Skills in RtL - Question from Corbon comment

By SoyGreen, in Descent: Journeys in the Dark

In another thread about feats in a compaign - Corbon wrote:

"Feats seem to me to be a reasonable replacement for the loss of Telekinesis and Bear Tattoo (grapple). Losing those two skills is a massive, massive blow to the heroes, far greater than the relatively minor changes for the OL (most of which don't even apply until you have a fair bit of treachery)."

How do they lose these 2 skills?

I'm sorry if I am asking noob questions - I just didn't see anywhere to take that skill card out of the deck. When they start - don't we just remove Bardic lore, brawny, ranger, and sharr the brightwing - and then replace parry, deflect arrow, and willpower - as written in the guide? I don't see in the guide or the FAQ where to remove those skills as well... Is it that they only have a rare chance to get them from the initial draw? And the only other skills they can get are the ones they draw? (which by chance could include those - slim as it is?)

SoylentGreen said:

In another thread about feats in a compaign - Corbon wrote:

"Feats seem to me to be a reasonable replacement for the loss of Telekinesis and Bear Tattoo (grapple). Losing those two skills is a massive, massive blow to the heroes, far greater than the relatively minor changes for the OL (most of which don't even apply until you have a fair bit of treachery)."

How do they lose these 2 skills?

I'm sorry if I am asking noob questions - I just didn't see anywhere to take that skill card out of the deck. When they start - don't we just remove Bardic lore, brawny, ranger, and sharr the brightwing - and then replace parry, deflect arrow, and willpower - as written in the guide? I don't see in the guide or the FAQ where to remove those skills as well... Is it that they only have a rare chance to get them from the initial draw? And the only other skills they can get are the ones they draw? (which by chance could include those - slim as it is?)

pg13 of the FAQ

Card Revisions
After careful consideration, we feel that the following cards should be removed from the advanced campaign (Remy - this would be RtL and SoB).
Skills - Telekinesis, Bear Tattoo
Overlord - Poltergeist, Rolling Stone
Crushing Blow is now restricted to only one copy in the Overlord's deck. Yes this may go in the Lt.s hand during a Lt. encounter. Spiritwalker is reduced to 5 spaces, not the 10 that is printed on the card.

They are removed from all aspects of the game, they can not be drawn at the start and they can not be trained.

THERE ARE TOO MANY RULES FOR THIS GAME!! :)

Ummm - yeah - Thanks Big Remy - I started reading JUST after that where it reads "The Road to Legend FAQ" and beyond... I will back up now and read the Errata section as well. :)

Thanks!