Agility based Archetype: The Athlete

By drainsmith, in Genesys

Looks pretty good. I still think "the Athlete" is a strange name when Genesys makes Athletics a Brawn-based skill. The special ability is cool, but making it only useful in combat kind of hamstrings a pilot-oriented Agility archetype. (Just mentioning this in case you want to consider alternatives.)

"Acrobat"?

Agility in this game has a larger emphasis on hand-eye-coordination. So in that regards, I would suggest "The Deft".

Plus, your players can make jokes about calling it "The Daft"

I'm not sure how I feel about having Coordination add ranks to soak. Why not just go with a variation on the Coordination Dodge talent?

Quote

Once per session your character may spend a Story Point as an out-of-turn incidental when targeted by a combat check. If they do, add File:F.png equal to their ranks in Coordination to the check.

Having them use Coordination to dodge the attack just seems more thematically on-point.

@SavageBob I feel like a Pilot character should probably do a different archetype

@Simon Retold Oh, I hadn't seen that talent. That's way better. Making that change.

1 hour ago, drainsmith said:

@SavageBob I feel like a Pilot character should probably do a different archetype

@Simon Retold

Why? Driving and Piloting both key off Agility, so that would be the logical archetype for that character.