey evade away and still get your ability
6 hours ago, ficklegreendice said:Ailerons are a title, take both
EDIT: now that I think about it, you could also jank out an Isaard combat phase coordinate with a PTL Gamma Vteran shuttle
For like... 1 Turn?