Hey there, everyone! I'm new to these forums, and to FFG's Star Wars RPG in general, and as such there are a few things I'm a little uncertain about going in as a GM.
In particular, I was wondering how to handle a group of PCs that lack any capable fighters. To elaborate, my group is pretty relaxed, and is made up of a handful of close friends I managed to wrangle together. With that in mind, I allowed them to pick whatever species and career combination they wanted, which resulted in a Doctor, Advocate (Diplomat) and a third player who knows he wants to "play a Yoda", but not much else.
I'm not really sure how to deal with this party set-up; on one hand, I'm totally opposed to forcing any of them to switch careers for the sake of "balance". On the other hand, though, I don't want to deprive them of challenging combat scenarios or pin them with some specialized NPC companion just because they might struggle.
Maybe I'm seriously overthinking all of this, and maybe combat will be made even more interesting by their total lack of competency, but I'd still appreciate any advice regarding this topic, or any that might be useful to me as a novice GM. Thanks for taking the time to read this, and I look forward to any and all replies!