The new FAQ threw me for a loop with this:
Raddus: "During the Ship Phase of the round in which
a ship is deployed by this card’s effect, if all
of both players’ ships are prevented from
activating by card effects (such as Admiral
Raddus or Governor Pryce), a ship deployed
by this card’s effect may activate, even if it is
the first ship to activate that round."
Governor Pryce: "During the Ship Phase of the round matching
the round token on this card, if this ship is
your only unactivated ship, all enemy ships
must activate before this ship activates, even
if a card effect would otherwise prevent them
from activating (such as Admiral Raddus)."
Example: One player has Raddus as commander, the other player has a ship with Governor Pryce. Pryce's ship has a "4" round token set at the beginning of the game. At the beginning of the ship phase in round 4, only two ships remain: The ship that has been Raddus'd in and the one with Governor Pryce. (Presumably Raddus' flagship has been destroyed by Planetary Ion Cannons or something.) The Raddus'd ship activates first, even though Raddus' card says "cannot." So Pryce's "must" beats Raddus' "cannot"? Normally I thought the golden rule is that "cannot" is absolute...is there any other current FAQ ruling that goes against it?