So, in baksetball, there is the possession arrow. When ambiguous situations happen, the team with the possession arrow gets the ball, then the possession arrow swaps to the other side.
What if Legion was like this? You roll one die at the start to see who gets the choice to have or pass the possession arrow, then everytime you play a card with the same pips, priority goes to the person with the "possession arrow." Then, the possession arrow swaps to the other player.
This leads to less RNG, but is that a good or bad thing? Obviously real battles have some elements of chaos, mistakes, and chance, but in terms of priority, using a possession arrow seems like an intriguing house rule. Or is six rounds too few to really matter?