I'm sure we've all made an Agility based archetype at this point. Here is mine and formatted properly.
Agility based Archetype: The Athlete
Looks pretty good. I still think "the Athlete" is a strange name when Genesys makes Athletics a Brawn-based skill. The special ability is cool, but making it only useful in combat kind of hamstrings a pilot-oriented Agility archetype. (Just mentioning this in case you want to consider alternatives.)
"Acrobat"?
Agility in this game has a larger emphasis on hand-eye-coordination. So in that regards, I would suggest "The Deft".
Plus, your players can make jokes about calling it "The Daft"
I'm not sure how I feel about having Coordination add ranks to soak. Why not just go with a variation on the Coordination Dodge talent?
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Having them use Coordination to dodge the attack just seems more thematically on-point.
@SavageBob I feel like a Pilot character should probably do a different archetype
@Simon Retold Oh, I hadn't seen that talent. That's way better. Making that change.
1 hour ago, drainsmith said:@SavageBob I feel like a Pilot character should probably do a different archetype
Why? Driving and Piloting both key off Agility, so that would be the logical archetype for that character.